The Warm Mile
The Warm Mile began as a single smokehouse and shelter run by a traveling widow who mended boots for passing mercenaries. After a notorious bandit raid a decade ago burned two nearby mile-markers and wrecked a supply caravan, Brynn Maer bought the ruins and rebuilt the inn with help from local guards and a handful of veterans. Over the years it earned a reputation as the last warm stop before the northern moors and a place where debts are settled at the gambling table or at swordpoint.
Tavern
The Warm Mile
The Warm Mile began as a single smokehouse and shelter run by a traveling widow who mended boots for passing mercenaries.
7Amenities9Menu Items8Known Patrons6Plot Hooks
Brynn "Ironkettle" Maer
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