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Bucket - AI-generated fantasy Character

Bucket

Goblin · Wizard (Evoker) · Level 3 · Criminal

Bucket

Bucket is earnest, bright-eyed, and perpetually amazed that the world has not yet arranged itself into neat, readable chapters.
AC12
HP17/17
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 17 · 30 ft.
AlignmentChaotic GoodGenderMaleAge19
STR
DEX
CON
INT
WIS
CHA

Saving throws

INTWISSTRDEXCONCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InvestigationINT
  • Sleight of HandDEX
  • StealthDEX

Weapons

Dagger,
Quarterstaff,
Light Crossbow

Tools

Thieves' Tools

Languages

Common,
Goblin

Features

18 features

Bonus action

  • Nimble EscapeGoblinYou can take the Disengage or Hide action as a Bonus Action on your turn.

Always on

  • Prepared Spells

    When After a Long Rest

    You prepare a list of Wizard spells from your spellbook equal to 6 at this level.

  • Arcane RecoveryLevel 1

    When After a Short Rest

    You can recover spell slots with a combined level of up to 2 after a Short Rest.

  • Potent CantripLevel 3

    When When a damaging cantrip misses or is resisted

    Your damaging cantrips still deal half damage on a miss or on a successful save by the target.

  • Nimble Escape

    When On your turn

    You can tumble, scamper, and hide like a born street survivor, slipping out of danger with surprising speed.

  • SpellcastingLevel 1

    You know three Wizard cantrips of your choice and can replace one of them after a Long Rest.

  • SpellbookLevel 1

    Your spellbook contains your Wizard spells and starts with six level 1 Wizard spells of your choice. When you gain a Wizard level after 1, you add two Wizard spells of your choice to your spellbook.

  • Ritual AdeptLevel 1

    You can cast any spell as a Ritual if it has the Ritual tag and is in your spellbook, even if it is not prepared.

  • ScholarLevel 2

    While studying magic, you specialized in Arcana and gained Expertise in that skill.

  • Wizard SubclassLevel 3

    You gain an Evoker subclass. For the rest of your career, you gain each of its features that are of your Wizard level or lower.

  • Evocation SavantLevel 3

    Choose two Wizard spells from the Evocation school, each no higher than level 2, and add them to your spellbook for free. When you later gain access to new spell-slot levels, add one Evocation spell of that level to your spellbook for free.

  • Creature TypeGoblinHumanoid
  • SizeGoblinSmall
  • SpeedGoblin30 ft.
  • DarkvisionGoblinYou can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
  • Fey AncestryGoblinYou have Advantage on saving throws you make to avoid or end the Charmed condition.
  • Fury of the SmallGoblinWhen you hit a creature with an attack or damaging spell and the creature's size is larger than yours, you can deal extra damage once per Long Rest.
  • Criminal ConnectionsCriminal

    The 2024 Criminal background grants no separate rules-based feature beyond its feat, proficiencies, and equipment. In character, Bucklet still keeps the instincts and connections of a minor underworld operator.

Spells

12 spells

Spellcasting. Bucket casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , , , , , , ,

2nd level (2 slots): no spells

Gear

9 items

Weapons

  • 4×
    Daggers
    A pair of small knives kept for cutting purses, opening packages, and defending himself in a pinch.
  • Quarterstaff Arcane Focus
    A wooden focus carved from a quarterstaff, used to channel wizard spells.

Tools

  • Thieves' Tools
    A set of precision tools for picking locks and disarming traps.

Gear

  • Spellbook
    A rough spellbook filled with Bucklet's notes, copied spells, and margin drawings in many inks.
  • Scholar's Pack
    A sturdy set of travel gear for a wandering scholar.
  • Crowbar
    A heavy iron pry bar taken from criminal work and kept because it is useful.
  • Traveler's Clothes
    Plain clothes for travel and blending into crowds.
  • 4×
    Pouch
    Small containers for coins, chalk, smudged papers, and other important secrets.

Purse

  • 21×
    Gold Pieces
    Mixed coinage from both legal and less-than-legal beginnings.

Appearance

A small goblin with sharp green features, quick amber eyes, and a mop of dark hair that never stays combed. Bucket dresses like a practical little scholar in travel-worn robes with hidden pockets for chalk, notes, and questionable pilfered odds and ends. He usually carries a spellbook tied shut with twine, a dagger at each hip, and the restless energy of someone who is always halfway into a sentence or a plan.

Mannerisms

Bucket speaks quickly when excited, then abruptly corrects himself with a more formal word he learned from a book. He punctuates explanations by tapping the cover of his spellbook with a finger, as if it were a beloved pet. When nervous, he smooths the edges of paper, straightens his sleeves, or climbs onto Sunny's pack for a better view of the world.

Personality

Bucket is earnest, bright-eyed, and perpetually amazed that the world has not yet arranged itself into neat, readable chapters. He treats information like treasure, kindness like a debt worth repaying, and violence like a regrettable but sometimes necessary footnote. Around strangers he can be suspiciously polite, but around friends he becomes talkative, dramatic, and just a little smug about obscure magical facts.

Ideals

Knowledge should be earned, shared, and used to protect people who cannot protect themselves. Rules matter only when they keep cruelty in check, and sometimes a clever lie or a stolen key is the kinder choice.

Bonds

He still carries the memory of the hedge wizard who raised him, and he refuses to let that man's lessons die with him. He keeps the old cottage's spellbook notes, scraps, and odd household charms as treasured relics. Sunny, the tiefling who tackled him in a roadside misunderstanding and then laughed instead of killing him, is now his fiercest ally and closest friend. Bucket would cross any city, delve into any ruin, or mug any egotistical aristocrat if it meant protecting the people he loves.

Flaws

He cannot resist poking his nose into forbidden rooms, strange tomes, or somebody else's purse if he thinks he can learn something useful. He is also painfully aware that he fled the last real fight he was in, and that shame can make him reckless when retreat would be wiser. When Sunny starts talking about solving a problem by breaking it in half, Bucklet sometimes agrees too quickly, then spends the next hour pretending he had a better plan all along.

Quirks

He alphabetizes his spells, snacks, and grievances.
He names every useful object, including pens, candles, and rocks he thinks are lucky.
He reads aloud while walking and trusts Sunny to avoid the trees.

Background

Bucket never knew the press of a goblin raid camp or the politics of a warren. Instead, he was raised from infancy by a hedge wizard whose weather-stained cottage sat at the edge of the woods. The old man gave him an absurdly long name, Bartholomew Ulysses Charlamagne Kinsington Edwards the Third, then shortened it to something more practical after the boy immediately forgot half of it. In that quiet house, Bucket learned letters before blades, candle smoke before camp smoke, and discovered that books were far more interesting than stolen trinkets. His intelligence showed early, and so did his curiosity, which made him a delight to the old wizard and a menace to any shelf left unguarded.

“Instead, he was raised from infancy by a hedge wizard whose weather-stained cottage sat at the edge of the woods.”
From their backstory
Background
Criminal

Connections

Species

Goblin

Media

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