Dot Matrix
Dot Matrix
Sheet
AC 14 · HP 9 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- NatureINT
- PerceptionWIS
Armor
Weapons
Languages
Features
8 featuresAlways on
- SpellcastingLevel 1
You can cast spells drawn from the primal forces of nature. At 1st level, you know druid cantrips and prepare a number of spells from the druid spell list equal to your Wisdom modifier plus your druid level.
- DruidicLevel 1
You know the secret speech of druids and can speak with others who know it. It is not commonly understood by ordinary folk, but it lets you share hidden lore with fellow guardians of nature.
- Primal Order, WardenLevel 1
You have chosen the Warden path, training your body and instincts to stand between the wild and those who would harm it. This grants you the martial readiness of a protector, including proficiency with sturdier armor and shields, and a more vigilant presence in battle.
- TraitWarforgedConstructed Resilience, advantage on saving throws against poison and resistance to poison damage.
- TraitWarforgedSentry's Rest, you remain conscious while resting and spend 6 hours in an inactive state instead of sleeping.
- TraitWarforgedIntegrated Protection, your body incorporates protective plating and you can benefit from armor as built into your form.
- TraitWarforgedLiving construct, you are a sentient forged being, neither entirely flesh nor machine.
- ResearcherSage
You know where and how to obtain scholarly information, and you can usually identify who has knowledge worth asking. When you cannot answer a question yourself, you can often find the right library, teacher, or archive to point you toward the answer.
Spells
8 spellsSpellcasting. Dot Matrix casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , ,
1st level (2 slots): , , , ,
Gear
9 itemsWeapons
- ScimitarA curved druidic blade suited to close defense and ritual use.
Armor
- Leather ArmorLight armor made of cured hide or leather for travel and protection.
- ShieldA protective shield, often decorated with natural motifs or carved symbols.
Tools
- Small KnifeA small knife useful for cutting quills, cord, or samples.
Gear
- Druidic FocusA crafted focus for druidic magic, such as a sprig of mistletoe or totem.
- Explorer's PackA pack containing travel supplies, useful for wilderness journeys and expeditions.
- Book of LoreA book of lore and observations collected during years of study.
- Ink and PenInk and a writing pen for recording discoveries.
- 10×Parchment SheetsA small stack of parchment for notes, sketches, and field records.
Appearance
Dot Matrix is a weathered warforged with a dark wood and brushed iron frame, seams filled with living moss and tiny lichen blooms. Their left forearm bears old battlefield dents, while the rest of their body is marked with careful carvings of leaves, rings, and bird tracks made during a century of solitary study. Their eyes glow a soft green, like moonlight through a canopy, and they move with the deliberate stillness of something that has learned how to listen.
Mannerisms
Dot Matrix pauses often to observe before speaking, as if cataloging a new specimen. They refer to plants and animals by careful, exact names, touch tree bark when thinking, and unconsciously stand watch facing the wind. When agitated, they tap a finger against their forearm in a steady, measured rhythm, like counting years.
Personality
Quiet, attentive, and unexpectedly gentle, Dot Matrix treats every creature as a subject worthy of respect and every injured thing as a problem worth solving. They are patient in conversation, but decisive when the weak are threatened. Their curiosity is immense, their anger rare, and their compassion so firm that it can feel like an unmovable root.
Ideals
Stewardship. Living things are not resources to be taken, but responsibilities to be tended. A guardian proves worth by protecting the balance that lets others thrive.
Bonds
The forest where their research team died is sacred to them, and they will not allow it to be profaned, clear-cut, or forgotten. They also keep a salvaged field journal from the expedition, its pages packed with samples, sketches, and the names of the dead, and they will risk much to preserve it.
Flaws
Dot Matrix sometimes hesitates before acting, as if waiting for a command that will never come. They can become obsessively protective of a habitat or creature they have studied, even when restraint would be wiser, and they struggle to accept that living things can be unpredictable without being wrong.
Quirks
Background
Dot Matrix was forged for war, a battlefield tool shaped to follow orders and survive the worst of them. Instead of marching at the front, they were assigned to a small arcane expedition, one that studied old-growth forests, migratory beasts, and the hidden rhythms of living places. Their work was quiet and meticulous, gathering samples, mapping growth rings, and recording the habits of creatures no commander cared to name. They learned to read bark, claw marks, droppings, and weathered stone with the same attention another soldier might give to a battlefield plan. Then the expedition was destroyed. Dot Matrix was away collecting samples when the camp was overrun, and by the time they returned there were only ashes, broken tools, and silence. No orders came after that. No new mission. So they stayed, not because they were told to, but because the forest kept speaking to them in patient, living ways. A hundred years passed in study, service, and wandering. They learned to mend rather than break, to shelter rather than conquer, and to defend the green world from those who would strip it bare. Dot Matrix now travels with the calm certainty of a creature that has outlived its makers and chosen a kinder purpose.
“Their work was quiet and meticulous, gathering samples, mapping growth rings, and recording the habits of creatures no commander cared to name.”
- Background
- Sage
Connections
Species
Warforged
Media
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