Nithaan
Nithaan
Sheet
AC 16 · HP 143 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- DeceptionCHA
- InsightWIS
- InvestigationINT
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
24 featuresBonus action
- Cunning ActionLevel 2
When On her turn, as a bonus action.
She slips away, dashes, or vanishes into cover as a bonus action.
- Fast HandsLevel 3
When On her turn, as a bonus action.
She uses the bonus action from Cunning Action to pick a lock, disarm a trap, or manipulate an item swiftly.
Always on
- Sneak AttackLevel 1
When When she hits a creature with a finesse or ranged weapon and has advantage, or an adjacent ally threatens the target.
She strikes from concealment or alongside an ally with a precise, murderous opening, adding Sneak Attack damage once per turn when the conditions are met.
- Stroke of LuckLevel 20
When Once per short or long rest, after rolling a failure.
She turns an attack, save, or check that would fail into a success.
- ExpertiseLevel 1
She has mastered a wide range of talents and gains expertise in several skills and tools, making her exceptionally capable in both subtle infiltration and social deception.
- Thieves' CantLevel 1
She knows the secret sign language and coded phrases of rogues and criminals.
- Roguish Archetype, ThiefLevel 3
She became a Thief, an agile infiltrator and urban burglar, rather than a traditional battlefield rogue.
- Second-Story WorkLevel 3
Her climbing no longer costs extra movement, and she can make running jumps with a shortened start.
- Supreme SneakLevel 9
She can move stealthily at a normal pace when traveling alone, provided she is not wearing heavy armor.
- Use Magic DeviceLevel 13
She can use magic items even if they are normally restricted by class, race, or level, by succeeding on an Intelligence check when needed.
- Uncanny DodgeLevel 5
She gains an uncanny knack for avoiding harm, using her reaction to halve the damage from an attack that hits her.
- EvasionLevel 7
She can nimbly avoid area effects, taking no damage on a successful Dexterity save and only half damage on a failure.
- Reliable TalentLevel 11
Her skill has become so great that she treats a d20 roll of 9 or lower as a 10 for any ability check with a proficient skill or tool.
- BlindsenseLevel 14
She can discern the location of hidden creatures within 10 feet, provided she can hear.
- Slippery MindLevel 15
She becomes proficient in Wisdom saving throws.
- ElusiveLevel 18
Her agility becomes nearly impossible to pin down, and opportunity attacks against her are made with disadvantage if she has not moved on her turn.
- Thief's ReflexesLevel 17
She can take an additional turn at the start of combat, before others act, if she is not surprised. That turn occurs with initiative count 20 and does not affect the normal initiative order.
- TraitElfDarkvision 120 ft.
- TraitElfKeen Senses, proficiency in Perception.
- TraitElfFey Ancestry, advantage on saving throws against being charmed, and magic cannot put her to sleep.
- TraitElfTrance, she does not sleep and can finish a long rest in 4 hours.
- TraitElfElf Weapon Training, proficiency with longsword, shortsword, shortbow, and longbow.
- TraitElfDrow Magic, she can cast dancing lights at will, and higher-level drow magic is part of her heritage.
- Rustic HospitalityFolk Hero
When she is in a rural community or among common folk, she can usually find shelter, aid, and a friendly welcome from ordinary people who admire her deeds.
Spells
3 spellsSpellcasting. Nithaan casts with Charisma (spell save DC 20, to hit with spell attacks).
Cantrips (at will):
1st level (4 slots): no spells
2nd level (3 slots): ,
3rd level (3 slots): no spells
4th level (3 slots): no spells
5th level (3 slots): no spells
6th level (2 slots): no spells
7th level (2 slots): no spells
8th level (1 slot): no spells
9th level (1 slot): no spells
Gear
12 itemsWeapons
- RapierA finely balanced melee weapon favored for precise strikes.
- ShortbowA ranged weapon and ammunition for distant threats.
- 2×DaggerA pair of balanced throwing blades.
Armor
- Leather armorThin protective armor suited to agility and stealth.
Tools
- Thieves' toolsA set of tools used to pick locks and disable traps.
- Calligrapher's suppliesA set of artisan's tools chosen as her folk hero trade tool.
Gear
- 20×ArrowArrows for her shortbow.
- Burglar's packA practical pack for burglary and infiltration.
- ShovelA battered shovel carried from the days when she worked beside villagers, not nobles.
- Iron potA small iron cooking pot, a reminder of humble camps and grateful hearths.
- Common clothesTravel-worn common clothes.
- Belt pouchA belt pouch containing coins from her early deeds.
Appearance
A tall, slender drow elf with an otherworldly poise, pale skin that catches the light with a faint seasonal shimmer, and long glittering gold hair that falls to the middle of her back. Her eyes are mismatched, one white and one purple, sharp and unsettlingly beautiful. She wears a deep forest green long coat over cream silk, tailored dark trousers, burnished boots, silver rings, and delicate earrings that chime softly when she moves. A faint scent of wild honeysuckle and fresh rain follows her, and her expression is usually calm, observant, and impossible to read.
Mannerisms
She speaks in careful, measured phrases, often pausing as if selecting each word from an invisible shelf. When amused, one corner of her mouth lifts before she actually laughs. She tilts her head slightly when listening, as though weighing the cadence of a sentence rather than its meaning alone. Her silver earrings chime when she turns quickly, and she sometimes taps one ring against her pendant while thinking.
Personality
Nithaan is calm, exacting, and relentlessly observant. She prefers elegant solutions over brute force, and she measures people by the honesty of their actions rather than their titles. She rarely raises her voice, but when she does, it lands with the force of a verdict. Beneath the composed exterior is a fierce protector who despises cruelty, especially cruelty disguised as law or tradition.
Ideals
Freedom. No throne, guild, priesthood, or secret cabal should own another person’s life. Skill and wit exist to pry open the locked doors that keep the helpless outside.
Bonds
She keeps a silver chain and stone pendant once worn by the village elder who sheltered her during her first great theft, and she has vowed to repay that kindness by protecting the innocent from predatory lords, smugglers, and tyrants. She also maintains a private ledger of every name she has ever borrowed, stolen, or been given in trust.
Flaws
She trusts written promises more than spoken ones, and that habit has led her into traps hidden in elegant contracts. She also cannot resist correcting poor diction, even when doing so irritates allies or reveals more of her mind than she intends. When cornered emotionally, she retreats into cool precision and may become cold enough to wound someone she truly cares about.
Quirks
Background
Nithaan was born beneath the ever-quiet roots of an elven underdark enclave, where names were prized as much as steel and memory was kept by whispered recitation. She learned early that words could cut more cleanly than blades, that a lie placed with perfect rhythm could open a gate, and that a true story could steady a frightened crowd better than any sermon. Her strange beauty, the pale shimmer of her skin, and her mismatched eyes made her memorable long before she became dangerous. She used that advantage well, slipping through noble salons, market alleys, and temple archives alike, always listening, always collecting the phrases that made power bend.
“Her strange beauty, the pale shimmer of her skin, and her mismatched eyes made her memorable long before she became dangerous.”
- Background
- Folk Hero
Connections
Species
Elf
Media
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