Towns, cities, and villages with population, government, economy, notable NPCs, shops, taverns, and plot hooks. Drop a complete settlement into your campaign.
Hartham Cross is a prosperous crossroads village built around a tollhouse, a bell tower, and the only reliable bridge across the Blackrush. Its defining truth is that the village council has secret...
Blackwell is a metropolis carved through a vast natural cavern beneath an abandoned mountain range. Its neighborhoods occupy terraces, bridges, galleries, and chambers linked by lifts, spiral stair...
The House of the Unlatched Window occupies a concealed network beneath Nine Chimneys, where abandoned bathhouses, collapsed cellars, dry cisterns, and roof bridges form a second city under the firs...
The House of the Unlatched Window occupies the buried foundations beneath Nine Chimneys, where abandoned bathhouses, dry cisterns, collapsed cellars, and roof bridges form a hidden district below t...
The Unfinished House is a hidden extradimensional sanctuary reached through abandoned rooms, sealed wells, disused shrines, and forgotten staircases. No entrance remains reliable for long. The Hous...
Dämmerhain liegt dort, wo eine alte Handelsroute auf festen Waldboden trifft, bevor sie sich in den Urwald und die sumpfigen Tieflande verzweigt. Hölzerne Stege verbinden moosbedeckte Dächer, Lager...
Dornruh is a small woodland refuge built where an old stone road crosses a reliable spring deep inside ancient, mist-covered forest. Its founders were charcoal burners, herbalists, escaped soldiers...
Wurzelwacht liegt in einer verborgen geführten Senke zwischen gewaltigen Urwaldbäumen, deren Kronen das Dorf selbst aus der Luft verschlucken. Die Hütten stehen auf lebenden Wurzeln und hölzernen P...
Alderfall is a concealed town built through the hollow roots of colossal jungle trees and along ledges behind three permanent waterfalls. Its homes are linked by narrow bridges, rope lifts, and tun...
Harrowfield stands around a reliable mineral spring where three old migration roads cross. Herdwise clans use the place as a waystation, exchanging animals, news, repairs, and marriage promises bef...
Vesperi is a town built along the seams between the mortal world and the otherworldly borderlands. Its narrow towers rise from bridge undersides, ruined observatories, and the lower faces of floati...
Bellwether stands around a spring-fed hollow where three old roads cross the open grasslands. Its round houses are built low against the wind, their roofs layered with turf, felt, and wagon canvas....
Harrowford exists because three dependable routes meet beside a seasonal river that exposes hard clay banks after the spring floods. The crossing is shallow enough for pack animals, while nearby li...
Crownport occupies nearly the whole of Bellwater Island, a dense metropolis built around a deep natural harbor and the immense Beacon of Saint Orra. Bridges, ferries, sea walls, and elevated roads ...
Tunanbar ist der südliche Haupthafen für Schiffe aus Calimshan und den benachbarten Reichen. Die Stadt liegt dort, wo ein schmaler, tiefer Meeresarm Schutz vor Stürmen bietet und eine alte Küstenst...
Die Ruinen von Aunthurr waren einst eine bedeutende Hafenstadt, bis ein Brand und eine ungewöhnlich schnelle Flut ihre unteren Bezirke verschlangen. Heute stehen nur noch die oberen Straßen, einige...
Unther liegt dort, wo die westlichen Erzstraßen aus den Bergen treten und sich zum wichtigsten Sammelplatz des ganzen Bergwerks verbinden. Wagen mit Eisen, Kupfer und Silber rollen täglich durch di...
Urbeth ist Finanzzentrum, Hauptumschlagplatz und erster Anlaufpunkt für Neuankömmlinge an der westlichen Küste. Die Stadt wuchs um einen tiefen Naturhafen, dessen geschützte Becken selbst bei Herbs...
Brinehook is a coastal village on the eastern shore of Tharsult, built where a freshwater spring meets a sheltered natural harbor. It exists because ships can take on water, repair hulls, and trans...
Zoana ist ein Berg- und Tempelort, dessen Wohlstand auf Pilgerwegen, Steinbrüchen und dem Fischhandel an der Brandung beruht. Der große Tempel auf den nördlichen Gipfeln beherrscht nicht nur die La...
Funearil ist ein kleines Küstendorf am Fuß des größten Leuchtturms der Insel. Es entstand, weil die Bucht trotz ihrer schmalen Einfahrt einen seltenen sicheren Notankerplatz bietet. Heute versorgt ...
Bellwether is a fishing and brokerage village on Tharsult's western coast, built around a narrow inlet where reef boats can shelter from the Shining Sea. Its defining truth is simple and dangerous:...
Bellwether is a mining town built in a vast underground cavern beneath a silver-bearing mountain. Its streets are cut into terraces around a central shaft, with homes, workshops, shrines, and ciste...
Bellwether is a village built around an abandoned subterranean quarry, its homes carved into broad shelves around a central cavern. Water drips from the ceiling into stone cisterns, while mushroom ...
Generate a complete Settlement with portrait, backstory, and stats.