The Spirebarb

The Spirebarb opened fifty-two years ago as a rest-stop for watchmen ascending the citadel. Originally a small bakehouse, it expanded when Maerith's predecessors negotiated space along the citadel steps and agreed to host municipal postings. Over time it became a favored meeting point for mid-ranking officers and scribes who preferred austere company over the boisterous lower-market taverns. The tavern changed hands twice in the last two decades—each owner left a ledger of customs that Maerith curates to keep the balance between watch, scholar, and stranger.

Tavern

The Spirebarb

The Spirebarb opened fifty-two years ago as a rest-stop for watchmen ascending the citadel.

7Amenities9Menu Items6Known Patrons6Plot Hooks
Maerith Solen

Tavernkeeper

Maerith Solen
HumanRogue (Guildmaster background)

Keeper's Species

Human

History

The Spirebarb opened fifty-two years ago as a rest-stop for watchmen ascending the citadel. Originally a small bakehouse, it expanded when Maerith's predecessors negotiated space along the citadel steps and agreed to host municipal postings. Over time it became a favored meeting point for mid-ranking officers and scribes who preferred austere company over the boisterous lower-market taverns. The tavern changed hands twice in the last two decades—each owner left a ledger of customs that Maerith curates to keep the balance between watch, scholar, and stranger.

Quirks

The Spirebarb enforces a strict 'two-toke' policy: candles and pipes may be used, but patrons must snuff embers before toppling the steps; Maerith marks the last name of any patron who sneezes into the salt cellar (a private superstition). The tavern also keeps a tiny clay statuette of a watchtower behind the bar—patrons flick a coin into its bowl for luck before an exam or watch.

Lore

Local lore holds that the tavern stands where two old watchtowers' stones met when the city was younger; an old rhyme whispers that coins tossed into the Spirebarb’s statuette will 'settle steps taken at dawn.' Scholars joke that the tavern is a neutral ground where the citadel's secrets seep down with the ale. Rumor also says a single sealed archive key was once found hidden beneath a loose board—whoever controls that key could open a forgotten storeroom beneath the citadel stairs.

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