Aethelgard

Aethelgard is a sprawling coastal capital defined by the massive Oakhaven River. To the West, the Gilded District boasts marble estates and the Royal Keep. To the East, the Mud-Walks teem with sailors and laborers living in stilted hovels. Massive white-stone walls protect the city from the aggressive growth of the surrounding subtropical jungle, while druidic advisors ensure the urban sprawl respects the ancient spirits of the wood through biophilic architecture.

TypeMetropolis
Population85,000
WealthExtreme wealth disparity between river banks
GovernmentSemi-Constitutional Monarchy influenced by Druidic Council
ReadinessHigh and constantly vigilant
Aethelgard is a sprawling coastal capital defined by the massive Oakhaven River. To the West, the Gilded District boasts marble estates and the Royal Keep. To the East, the Mud-Walks teem with sailors and laborers living in stilted hovels. Massive white-stone walls protect the city from the aggressive growth of the surrounding subtropical jungle, while druidic advisors ensure the urban sprawl respects the ancient spirits of the wood through biophilic architecture.

Humid and bustling with a constant scent of damp earth and sea salt.

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Connections

Geography

RegionThe Jade Reach
ClimateSubtropical and humid
TerrainDense coastal forest and river delta
Travel Links
The Great Silk-RoadOakhaven RiverSapphire PortThe Emerald Way

Culture

Harmony between urban progress and natural preservation.

Races
HumanHalf-ElfHalflingGnome
Religions
The Old FaithThe Sovereign HostThe Tideseekers
Arts & Entertainment

Living architecture contests and vine-weaving tapestries.

History

Government

LeaderKing Valerius III
Semi-Constitutional Monarchy influenced by Druidic Council
Key Laws
No felling of Witness Trees without a permit.All non-organic waste must be magically composted.Arcane magic must be sanctioned by the Circle of Thorns.
Problems
The Root-Rot Blight

A magical fungus is consuming the city foundations.

East Bank Smuggling

Illegal trade of forbidden timber is rampant.

Economy

Industries
Exotic TimberShipbuildingAlchemical HerbsMaritime Trade
Scarcity

Arable land for traditional farming is non-existent.

Wealth LevelExtreme wealth disparity between river banks
Exports
Treated IronwoodRare SpicesTropical Fruits
Imports
GrainFine SilksStone Masonry

Defenses

ReadinessHigh and constantly vigilant
Fortifications
The Bastion of BarkEnchanted Sea-GatesThe Iron-Root Wall
The Verdant Guard(5,000 soldiers)

Heavy infantry supported by druidic vine-callers and rangers.

Law & Order

crime Level
Moderate with high poverty-driven theft
enforcement
The Vinesen City Watch
typical Punishment
Hard labor in the overgrown Living Prisons.

Calendar of Events

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