Aurelia Malice
Aurelia Malice
Sheet
AC 16 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresBonus action
- Second WindLevel 1
When On her turn when she has at least 1 hit point.
Aurelia regains 1d10 + 1 hit points.
Always on
- Rapier Strike
When On her turn when within melee range of a target.
Aurelia makes one melee weapon attack with her rapier.
- Fighting Style: DuelingLevel 1
Choose one Fighting Style. Aurelia gains a +2 bonus to damage rolls when wielding a melee weapon in one hand and no other weapons.
- DarkvisionDrowAurelia can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
- Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
- TranceDrowAurelia does not need to sleep and can complete a long rest in 4 hours of meditation.
- Keen SensesDrowAurelia is proficient in the Perception skill.
- Drow MagicDrowAurelia knows the dancing lights cantrip, using Charisma as her spellcasting ability for this innate magic. At higher levels she will gain faerie fire and darkness.
- Drow Weapon TrainingDrowAurelia is proficient with the rapier, shortsword, hand crossbow, and longsword.
- Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or what she is trying to perceive is in direct sunlight.
- Position of PrivilegeNoble
Aurelia is welcome in high society and can secure an audience with nobles, officials, and other prominent figures. Commoners may try to accommodate her, but her authority is most effective among the powerful.
Spells
Spellcasting. Aurelia Malice casts with Charisma (spell save DC 14, to hit with spell attacks).
Gear
7 itemsWeapons
- RapierA slender noble dueling blade used as Aurelia's sabre, mechanically a rapier.
- Light CrossbowA compact crossbow with 20 bolts, useful when distance is more persuasive than honor.
Armor
- Chain MailPolished chain mail bearing House Malice's silver spider insignia.
Gear
- Dungeoneer's PackA set containing a backpack, bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Fine ClothesElegant black and crimson clothing suitable for formal appearances among the nobility.
- Signet RingA silver signet ring engraved with the spider sigil of House Malice.
Purse
- PurseA purse containing 25 gold pieces.
Appearance
Aurelia is a striking drow woman with moon-pale skin, long silver-white hair, and vivid violet eyes that seem to glow in dim light. Her beauty is refined and intimidating rather than gentle. She wears polished chain mail beneath a black noble's tabard embroidered with a silver spider insignia, and carries an elegant rapier styled as a dueling sabre. A signet ring bearing House Malice's emblem rests on her right hand, while a tiny black spider often clings to her shoulder or disappears into her hair.
Mannerisms
Aurelia speaks softly and rarely repeats herself. She examines people as though searching for invisible threads, tilts her head when someone lies, and addresses spiders as if they were honored witnesses.
Personality
Aurelia is composed, observant, and devastatingly courteous. She enjoys the theater of interrogation, preferring to let silence and a pleasant smile make people confess before she ever draws her blade. She has genuine curiosity about surface customs, but disguises it as judgment so no one mistakes her fascination for weakness.
Ideals
Authority. Order is mercy when chaos would devour the weak. Those with the will to rule must have the courage to judge.
Bonds
House Malice gave me a name, a purpose, and a destiny. I will restore its power, even if I must expose the treachery of my own kin to do so.
Flaws
I mistake obedience for virtue when it serves my house, and I cannot resist humiliating anyone who believes beauty makes me harmless.
Quirks
Background
Aurelia Malice was born during a night of impossible omens. Every spider in House Malice's ancestral fortress gathered in the birthing chamber, weaving a vast web across the ceiling while a black moon haloed the sky. Her mother survived the birth, but the infant Aurelia emerged with a spider-shaped birthmark over her heart and a voice that made the household's priestesses fall silent. The matriarch declared her a miracle child of Lolth, though whether the goddess had blessed the family or planted a future catastrophe was never made clear. Raised as a noble heir and trained as an inquisitor, Aurelia learned to question servants, rivals, priests, and even her own family. She discovered that her divine heritage was less a gift than a weapon, granting her an uncanny affinity with spiders and an instinct for finding weakness in every confession. Rather than surrender herself entirely to the priestesses, she joined House Malice's martial inquisition, where her rapier, sharp judgment, and carefully cultivated beauty became tools of political control. Now she travels beyond the Underdark under orders to investigate threats to her house, secretly searching for proof of what Lolth truly intended when she placed a mortal daughter among the drow.
“Raised as a noble heir and trained as an inquisitor, Aurelia learned to question servants, rivals, priests, and even her own family.”
- Background
- Noble
Connections
Species
Drow
Media
0 imagesNo images yet.
Turn Aurelia Malice into a sheet
A high-res, share-ready sheet you can post or print.