Treig

Treig is a plains city built on wheat and will, once loyal to the Grand Altir Empire and now fiercely independent in habit and law, governed by a religion that forbids alcohol and denies women property rights, battered by Viking raids, and kept afloat by reluctant trade with the free city of Roanoke; the fields feed the hungry and the sermons justify the struggle.

TypeCity
PopulationApproximately 12,400 (est. 80% live in extreme poverty).
WealthPoor
GovernmentTheocratic military council
ReadinessA permanent guard and drafted militias keep watch but are frequently overstretched by raids.
Treig is a plains city built on wheat and will, once loyal to the Grand Altir Empire and now fiercely independent in habit and law, governed by a religion that forbids alcohol and denies women property rights, battered by Viking raids, and kept afloat by reluctant trade with the free city of Roanoke; the fields feed the hungry and the sermons justify the struggle.

Dusty streets, watchful faces, and the constant smells of smoke and baking wheat.

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Geography

RegionCentral plains once managed by the Grand Altir Empire.
ClimateTemperate with hot summers and bitter, windy winters.
TerrainWide wheat plains with low rolling hills and a slow river named Treigford.
Travel Links
A ruined Imperial road south toward the rebuilt capital.A river route to the free city of Roanoke used by shallow barges.The exposed northern track used by Viking raiders and patrols.

Culture

Piety, duty to the fields, and stern gender hierarchies framed as divine order.

Races
HumanHalf-elf
Religions
Cult of the Pure Sun
Arts & Entertainment

Mournful epic singers, ritual dances at harvest, and quiet scribes preserving Altir law.

History

Government

LeaderHigh Prelate Jorren Alsth
Theocratic military council
Key Laws
Consumption of alcohol is forbidden and punishable by public penance.Women are prohibited from owning real property or holding civic office.All able-bodied men must tithe grain and report for compulsory military service.
Problems
Widespread hunger from depleted grain stores and withheld tithe credits.

Chronic poverty and failing granaries leave most families on the brink of famine.

Frequent raids that strain the Reeve's Guard and disrupt markets.

Viking raids escalate and the northern watchtowers report new, bolder scouts nearly daily.

Corruption within the temple leadership that undermines public faith.

A secret trade in forbidden spirits and favors ties certain clerics to outside brokers.

Economy

Industries
Agriculture and grain storageSheep and cattle husbandrySmithing and military provisioning
Scarcity

Coin, high-grade metal, and timber are chronically scarce.

Wealth LevelPoor
Exports
WheatLivestockRaw hidesMercenary detachments
Imports
SaltMetal tools and weaponsTimberCloth and luxury goods from Roanoke

Defenses

ReadinessA permanent guard and drafted militias keep watch but are frequently overstretched by raids.
Fortifications
Earthen bulwark ringed with sharpened stakesRiver chain across the Treigford to block raider longshipsA string of watchtowers along the northern road
Reeve's Guard(About 1,800 professionals plus 4,000 militia and levies when raised)

A professional core supported by mustered farmers and conscripts for frontier sorties.

Law & Order

crime Level
High for petty theft and smuggling, moderate for violent crime.
enforcement
Religious tribunals backed by the Reeve's Guard enforce law with public punishments.
typical Punishment
Corporal punishment, forced labor in granaries, public shaming, and occasional exile.

Calendar of Events

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