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Maria a sábia - AI-generated fantasy Character

Maria a sábia

Human · Wizard (School of Divination) · Level 14 · Sage

Maria a sábia

Maria is intensely curious and perpetually optimistic about what the next page of a book or the next turn in a road might bring.
AC12
HP86/86
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 86 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge54
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InsightWIS
  • InvestigationINT
  • PerceptionWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows

Languages

Common,
Draconic,
Elvish,
Celestial

Features

9 features

Action

  • The Third EyeLevel 10

    You can use your action to gain Darkvision, Ethereal Sight, Greater Comprehension, or See Invisibility until you take a rest or are incapacitated.

Always on

  • Arcane RecoveryLevel 1

    Once per day after a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up).

  • Divination SavantLevel 2

    The gold and time you must spend to copy a divination spell into your spellbook is halved.

  • PortentLevel 2

    When you finish a long rest, roll two d20s and record the numbers. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these rolls.

  • Expert DivinationLevel 6

    When you cast a divination spell of 2nd level or higher using a spell slot, you regain one expended spell slot of a lower level than the spell cast.

  • Greater PortentLevel 14

    You now roll three d20s for your Portent feature instead of two.

  • Standard HumanHuman+1 to all ability scores
  • TraitHumanExtra Language
  • ResearcherSage

    When you attempt to learn or recall a piece of lore, if you do not know the information, you often know where and from whom you can obtain it.

Spells

11 spells

Spellcasting. Maria a sábia casts with Intelligence (spell save DC 18, to hit with spell attacks).

1st level (4 slots): , ,

2nd level (3 slots): ,

3rd level (3 slots): ,

4th level (3 slots):

5th level (2 slots):

6th level (1 slot):

7th level (1 slot):

Gear

5 items

Weapons

  • Quarterstaff
    A versatile wooden staff used for focus or defense.

Gear

  • Arcane Focus (Crystal)
    A translucent stone used to channel magical energy.
  • Scholar's Pack
    A backpack containing a book of lore, ink, pen, parchment, and a small knife.
  • Spellbook
    A leather-bound tome containing your recorded spells.

Purse

  • Pouch of 10 gold
    A small coin pouch.

Appearance

Maria is a woman in her mid-fifties with deep laugh lines around her eyes and hair that has transitioned from chestnut to a shimmering silver. She wears sensible travel-stained robes of deep indigo with dozens of extra pockets stitched in haphazardly. A heavy satchel always hangs at her hip, overflowing with loose notes and various charcoal sticks.

Mannerisms

Maria often squints at people as if she is looking slightly through them rather than at them, a habit of her divination training. She hums softly to herself when she is concentrating, often unaware that she is making any noise at all.

Personality

Maria is intensely curious and perpetually optimistic about what the next page of a book or the next turn in a road might bring. She treats even the most dangerous magical phenomenon as a fascinating puzzle to be solved. Despite her immense intelligence, she remains grounded and approachable, often making dry jokes about her own aging joints.

Ideals

Knowledge must be shared and used to prevent the mistakes of the past from repeating themselves.

Bonds

I carry a letter from my former mentor, a scholar who died to protect the secrets I now seek.

Flaws

I am so distracted by the secrets of the universe that I often miss the simple, obvious threats right in front of me.

Quirks

Taps a specific rhythm on her desk whenever she reads a new discovery
Names her favorite ink pens
Always talks back to books she disagrees with while reading

Background

Maria was born into a family of humble weavers in a village where most knowledge was passed through song and spoken word. From a young age, she was obsessed with the physical word, collecting scraps of discarded contracts and old labels to teach herself to read and write. Her life changed when she discovered a partially destroyed spellbook in the ruins of a collapsed library, she spent ten years decoding it alone, realizing that the patterns she saw in nature were the building blocks of divination. After discovering a fragment of a forbidden prophecy involving the alignment of the outer planes, she realized her quiet life was over. She took up her staff and set out to find the missing pieces of this cosmic puzzle, believing that the truth, no matter how dangerous, is the only way to safeguard the future. She has since traveled across three continents, visiting ancient vaults and forgotten monasteries to piece together the history of a coming magical storm.

“From a young age, she was obsessed with the physical word, collecting scraps of discarded contracts and old labels to teach herself to read and write.”
From their backstory
Background
Sage

Connections

Species

Human

Media

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