Stern
Stern
Sheet
AC 15 · HP 15 · 30 ft.Saving throws
Skills
- Animal HandlingWIS
- AthleticsSTR
- IntimidationCHA
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresBonus action
- RageLevel 1
In battle, you can enter a rage as a bonus action. While raging, you gain advantage on Strength checks and Strength saving throws, a bonus to melee weapon damage rolls using Strength, and resistance to bludgeoning, piercing, and slashing damage. Rage lasts for 1 minute, ends early if you are knocked unconscious or if your turn ends and you have not attacked a hostile creature or taken damage since your last turn. You can rage 2 times per long rest.
Reaction
- Stone's EnduranceGoliathAs a reaction, you can reduce damage you take by 1d12 + your Constitution modifier, once per short or long rest.
Always on
- Unarmored DefenseLevel 1
While you are not wearing armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
- Ability Score IncreaseGoliathYour Strength score increases by 2, and your Constitution score increases by 1.
- Natural AthleteGoliathYou have proficiency in the Athletics skill.
- Powerful BuildGoliathYou count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
- Mountain BornGoliathYou are acclimated to high altitude and naturally adapted to cold climates.
- Military RankSoldier
Your military rank can earn you respect from soldiers and others loyal to your organization. You can invoke your rank to influence other soldiers and requisition simple assistance from common troops.
Gear
8 itemsWeapons
- GreataxeA heavy two-handed axe favored for brutal cleaving blows.
- 2×HandaxeA pair of light handaxes for throwing or fighting in close quarters.
- 4×JavelinThree weighted spears built for hurling from a charging line.
Tools
- Gaming SetA set of worn dice used during downtime and camp wagers.
Gear
- Explorer's PackA battered travel pack with bedroll, mess kit, tinderbox, torches, rations, and a waterskin.
- Insignia of RankA badge of service marking prior military rank.
- Trophy from a Fallen EnemyA keepsake taken from a fallen foe, carried as proof of survival.
- Pouch of CoinsA small pouch of coin left from his service pay.
Appearance
Stern is a broad-shouldered goliath with slate-gray skin marked by pale stone-like scars across his forearms and brow. He keeps his dark hair in a short warrior's knot and wears his soldier's insignia on a leather cord at his throat. His build is powerful even by goliath standards, and he moves with the economical balance of someone trained to fight on broken ground and in harsh weather. His expression is usually stern, unreadable, and half-shadowed by old discipline, though his eyes brighten when a challenge appears.
Mannerisms
Speaks in short, measured phrases, as if every word must earn its place. He taps two fingers against his chest before making a hard decision, like checking the weight of a shield. When annoyed, he goes very still instead of shouting, which somehow makes him more intimidating.
Personality
Quietly defiant, intensely observant, and stubborn in the way mountains are stubborn. Stern does not waste motion or words, but he is unexpectedly generous with those who have proved themselves reliable. He prefers direct action to debate, yet he has a soldier's respect for preparation and a mercenary's appreciation for a clever escape.
Ideals
Freedom. A warrior is only as honorable as the choices he makes for himself. No chain, banner, or oath should matter more than conscience.
Bonds
He keeps his old insignia and the cracked token of his first squad, and he will not abandon the memory of those who died under his command. He is determined to find the officer who gave the order that cost his unit its honor, and he means to decide whether justice or revenge will claim the culprit first.
Flaws
Stern respects strength and competence so much that he often mistakes blunt honesty for wisdom. He hates being controlled, which means he can turn a sensible plan into a personal contest just to prove no one is commanding him. When anger rises, he has trouble stopping it once it has found a target.
Quirks
Background
Stern was born high in the mountains where the wind could flay the skin from the unprepared and every child was taught to walk as if the ground itself might betray them. Among his people, size was not enough. Endurance, restraint, and the ability to carry the burden of the clan were what mattered. Stern excelled at all three, but never at obedience. He learned early that he could endure punishment longer than most, and that his patience ended the moment he was ordered to stand aside while others made foolish choices. He left his clan to serve as a soldier, not because he loved banners or commanders, but because armies were honest in one useful way. They told him exactly who was trusted to hold the line and who was meant to break it. Stern served well, earned his scars in hard marches and harder fights, and learned to read battle like weather. Yet every campaign eventually asked him to do something he could not accept, surrender a village, burn supplies meant for refugees, or follow an order that smelled too much like cowardice. He walked away from that life with his rank still pinned to his chest and no intention of obeying anyone who had not earned his respect in the mud.
“Endurance, restraint, and the ability to carry the burden of the clan were what mattered.”
- Background
- Soldier
Connections
Species
Goliath
Media
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