Brassgate

Brassgate sits astride tangled boulevards and black canals, a melting pot where fortunes are made and lost overnight. Tall gaslit tenements crowd the skyline, their roofs intent on scraping away the omnipresent smog. From arcane spectacles to clockwork automatons, innovation and intrigue meet on every corner, drawing travelers and opportunists from across the known world.

TypeMetropolis
Population210,000
WealthWealth stratified: glittering elite, grinding poverty below.
GovernmentOligarchic Council with puppet-mayor
ReadinessFormally high but hampered by corruption and bureaucracy.
Brassgate sits astride tangled boulevards and black canals, a melting pot where fortunes are made and lost overnight. Tall gaslit tenements crowd the skyline, their roofs intent on scraping away the omnipresent smog. From arcane spectacles to clockwork automatons, innovation and intrigue meet on every corner, drawing travelers and opportunists from across the known world.

Bustling, fog-laden streets echo with the clang of industry and murmurs of secrets.

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Connections

Geography

RegionThe North Marches
ClimateCool and damp
TerrainCobblestone streets winding between ironwork bridges, canal-laced lowlands
Travel Links
Great Western RailSkyship DocksNorth-South Imperial HighroadGrand River Ferries

Culture

Progress-driven, class-conscious, brimming with ambition and hidden resentment.

Races
HumansGoblinsDwarvesElvesClockwork-folk
Religions
The Divine EngineThe Old SpiritsSaints of Smoke and Stone
Arts & Entertainment

Renowned for dark melodramas, mechanical opera, illegal street boxing, and magical vaudeville.

History

Government

LeaderMayor Emeric Thoss (human, figurehead)
Oligarchic Council with puppet-mayor
Key Laws
Magic requires guild license within city limits.No unrest after dusk curfew; violators jailed.Automaton ownership taxed heavily except for nobility.
Problems
Labor Unrest

The newly formed Union of Soot threatens strikes over exploitative working hours.

Arcane Contraband

A wave of unlicensed magic items is flooding the city, traced to the rogue artificer Sylla Geargrace.

Disappearing Orphans

Children vanish from the gutters near the Dross Docks, stirring fear and wild rumors.

Economy

Industries
Steamcraft ManufacturingArcane EngineeringRiver TradePublishing
Scarcity

Fresh produce and clean water in poorer districts.

Wealth LevelWealth stratified: glittering elite, grinding poverty below.
Exports
Clockwork automataRunebound textilesAlchemy reagents
Imports
Exotic timberArcane crystalsSpicesGrain

Defenses

ReadinessFormally high but hampered by corruption and bureaucracy.
Fortifications
Old Iron Wall at EastgateRiverwatch TowersArcane Shield Wards on city hall
The Brassguard(2,000 regulars, plus 200 arcane auxiliaries)

Lavishly uniformed soldiers patrol main boulevards, armed with shock-pikes and steam rifles.

Law & Order

crime Level
High in docklands and Underpetals, moderate elsewhere.
enforcement
Overworked constables, extensive informant network, and magical surveillance in wealthier parts.
typical Punishment
Fines or hard labor for the poor, exile or discreet pardon for the wealthy.

Calendar of Events

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