Selhane’s Landing

Selhane’s Landing sprawls across windblown cliffs, its multicolored sails and buildings forming a patchwork from sea to skyline. Markets overflow with exotic imports, and the constant clang of shipwrights fills the humid air. Maritime traditions, artful mosaics, and street performances thrive, but pride splits along guild and quarter lines. Every tide seems to sweep in a new story—or rival—here.

TypeCity
Population18,700
WealthModerately wealthy, flush with seasonal trade spikes
GovernmentElective merchant-mayorship with representative guild council
ReadinessAlert after recent raids but stretched thin
Selhane’s Landing sprawls across windblown cliffs, its multicolored sails and buildings forming a patchwork from sea to skyline. Markets overflow with exotic imports, and the constant clang of shipwrights fills the humid air. Maritime traditions, artful mosaics, and street performances thrive, but pride splits along guild and quarter lines. Every tide seems to sweep in a new story—or rival—here.

Bustling, salt-tinged, and divisive between sleek merchants and weathered dockfolk.

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Connections

Geography

RegionVerdant Coast of the Azure Reach
Climatetemperate maritime with frequent fogs and brisk winds
Terrainnarrow seaward headland ringed by jagged coves and sandy flats
Travel Links
Royal Coastal Road (overland to Highridge)Caravel ferries to the Isles of MyrOld Pilgrim's Path (inland trail)

Culture

Hard bargainers but proud of their open-handed hospitality—reputation and resourcefulness hold sway.

Races
HumanHalf-ElfDwarfTieflingDragonborn
Religions
The Tide-FatherLumeri the BeaconSaint Fiera
Arts & Entertainment

Mosaic street art, raucous sea shanty contests, and lantern-lit harborside theatre.

History

Government

LeaderMayor Dresa Varn
Elective merchant-mayorship with representative guild council
Key Laws
Trial by jury for freeborn citizensNo armed spellcasting within city limitsDock dues paid before sundown
Problems
Smuggling Surge

An influx of contraband floods the night markets as customs falters.

Tithe Disputes

Temple authorities clash with guilds over religious tithe exemptions.

Vanishing Fishermen

Several crews have disappeared beyond the Crescent Shoals under mysterious circumstances.

Economy

Industries
ShipbuildingFishingGemcuttingSaltworks
Scarcity

Raw iron is scarce due to recent piracy; city-dependent on import contracts.

Wealth LevelModerately wealthy, flush with seasonal trade spikes
Exports
Sea glassSalted fishMosaic tilesFine timber
Imports
SpicesSilkIronMagic reagents

Defenses

ReadinessAlert after recent raids but stretched thin
Fortifications
Wavecrown Bastion (hilltop fortress)Seagate Chain (massive submerged portcullis)Watchtowers on the North Bluff
The Harbor Guard(350 regulars plus 200 militia)

Disciplined, lightly armored, and trained in urban and boarding tactics.

Law & Order

crime Level
Medium-high—petty theft is common, syndicate crime beneath the surface.
enforcement
Visible patrols in the markets and wharves; informants paid handsomely.
typical Punishment
Fines, hard labor on sea walls, or public shaming.

Calendar of Events

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