Wreckage

Wreckage is a sprawling metropolis built into the petrified remains of Eldar war engines from a conflict 30,000 years old. Massive hulls form vertical districts while tangled cables serve as bridges across canyons of gears. The city stretches from the shoreline deep into the mainland with neighborhoods divided by the type of salvage found beneath them. The air tastes of copper and salt and at night the ancient machinery glows with a faint violet light from the Far Realm.

TypeCity
Population45,000
WealthDisparate with extreme poverty and concentrated salvage wealth
GovernmentOligarchic Council
ReadinessHigh
Wreckage is a sprawling metropolis built into the petrified remains of Eldar war engines from a conflict 30,000 years old. Massive hulls form vertical districts while tangled cables serve as bridges across canyons of gears. The city stretches from the shoreline deep into the mainland with neighborhoods divided by the type of salvage found beneath them. The air tastes of copper and salt and at night the ancient machinery glows with a faint violet light from the Far Realm.

Industrial and irradiated with an undertone of ancient humming energy.

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Connections

Geography

RegionThe Iron Shoals
ClimateHumid coastal air mixed with metallic ozone
TerrainJagged metallic cliffs and artificial reefs of war machine hulls
Travel Links
The Rust-RoadBlack-Sails HarborThe Scuttler-Tunnels

Culture

Survival of the ingenious and the resilient.

Races
HumansHalf-ElvesWarforgedMutants
Religions
The Machine CultChurch of the Silver Echo
Arts & Entertainment

Scrap-beast pit fighting and neon-projection theater.

History

Government

LeaderHigh Arbiter Vaxus
Oligarchic Council
Key Laws
Salvage rights require a Council permitModification of scrap beasts is strictly bannedNo trade of Far Realm relics
Problems
Pirate incursions

Raiders are frequently attempting to steal experimental exotic weapons.

Scrap beast infestation

Aggressive mechanical beasts are breeding in the lower sectors.

The Glow Sickness

Magical radiation from the wrecks is causing a health crisis.

Economy

Industries
ScrappingRelic RestorationArcane Weaponry
Scarcity

Non-mutated livestock and fresh vegetation

Wealth LevelDisparate with extreme poverty and concentrated salvage wealth
Exports
Void-SteelArcane CoresRefurbished Blasters
Imports
Fresh WaterOrganic SoilClean Textiles

Defenses

ReadinessHigh
Fortifications
The Great Hull-WallShield GeneratorsSubmerged Pylons
The Scrap-Guard(5,000)

Soldiers wearing patchwork armor integrated with ancient sensor arrays.

Law & Order

crime Level
Moderate
enforcement
Harsh and militaristic
typical Punishment
Exile to the inland scrap-wastes or forced labor in radiation pits

Calendar of Events

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