Tideglass Reach

A glitter-clad mining town clinging to black cliffs on a storm-battered island, where glass chimneys and ore-sheened ropes crisscross between quarries and sea, and whispered caverns promise both wealth and danger.

TypeMining Town
PopulationAbout 1,400 permanent residents plus hundreds of transient miners and sailors.
WealthSurprisingly lucrative for investors but unevenly distributed among crews and families.
GovernmentMixed council dominated by investor-appointed magistrates and elected miners' delegates
ReadinessConstant vigilance with rotating watch shifts but limited heavy arms and few trained reserves.
A glitter-clad mining town clinging to black cliffs on a storm-battered island, where glass chimneys and ore-sheened ropes crisscross between quarries and sea, and whispered caverns promise both wealth and danger.

Salt-scented, clangorous, and charged with the tension of fortunes being unearthed and old things waking.

Gallery

No images yet. Click to add.

Connections

Geography

RegionA jagged island archipelago in a restless northern sea.
ClimateSalt-swept maritime with frequent storms and cool summers.
TerrainBlack cliffs, glassy beaches, narrow fjords, and deep underwater caverns.
Travel Links
Weekly packet to the mainland port of GrayhavenOccasional merchant brig for southern islesHidden cove used by smugglers and freeboot crews

Culture

Hard work, personal grit, and pragmatic superstition govern daily life, with loyalty to crew above law.

Races
HumanDwarfHalf-elf
Religions
Church of the Deep LightOld Tide-Kin Animism
Arts & Entertainment

Rowdy sea shanties and lamplit glassmaking are common, while miners gamble on rune-chips and tell cavern myths.

History

Government

LeaderMagistrate Hest Naron
Mixed council dominated by investor-appointed magistrates and elected miners' delegates
Key Laws
All new claim cuts must be registered with the magistrate within three days of marking.No open mining beneath inhabited buildings without council approval.Foreign salvage requires a port fee and declaration of cargo.
Problems
Investor pressure versus safety concerns threatens strikes and accidents.

Tension between investors demanding deeper shafts and miners fearing collapses; illegal dynamite use has increased.

Smuggling and violence risk drawing naval reprisals and destabilizing trade.

Smuggling rings undermine tariffs and bring dangerous artifacts ashore, and tensions rose after a skirmish at Black Cove.

Economy

Industries
Mooniron miningGlassmakingShip provision and salvage
Scarcity

Fresh water is scarce in dry months and imported unless collected in cisterns.

Wealth LevelSurprisingly lucrative for investors but unevenly distributed among crews and families.
Exports
Mooniron oreGlassblown goodsSalted fish and kelp paste
Imports
TimberFresh grainLuxury cloth and spices

Defenses

ReadinessConstant vigilance with rotating watch shifts but limited heavy arms and few trained reserves.
Fortifications
Cliffside watchworks of iron and glass that sweep the channelReinforced sea-gates protecting the lower quaysChain-barricades across the main mine mouth
Tideward Watch(Approximately 80 mixed-foot soldiers and volunteers)

A compact militia of ex-miners and fishermen trained for coastal defense and mine rescue.

Law & Order

crime Level
Moderate with spikes during bad harvests or pay disputes.
enforcement
Pragmatic and crew-based enforcement where captains and foremen resolve most disputes before magistrate intervention.
typical Punishment
Fines, forced labor in salvage, temporary loss of claim rights, or exile to a penitent reef for serious offenses.

Calendar of Events

Visual sheet

Turn Tideglass Reach into a sheet

A high-res, share-ready sheet you can post or print.