Skip to content
CreatePricing
Istvarhon - AI-generated fantasy Character

Istvarhon

Tiefling · Fighter (Champion) · Level 15 · Soldier

Istvarhon

He is a man of few words and absolute discipline.
AC19
HP124/124
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 124 · 30 ft.
AlignmentLawful EvilGenderMaleAge34
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Gaming Set (Dice Set),
Vehicles (Land)

Languages

Common,
Infernal

Features

21 features

Action

  • Graze

    When Miss an attack with Greatsword

    If the attack roll misses the creature, the creature takes damage equal to your Strength modifier.

  • Topple

    When Hit with Battleaxe

    The creature must succeed on a Con save (DC 16) or be knocked prone.

  • Extra Attack (2)Level 11

    You can attack three times whenever you take the Attack action.

Bonus action

  • Second WindLevel 1

    Bonus action to regain 1d10 + level HP. You have 4 uses per long rest, regaining one on a short rest.

Always on

  • Fighting Style (Great Weapon Fighting)Level 1

    Reroll 1s and 2s on damage dice for two-handed weapons.

  • Weapon MasteryLevel 1

    You can use the mastery properties of four weapons. Current choices: Greatsword (Graze), Battleaxe (Topple), Longsword (Sap), Warhammer (Push).

  • Tactical MindLevel 2

    Expend a Second Wind use to add 1d10 to a failed ability check.

  • Action SurgeLevel 2

    Take one additional action on your turn. Once per short or long rest.

  • Remarkable AthleteLevel 3

    When you make a running jump, the distance increases by a number of feet equal to your STR mod. Also grants proficiency in Athletics if not already possessed.

  • Improved CriticalLevel 3

    Weapon attacks score a critical hit on 19 or 20.

  • Tactical ShiftLevel 5

    When using Second Wind, you can move up to half your speed without provoking opportunity attacks.

  • Additional Fighting Style (Defense)Level 7

    While wearing armor, you gain a +1 bonus to AC.

  • IndomitableLevel 9

    Reroll a failed saving throw with a bonus equal to your Fighter level. You have 2 uses.

  • Heroic WarriorLevel 10

    If you don't have Heroic Inspiration at the start of your turn, you gain it.

  • Studied AttacksLevel 13

    If you miss with an attack, your next attack against that target before the end of your next turn has Advantage.

  • Superior CriticalLevel 15

    Weapon attacks score a critical hit on an 18, 19, or 20.

  • TraitTieflingDarkvision (60 ft.)
  • Otherworldly GazeTieflingYou know the Thaumaturgy cantrip.
  • Infernal ResistanceTieflingResistance to Fire damage.
  • Infernal LegacyTieflingYou can cast Hellish Rebuke (3rd level) and Darkness (5th level) once per long rest using Intelligence as your spellcasting ability.
  • Savage AttackerSoldier

    Once per turn when you hit with a weapon, you can roll the damage dice twice and use either total.

Spells

3 spells

Spellcasting. Istvarhon casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will):

1st level:

2nd level:

Gear

6 items

Weapons

  • Greatsword
    2d6 slashing damage. Mastery: Graze.
  • Battleaxe
    1d8 slashing damage. Mastery: Topple.
  • 2×
    Dagger
    1d4 piercing damage, finesse, light, thrown.

Armor

  • Plate Armor
    Standard heavy protection, AC 18.

Tools

  • Insignia of Rank
    A brass pin from the Iron Thorn mercenaries.

Gear

  • Soldier Pack
    Backpack, bedroll, mess kit, tinderbox, rations, water skin.

Appearance

Istvarhon stands with military rigidity. His skin is a weathered, deep brick red, and his heavy ram-like horns are capped with engraved steel. He wears a suit of blackened plate armor that is maintained with obsessive care. His eyes are a flat, predatory yellow, and he bears a vertical scar running through his left eyebrow.

Mannerisms

He always stands at attention when speaking and addresses others by perceived rank or social standing.

Personality

He is a man of few words and absolute discipline. He views life as a series of tactical engagements. To Istvarhon, kindness is a form of rot that weakens the structure of society. He is calm even when shedding blood, viewing violence as a necessary tool of governance.

Ideals

Order. The world survives only because of the laws that the strong enforce upon the weak.

Bonds

I still carry the broken standard of the Iron Thorn legion. It reminds me of the unit I lost and the power I will reclaim.

Flaws

I view anyone who shows mercy as an enemy of progress and will actively seek to undermine them.

Quirks

Polishes his armor at the exact same time every evening.
Counts his footsteps when walking in urban areas.

Background

Born into a lineage of outcasts, Istvarhon found his home in the Iron Thorn mercenary company. He rose through the ranks by sacrificing sentiment for results, eventually commanding a legion that specialized in putting down peasant rebellions and enforcing the law in border territories. His efficiency was legendary, as was his cruelty to those who broke the law. After his company was disbanded following a political coup, he took his skills to the road, seeking to establish a new order of his own design. He believes that the world is currently a chaos that requires a firm, infernal hand to guide it back to stability. Every strike he makes is measured, and every life he takes is a lesson in the consequences of disorder.

“His efficiency was legendary, as was his cruelty to those who broke the law.”
From their backstory
Background
Soldier

Connections

Species

Tiefling

Media

0 images

No images yet.

Visual sheet

Turn Istvarhon into a sheet

A high-res, share-ready sheet you can post or print.