Vendetta (Venna)
Vendetta (Venna)
Sheet
AC 15 · HP 72 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
15 featuresAction
- Cast a Spell
When On your turn
Use your action to cast one of your known sorcerer or tiefling spells.
- Flexible Casting
When On your turn
Convert sorcery points into spell slots or spell slots into sorcery points.
Bonus action
- Quickened Spell
When Casting a spell with 1 action time
Spend 2 sorcery points to cast the spell as a bonus action instead.
- Metamagic: Quickened SpellLevel 3
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action.
Always on
- SpellcastingLevel 1
You can cast known sorcerer spells using Charisma as your spellcasting ability.
- Draconic Bloodline (Red)Level 1
Your innate magic comes from draconic magic that was mingled with your blood. Your dragon ancestor is Red (Fire).
- Draconic ResilienceLevel 1
Your hit point maximum increases by 1 at level 1 and by 1 again whenever you gain a level in this class. Additionally, while not wearing armor, your AC equals 13 + your Dexterity modifier.
- Font of MagicLevel 2
You have 10 sorcery points that you can use to create additional spell slots or empower your metamagic features.
- Metamagic: Empowered SpellLevel 3
When you roll damage for a spell, you can spend 1 sorcery point to reroll up to 4 of the dice. You must use the new rolls.
- Elemental Affinity (Fire)Level 6
When you cast a spell that deals fire damage, add your Charisma modifier (+4) to one damage roll. You can also spend 1 sorcery point to gain resistance to fire damage for 1 hour.
- Metamagic: Twinned SpellLevel 10
When you cast a spell that targets only one creature and doesn't have a range of self, you can spend sorcery points equal to the spell's level to target a second creature.
- TraitTieflingDarkvision (60 ft.)
- TraitTieflingHellish Resistance (Fire)
- TraitTieflingInfernal Legacy
- ResearcherSage
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it.
Spells
20 spellsSpellcasting. Vendetta (Venna) casts with Charisma (spell save DC 16, to hit with spell attacks).
Cantrips (at will): , , , , , ,
1st level (4 slots): , ,
2nd level (3 slots): , ,
3rd level (3 slots): , ,
4th level (3 slots): ,
5th level (2 slots): ,
Gear
9 itemsWeapons
- QuarterstaffA versatile simple melee weapon.
- 2×DaggerA simple finesse weapon.
- Small KnifeA tool used for cutting vellum or quills.
Tools
- Ink Bottle1 ounce bottle of black ink.
- QuillA writing instrument.
Gear
- Component PouchA small, watertight leather belt pouch containing all of the material components for spells.
- Dungeoneer's PackIncludes a backpack, crowbar, hammer, pitons, torches, tinderbox, rations, and waterskin.
- Common ClothesSimple traveling clothes.
Purse
- 10×Gold PouchContains gold pieces.
Appearance
Venna has deep crimson skin with faint, obsidian-like dragon scales tracing her jawline and wrists. Her eyes are solid, molten gold that flicker with light when she grows agitated. Her black hair is pinned back in a severe, functional bun, and her ram-like horns are capped with engraved gold tips. She dresses in layers of midnight-blue scholar's robes accented with gold filigree and keeps a heavy, iron-bound ledger at her hip.
Mannerisms
She has a habit of adjusting her gold-rimmed glasses with her middle finger and speaking in perfectly structured, multi-clause sentences.
Personality
Venna is precise and demanding. She speaks with a clipped, scholarly tone and treats magic as a rigorous discipline of mathematics and geometry rather than an emotional outburst. She is highly analytical, often pausing to calculate the trajectory of a conversation before participating.
Ideals
Logic. I believe that reason and data are the only reliable paths to success and that emotions are simply variables to be managed.
Bonds
My research into the intersection of draconic and infernal lineages is my life's work, and I will let nothing interrupt it.
Flaws
I have very little patience for those who are uneducated or who rely on gut feelings over documented evidence.
Quirks
Background
Venna was born to a noble house that considered her tiefling blood a stain on their lineage. Sequestered away, she was raised in the silence of their private libraries where she eventually became a scribe. Her isolation ended when a surge of dragon's fire erupted from her fingertips, burning her favorite manuscript to ash. She realized her infernal nature was only half the story, as an ancient draconic pact in her family's history had finally manifested in her blood. She discarded her family name and adopted the name Vendetta, representing her personal mission to seek vengeance against the ignorance that shackled her potential. She now travels the world as a sage, collecting lost knowledge to prove that her combined heritage is not a curse, but the pinnacle of magical evolution. She uses her powers with surgical precision, refusing to let her emotions dictate the flow of her fire.
“Sequestered away, she was raised in the silence of their private libraries where she eventually became a scribe.”
- Background
- Sage
Connections
Species
Tiefling
Media
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