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Static maps are dead

Animate your
battlemaps

Upload a flat battlemap and get a seamless looping scene for Roll20 and Foundry. Water runs, torchlight flickers, fog drifts, with no jump cut at the loop.

Animate your map
IScroll to explore
What wakes up

The same map, only now it’s breathing.

The upload sits frozen. The output keeps that exact layout, lighting and grid, then sets the world in motion, with no jump cut at the loop.

Static battlemap upload: a top-down tavern interior with a central hearth, tables and warm candlelight
Upload · stillOutput · looping

Scroll to wake the tavern

  • 01
    WaterRivers, moats, surf and waterfalls ripple and run.
  • 02
    TorchlightBraziers, sconces and lava seams flicker and pulse.
  • 03
    FogMist, smoke and dust drift across the scene.
  • 04
    FoliageCanopy, banners and tall grass sway in the air.
How it works

From static to seamless

Turn a flat upload into a living, perfectly looping scene in a few simple steps.

01

Upload your map

Drag in any flat battlemap. PNG, JPG or WebP, gridded or not.

Static battlemap upload: a sunlit forest grove with a runic ritual circle, a waterfall, streams and a stone bridge
02

Bring it to life

Describe what should move, or press go and the model reads the scene for you.

03

Seamless loop

Download a perfectly looping MP4, ready for Roll20, Foundry or your stream.

  • Private & secureYour maps stay yours.
  • Subtle & immersiveReal motion, not distraction.
  • Fast & easyFrom upload to loop in minutes.
The actual tool

No timeline. No keyframes. One screen.

Upload, describe the motion or press go, choose a quality, and watch it on the light table. The loop you see is the file you download.

char-gen.com/animated-maps/create
The Animated Battlemaps create screen: a battlemap loaded on the light table, a prompt field, quality tiers, and the looping resultPress & go reads the scene
  • Press go, the model reads your scene
  • Priced in gold, pay per render
  • Saves straight to your gallery
Open the tool
See it loop

Real output. Watch the seam, there isn’t one.

Sunlit Grove
Water runs, light shifts, mist drifts
Firelit Tavern
Hearth flickers, candles glow

And any map you bring

  • Example battlemap 1
  • Example battlemap 2
  • Example battlemap 3
  • Example battlemap 4
Quality is your call

Three tiers. Spend gold to match the moment.

A quick ambient loop for a side room, or crisp cinematic 1080p for the boss arena. Same flow, you only pay for the render you choose.

  • Fast

    Quick ambient loop. Great for a first pass.

    Kling 3.0 Standard · 540p · ~2 min

    Short loop50goldLong loop100gold
  • Balanced

    Sharper, more detailed motion.

    Seedance 2.0 Fast (Spicy) · 720p · ~3 min

    Short loop75goldLong loop150gold
  • High

    Best quality

    Crisp, cinematic motion. Best final quality.

    SkyReels V4 · 720p · ~5 min

    Short loop100goldLong loop200gold

Every loop exports as a seamless MP4, ready to set as your animated scene background in Roll20 or Foundry.

Animate a map
FAQ

Animated battlemaps, answered

01What is an animated battlemap?

An animated battlemap is a static map turned into a seamless looping video, where water, torchlight, fog and foliage move while the layout, grid and lighting stay exactly as you drew them. You drop the looping MP4 into your VTT as an animated scene background.

02Which VTTs does it work with?

The export is a standard looping MP4, so it sets as an animated scene background in Roll20 and Foundry VTT, and plays on any stream or second screen.

03What can I upload?

Any flat battlemap as a PNG, JPG or WebP, gridded or not. The output keeps your map's exact layout, lighting and grid, it only adds motion.

04Will the loop be seamless?

Yes. Every render is a perfectly looping MP4 with no jump cut at the loop point, so it can run all session without a visible restart.

05What moves in the animation?

Water such as rivers, moats, surf and waterfalls; torchlight from braziers, sconces and lava; fog, mist, smoke and dust; and foliage like canopy, banners and tall grass.

06How long does it take, and what does it cost?

From upload to loop in a few minutes, around two minutes on the Fast tier and up to about five on High. Renders are priced in gold, from 50 to 200 per loop depending on the quality tier and length, so you only pay for the loops you make.

The table is awake

Bring your next
map to life

Use the maps you already have. Upload one, choose how it moves, and drop the loop into your next session.

Animate a battlemap

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