New AI-Powered Features

D&D Settlement Generator for Towns, Cities & Villages

Build immersive fantasy settlements for your campaign. Generate detailed towns, cities, and villages with NPCs, shops, taverns, factions, districts, and plot hooks.

Detailed Settlements
Notable NPCs
Rich Locations

Generate Settlements & All RPG Content For Free!

Create unlimited settlements for your D&D campaigns with our AI-powered generator. Free sign-up required. Premium subscribers can edit their creations.*Includes NPCs, shops, taverns, factions, and more within each settlement.

Free settlement generation

Complete settlement details

No generation limits

Your Generated Settlements

Manage and browse your collection of generated fantasy settlements

No settlements found.

Features

Complete Settlement Details

Generate settlements with history, government, economy, defenses, and cultural details that bring your world to life.

NPCs, Shops & Taverns

Each settlement includes notable NPCs, establishments, and services your players can interact with during their adventures.

Plot Hooks & Secrets

Discover rumors, secrets, and plot hooks that can launch new adventures or add depth to your ongoing campaign.

Frequently Asked Questions

Pro Tips for Using Settlements

  • Use the plot hooks as side quests or to introduce new campaign arcs
  • Let players develop relationships with NPCs to create recurring characters
  • Use factions to create political intrigue and conflicting loyalties
  • Combine multiple generated settlements to create a larger region

Worldbuilding with Settlements: Towns, Cities, and Villages

Settlements are the heartbeat of fantasy campaigns. With our D&D settlement generator, you can rapidly create living locations with their own identities: districts, landmarks, factions, notable NPCs, and story hooks. Use it to spin up a sleepy fishing village, a bustling trade city, or a mountain monastery—each with distinct culture, economy, and conflicts.

How to Use the Settlement Generator

  1. Choose size and style (village, town, city; coastal, forest, desert, etc.).
  2. Add optional themes (trade hub, frontier outpost, sacred site).
  3. Click Generate to get districts, NPCs, shops, taverns, factions, and hooks.

Designing Distinct Districts

Give each district a purpose: markets, craft guilds, docks, religious quarters, noble manors. Describe sounds, smells, and street life. Provide 2–3 hotspots per district to guide exploration and play.

Factions and Politics

Power struggles drive stories. Introduce 2–4 factions with competing interests—merchants’ guilds, temple orders, smugglers, noble houses. Link NPCs to these groups and let rumors and intrigue pull players into decisions that matter.

Shops, Taverns, and Services

Every settlement benefits from places to rest, resupply, and gossip. Connect with our Shop and Tavern generators to populate merchants, menus, and patrons that reflect the culture of the settlement.

Plot Hooks and Secrets

Seed hooks at the district and NPC level. Include hidden threats, lost relics, and social dilemmas. Give each hook a consequence that changes relationships or the settlement’s status.

Scaling for Level and Tone

For low-level play, emphasize local problems: bandits, shortages, minor hauntings. At higher levels, introduce regional politics, extraplanar influences, or city-wide conspiracies. Match tone—cozy, grim, whimsical—through descriptions and NPC temperament.