Olu Adeyemi
Olu Adeyemi
Sheet
AC 13 · HP 10 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- InvestigationINT
- PerceptionWIS
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
13 featuresAlways on
- Nick
When You make an attack with a Dagger.
When you make an attack with a Dagger, you can make one extra attack with a different Dagger as part of the same action, provided you have not already made an attack with that Dagger during this turn. You do not add your ability modifier to the extra attack's damage unless that modifier is negative.
- Vex
When You hit a creature with a Shortbow.
When you hit a creature with a weapon that has Vex, you have Advantage on your next attack roll against that creature before the end of your next turn.
- ExpertiseLevel 1
You gain proficiency with one additional skill from the Rogue skill list. You can choose two of your skill proficiencies, or one skill proficiency and your proficiency with Thieves' Tools, to gain Expertise. Your proficiency bonus is doubled for any ability check using a chosen proficiency. Olu has Expertise in Stealth and Thieves' Tools.
- Sneak AttackLevel 1
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll using a Finesse or Ranged weapon if you have Advantage on the roll and the attack does not have Disadvantage. You do not need Advantage if an ally of the target is within 5 feet of it, that ally is not Incapacitated, and you do not have Disadvantage.
- Thieves' CantLevel 1
You know the secret mix of dialect, jargon, and code words used by rogues. You can communicate a hidden message through ordinary conversation, and other creatures recognize such communication only if they know Thieves' Cant.
- Weapon MasteryLevel 1
You gain the Weapon Mastery properties of two weapons with which you have proficiency. Olu has chosen Dagger, with Nick, and Shortbow, with Vex.
- DarkvisionElfYou have Darkvision with a range of 60 feet.
- Elven LineageElfYou are part of a lineage that grants you specific magical traits. Olu is a Wood Elf.
- Fey AncestryElfYou have Advantage on saving throws you make to avoid or end the Charmed condition.
- Keen SensesElfYou have proficiency in the Perception skill.
- TranceElfYou do not need to sleep, and magic cannot put you to sleep. You can finish a Long Rest in 4 hours by entering a trance while remaining conscious.
- Wood Elf LineageElfYour Speed is 35 feet. You know the Druidcraft cantrip. Starting at level 3, you can cast Longstrider without a spell slot once per Long Rest. Starting at level 5, you can cast Pass without Trace without a spell slot once per Long Rest. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells.
- Criminal ContactCriminal
You have a reliable and trustworthy contact who acts as your liaison to a network of criminals. You know how to get messages to and from this contact, even over great distances, though the contact cannot guarantee secrecy or assistance.
Spells
Spellcasting. Olu Adeyemi casts with Intelligence ( to hit with spell attacks).
Gear
11 itemsWeapons
- RapierA light, flexible blade suitable for precise strikes and close work.
- ShortbowA compact ranged weapon with a quiver of ammunition.
- 2×DaggerSmall blades useful for combat, utility work, and throwing.
Armor
- Leather ArmorLight protective armor made from treated leather.
Tools
- Thieves' ToolsTools for opening locks and disabling traps.
Gear
- 20×ArrowsArrows for the shortbow.
- Burglar's PackA pack containing practical supplies for breaking into places, including items such as a backpack, caltrops, dark clothing, string, and other adventuring gear.
- CrowbarA stout iron bar useful for forcing doors, prying objects, and improvised leverage.
- Dark Common Clothes with HoodA set of nondescript dark clothes with a hood, useful for avoiding notice.
Purse
- 16×Gold PiecesCoin concealed in a plain leather pouch.
- 8×Gold PiecesThe starting coin retained from Rogue equipment.
Appearance
A broad-shouldered Wood Elf with a heavier, sturdier build than is typical among his kin. He has weather-brown skin, close-cropped dark hair, pointed ears marked with small brass rings, and watchful hazel eyes that rarely stop measuring a room. His hands are callused from woodworking, lockmaking, and handling tools. He favors practical dark clothing reinforced at the elbows and knees, a worn leather coat, and a belt crowded with precisely arranged pouches.
Mannerisms
Olu constantly estimates distances with his fingers, silently counting paces, hinges, windows, and exits. When thinking, he rubs his thumb across his knuckles as though checking the teeth of an invisible gear. He speaks plainly and dislikes decorative language, but becomes animated when explaining a clever mechanism.
Personality
Olu is patient, observant, and practical, with a dry sense of humor that appears at the worst possible moments. He prefers a clean plan to a dramatic entrance and trusts animals more readily than people. He is not needlessly cruel, but he has little sympathy for anyone who allows themselves to be cornered.
Ideals
Control. The world belongs to those who understand its hidden mechanisms and know exactly where to apply pressure.
Bonds
He keeps a palm-sized wooden model of his childhood home and will risk almost anything to recover it if it is ever lost or stolen.
Flaws
He treats every relationship as a structure waiting to fail, and he is quick to exploit a weakness before someone else can exploit his. He is also contemptuous of people who cannot see the practical value of a plan, especially when they rely on luck or emotion.
Quirks
Background
Olu Adeyemi was born beneath the green canopy of a Wood Elf settlement, but he never possessed the light, patient grace his relatives expected of him. He was thickset, strong, and endlessly restless. While other young elves learned the paths of deer and the language of leaves, Olu built miniature bridges, folding staircases, clockwork cages, and tiny rooms with hidden doors. He could look at a model and immediately understand how weight, distance, leverage, and human impatience would make it fail. The forest gave him excellent materials and little challenge, so he left for the city before anyone could decide he was simply a disappointment with broad shoulders.
“He could look at a model and immediately understand how weight, distance, leverage, and human impatience would make it fail.”
- Background
- Criminal
Connections
Species
Elf
Media
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