Upload a flat battlemap and get a seamless looping scene for Roll20 and Foundry. Water runs, torchlight flickers, fog drifts, with no jump cut at the loop.
The upload sits frozen. The output keeps that exact layout, lighting and grid, then sets the world in motion, with no jump cut at the loop.
Upload · stillOutput · loopingScroll to wake the tavern
Turn a flat upload into a living, perfectly looping scene in a few simple steps.
Drag in any flat battlemap. PNG, JPG or WebP, gridded or not.

Describe what should move, or press go and the model reads the scene for you.
Download a perfectly looping MP4, ready for Roll20, Foundry or your stream.
Upload, describe the motion or press go, choose a quality, and watch it on the light table. The loop you see is the file you download.

And any map you bring




A quick ambient loop for a side room, or crisp cinematic 1080p for the boss arena. Same flow, you only pay for the render you choose.
Quick ambient loop. Great for a first pass.
Kling 3.0 Standard · 540p · ~2 min
Sharper, more detailed motion.
Seedance 2.0 Fast (Spicy) · 720p · ~3 min
Crisp, cinematic motion. Best final quality.
SkyReels V4 · 720p · ~5 min
Every loop exports as a seamless MP4, ready to set as your animated scene background in Roll20 or Foundry.
Animate a mapAn animated battlemap is a static map turned into a seamless looping video, where water, torchlight, fog and foliage move while the layout, grid and lighting stay exactly as you drew them. You drop the looping MP4 into your VTT as an animated scene background.
The export is a standard looping MP4, so it sets as an animated scene background in Roll20 and Foundry VTT, and plays on any stream or second screen.
Any flat battlemap as a PNG, JPG or WebP, gridded or not. The output keeps your map's exact layout, lighting and grid, it only adds motion.
Yes. Every render is a perfectly looping MP4 with no jump cut at the loop point, so it can run all session without a visible restart.
Water such as rivers, moats, surf and waterfalls; torchlight from braziers, sconces and lava; fog, mist, smoke and dust; and foliage like canopy, banners and tall grass.
From upload to loop in a few minutes, around two minutes on the Fast tier and up to about five on High. Renders are priced in gold, from 50 to 200 per loop depending on the quality tier and length, so you only pay for the loops you make.
Use the maps you already have. Upload one, choose how it moves, and drop the loop into your next session.
Animate a battlemap