Ossuary's Edge

Ossuary's Edge is a sprawling shantytown of tents and timber shacks huddled against the colossal black stone walls of Castle Mal-Kadir. While the living are forbidden from entering the fortress itself, they rely on the Lich-Lord's undead legion for protection against the monsters of the waste. The town is a chaotic grid of muddy alleys centered around a massive crossroads, where merchants and desperate travelers trade under the unblinking gaze of skeletal sentries.

TypeTown
Population1,200 living refugees and 5,000 silent undead
WealthPoor
GovernmentNecro-Autocracy
ReadinessAbsolute and unwavering
Ossuary's Edge is a sprawling shantytown of tents and timber shacks huddled against the colossal black stone walls of Castle Mal-Kadir. While the living are forbidden from entering the fortress itself, they rely on the Lich-Lord's undead legion for protection against the monsters of the waste. The town is a chaotic grid of muddy alleys centered around a massive crossroads, where merchants and desperate travelers trade under the unblinking gaze of skeletal sentries.

The air is heavy with the smell of woodsmoke, wet earth, and the faint metallic tang of old magic.

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Connections

Geography

RegionThe Gray Marches
ClimateA perpetual, biting autumn with thick morning mists.
TerrainDesolate limestone flats at the meeting of three ancient roads.
Travel Links
The King's Highway to the southThe Bone Path leading into the fortressBlackwater Trail toward the western marshes

Culture

Sturdy pragmatism mixed with a fatalistic reverence for the dead.

Races
HumanDwarfTieflingHalf-Orc
Religions
The Raven QueenThe Weaver of FateThe Cult of the Eternal Watcher
Arts & Entertainment

Intricate bone-carving and choral dirges sung at sunset.

History

Government

LeaderLord Valthazar the Eternal
Necro-Autocracy
Key Laws
No living soul may cross the fortress threshold without a Soul-Pass.A blood tithe of one pint must be given by every adult twice per year.Violence within the camp is punished by immediate conscription into the Hollow Guard.
Problems
Soul-rot epidemic

A magical wasting disease is spreading through the southern tents, turning the living into mindless husks.

Supply line sabotage

Grain shipments from the southern plains are being intercepted by unknown entities.

Economy

Industries
ScavengingAlchemical RefiningMercenary Services
Scarcity

Reliable medicine and untainted livestock

Wealth LevelPoor
Exports
Carved Bone CharmsGhost-SaltRefined Soul-Dust
Imports
Fresh GrainMedicinal HerbsClean Water

Defenses

ReadinessAbsolute and unwavering
Fortifications
The Black Walls of Mal-KadirA perimeter of magically warded iron stakesMoat of freezing, stagnant rainwater
The Hollow Guard(5,000 skeletons and wights)

Silent, disciplined undead warriors clad in ancient, rusted plate armor.

Law & Order

crime Level
Moderate within the camp
enforcement
Coldly efficient skeletal sentries
typical Punishment
Hard labor or execution followed by reanimation.

Calendar of Events

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