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Varis Nailo - AI-generated fantasy Character

Varis Nailo

Elf · Rogue (Thief) · Level 20 · Criminal

Varis Nailo

He is cynical and speaks in short, clipped sentences.
AC15
HP103/103
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 103 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge134 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InsightWIS
  • InvestigationINT
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons with the Finesse or Light property

Tools

Thieves' Tools

Languages

Common,
Elvish,
Thieves' Cant

Features

24 features

Bonus action

  • Cunning ActionLevel 2

    Bonus action to Dash, Disengage, or Hide.

  • Steady AimLevel 3

    Bonus action to gain advantage on your next attack if you haven't moved.

Always on

  • Sneak AttackLevel 1

    Once per turn, deal 10d6 extra damage to a creature you hit with a Finesse or Ranged weapon if you have advantage or an ally is within 5 feet.

  • ExpertiseLevel 1

    Double proficiency bonus for Stealth, Sleight of Hand, Acrobatics, and Deception.

  • Weapon MasteryLevel 1

    You can use the mastery properties of two weapons, such as Vex or Nick.

  • Thief: Fast HandsLevel 3

    Cunning Action allows for the Use an Object or Magic Action.

  • Cunning StrikeLevel 5

    Trade Sneak Attack dice for extra effects like Disarm, Poison, or Trip.

  • Uncanny DodgeLevel 5

    Use reaction to halve damage from an incoming attack.

  • Reliable TalentLevel 7

    Any roll of 9 or lower on a d20 for a proficient skill is treated as a 10.

  • EvasionLevel 7

    No damage on successful Dexterity saves, half damage on failures.

  • Supreme SneakLevel 9

    You have advantage on Stealth checks unless wearing heavy armor.

  • Subtle StrikesLevel 11

    Advantage on attack rolls against any creature within 5 feet of an ally.

  • Use Magic DeviceLevel 13

    You can use magic items normally restricted to other classes or species.

  • Slippery MindLevel 15

    Proficiency in Wisdom and Charisma saving throws.

  • Thief's ReflexesLevel 17

    You can take two turns during the first round of any combat.

  • ElusiveLevel 18

    No attack roll has advantage against you while you aren't incapacitated.

  • Epic Boon: Boon of LuckLevel 19

    Add 1d10 to one d20 roll you make, once per turn.

  • Stroke of LuckLevel 20

    If you fail a d20 roll, you can turn the result into a success or a natural 20.

  • TraitElfDarkvision (60 ft.)
  • TraitElfFey Ancestry (Advantage on saves vs Charms, can't be put to sleep by magic)
  • TraitElfKeen Senses (Proficiency in Perception)
  • TraitElfTrance (4-hour long rest equivalent)
  • Elven LineageElfHigh Elf (You know the Prestidigitation cantrip, and additional spells at higher levels)
  • AlertCriminal

    Add proficiency bonus to initiative. You can swap your initiative result with a willing ally at the start of combat.

Spells

3 spells

Spellcasting. Varis Nailo casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will):

1st level:

2nd level:

Gear

5 items

Weapons

  • Shortsword
    Light, Finesse (Vex mastery property).
  • 2×
    Dagger
    Light, Finesse, Thrown (Nick mastery property).

Armor

  • Studded Leather Armor
    Fine leather reinforced with steel studs.

Tools

  • Thieves' Tools
    Used to pick locks and disarm traps.

Gear

  • Burglar's Pack
    Contains rope, pitons, lanterns, and other essentials.

Appearance

Varis is a wiry elf with skin the color of parched earth and sharp, narrow eyes. He keeps his silver hair cropped short and messy to stay out of his face. He wears darkened studded leather that has been silent-stitched with owl feathers and keeps his hands wrapped in thin, supple silk for better grip. His movements are predatory, always keeping his back to a wall.

Mannerisms

He avoids direct eye contact, instead constantly scanning his surroundings and checking his daggers.

Personality

He is cynical and speaks in short, clipped sentences. He views the world as a series of locks waiting to be picked and people as mere obstacles between him and his next meal. Despite his hard exterior, he has a strange softness for street urchins, often leaving gold in places where only a child would look.

Ideals

Freedom. I was born in chains of poverty and I will never let anyone or any law bind me again.

Bonds

The network of street urchins in the capital are my family, even if they do not know I am their benefactor.

Flaws

I am so paranoid that I struggle to trust even those who have saved my life multiple times.

Quirks

Always counts the windows when entering a new building.
Refuses to sleep in a bed, preferring a rug or the bare floor.
Quietly whistles an old lullaby when picking a complex lock.

Background

Varis was born in the gutters of a gleaming elven citadel where his kind were expected to be artisans or poets. Lacking the status for education, he learned the geometry of rooftops and the rhythm of the city guards. He spent two centuries living in the spaces between the light, perfecting the art of the 'invisible elf'. To Varis, a locked door is a personal insult. Over the years, he graduated from stealing loaves of bread to liberating crown jewels from high-security vaults. He survived the underworld through a mixture of extreme paranoia and a talent for being exactly where no one is looking. Now at the pinnacle of his craft, he no longer steals for survival, but because the world owes him a debt for every cold night he spent in the rain. He is a ghost in the machine of civilization, a man who has mastered the art of being anywhere and nowhere at once.

“Lacking the status for education, he learned the geometry of rooftops and the rhythm of the city guards.”
From their backstory
Background
Criminal

Connections

Species

Elf

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