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Fat Gus - AI-generated fantasy Character

Fat Gus

Tabaxi · Rogue (Thief) · Level 10 · Charlatan

Fat Gus

Gus is charming, theatrical, and impossible to pin down.
AC15
HP63/63
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 63 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge34
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTSTRCONWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InvestigationINT
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools,
Disguise Kit,
Forgery Kit

Languages

Common,
Tabaxi

Features

19 features

Bonus action

  • Cunning ActionLevel 2

    You can take the Dash, Disengage, or Hide action as a bonus action on each of your turns.

  • Fast HandsLevel 3

    You can use your bonus action to make a Dexterity, thieves' tools check to disarm a trap or open a lock, or use an object, including using a magic item that requires an action to activate.

Reaction

  • Uncanny DodgeLevel 5

    Beginning at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.

Always on

  • ExpertiseLevel 1

    You have learned to use your cunning and agility to avoid danger, disarm traps, and make a living by stealth and opportunity.

  • Sneak AttackLevel 1

    You deal extra damage once per turn when you hit a creature with a finesse or ranged weapon and have an advantage on the attack roll, or when another enemy of the target is within 5 feet of it and you do not have disadvantage.

  • Thieves' CantLevel 1

    You can communicate simple ideas with other rogues through a secret mix of dialect, code words, and symbols.

  • Roguish ArchetypeLevel 3

    Choose a Roguish Archetype. Fat Gus embraces the Thief path, favoring trickery, infiltration, and quick hands.

  • Second-Story WorkLevel 3

    You gain a climbing speed equal to your walking speed, and you can make a running long jump or high jump after moving only 10 feet instead of 30 feet.

  • Ability Score ImprovementLevel 4

    You can choose an Ability Score Improvement. Fat Gus improves his rogue craft by sharpening his talents and instincts.

  • ExpertiseLevel 6

    You gain an additional use of Expertise, further refining key skills or tools you have mastered.

  • Ability Score ImprovementLevel 8

    You can choose an Ability Score Improvement. Fat Gus deepens his deceptive agility and practical cunning.

  • Supreme SneakLevel 9

    You become harder to pin down. If you move no more than half your speed during a turn, attacks against you have disadvantage until the start of your next turn.

  • Use Magic DeviceLevel 13

    You can use any spell scroll, regardless of class, and you can use magic items that require a spellcasting class or ability score.

  • Sneak Attack ImprovementLevel 10

    At level 10, your Sneak Attack damage has increased to 5d6.

  • DarkvisionTabaxiYou can see in dim light within 60 feet of you as if it were bright light, and darkness as if it were dim light.
  • Feline AgilityTabaxiWhen you move on your turn in combat, you can double your speed until the end of the turn. You cannot use this trait again until you move 0 feet on one of your turns.
  • Cat's ClawsTabaxiYour claws are natural weapons, which you can use to make unarmed strikes that deal slashing damage equal to 1d4 plus your Strength modifier. Your claws also count as simple melee weapons with which you are proficient.
  • Cat's TalentTabaxiYou have proficiency in the Perception and Stealth skills.
  • False IdentityCharlatan

    You can always find a place to hide, assume a false identity, or rely on a network of forgeries, contacts, and quick lies to keep a scam alive.

Gear

12 items

Weapons

  • Rapier
    A finesse melee weapon favored for close, precise work.
  • Shortbow
    A ranged weapon for ambushes and escape fire.
  • 2×
    Dagger
    A pair of backup blades for dirty work and emergencies.

Armor

  • Leather Armor
    Light armor that allows stealth and quick movement.

Tools

  • Thieves' Tools
    Tools for bypassing locks and traps.
  • Forgery Kit
    A tool set used to imitate seals, signatures, and documents.
  • Disguise Kit
    A kit for changing appearance, disguises, and false identities.
  • Set of Dice
    A preferred pastime and a way to size up mark and foe alike.

Gear

  • 20×
    Arrow
    Arrows for the shortbow.
  • Burglar's Pack
    A practical set of gear for sneaking, climbing, and surviving the road.
  • Fine Clothes
    Fine clothes suitable for a respectable fraud or a fake noble persona.

Purse

  • 15×
    Gold Pieces
    Starting wealth from the charlatan background.

Appearance

Fat Gus is a broad-shouldered tabaxi with plush amber fur, a white muzzle, and a long tail that flicks whenever a lie lands cleanly. He dresses in well-kept dark leather, fine but slightly flashy clothes, and always seems to have just enough dust on him to suggest he came through a window rather than a door. His eyes are bright gold and constantly scanning for exits, valuables, and weaknesses in a room.

Mannerisms

He taps his claws together when thinking, tilts his head as if listening to an invisible accomplice, and always circles a room once before sitting down. When he lies, he becomes exceptionally polite. When he tells the truth, his tail gives him away by going perfectly still.

Personality

Gus is charming, theatrical, and impossible to pin down. He treats danger like a stage cue and every social exchange like a game he is determined to win. Beneath the swagger, he is observant and oddly protective of underdogs, especially anyone being cheated by someone richer, louder, or more powerful than they are.

Ideals

Freedom. No chain, contract, crown, or temple should own a person's future. If a wall stands between Fat Gus and a better life, it is only a suggestion waiting to be ignored.

Bonds

He keeps a little brass token from his first successful con, a fake lucky charm that his mother gave him and told him to never lose. He sends a portion of his winnings to the old caravan circuit that once sheltered him, and he still pays off debts to anyone who helped him disappear when the law came calling.

Flaws

He cannot resist a profitable lie, even when honesty would be wiser. He also hates being underestimated so much that he sometimes turns a sensible retreat into a dramatic performance. If someone challenges his story in public, he will double down on the con long after the smartest move is to admit defeat and run.

Quirks

Keeps counterfeit lucky charms in every pocket and insists they all work.
Never enters a room without counting exits and valuables.
Speaks to locked doors as if bargaining with them.
Prefers dice games because he says stones cannot call his bluff.

Background

Fat Gus was born among the market caravans that drifted between city gates and river ports, where a clever tongue mattered more than a strong arm and a smile could sell almost anything. As a tabaxi, he was expected to wander, but Gus preferred profitable wandering. He learned early that people saw what they wanted to see, especially when a soft purr, a flashy cloak, and a convincing story were arranged just so. He became a ghost in taverns, card rooms, and counting houses, slipping between names as easily as other folk changed gloves. His career as a charlatan started with harmless deceptions, marked-up relics, fake blessings, and invented noble titles, but every scheme taught him something useful about locks, shadows, and desperate people. Eventually the frauds drew the attention of thieves, smugglers, and at least one magistrate who still believes Fat Gus stole a city seal from under his nose. By the time he committed fully to the rogue's life, he had learned to take what he needed, vanish before the blame settled, and leave behind only a delighted grin and a problem for someone else to solve. Gus now travels with the confidence of a born con artist and the instincts of a hunter, always one step ahead, always pretending he is three steps behind.

“As a tabaxi, he was expected to wander, but Gus preferred profitable wandering.”
From their backstory
Background
Charlatan

Connections

Species

Tabaxi

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