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Avarro Sava - AI-generated fantasy Character

Avarro Sava

Goliath · Fighter · Level 1 · Soldier

Avarro Sava

Avarro is controlled, observant, and intimidating without needing to raise his voice.
AC17
HP13/13
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 13 · 35 ft.
AlignmentLawful EvilGenderMaleAge31 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • AthleticsSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • PersuasionCHA
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One gaming set,
Land vehicles

Languages

Common,
Giant

Features

9 features

Bonus action

  • Second WindLevel 1

    As a Bonus Action, you can regain Hit Points equal to 1d10 plus your Fighter level. You can use this feature twice, regaining one expended use after a Short Rest and all expended uses after a Long Rest.

  • Large FormGoliathAs a Bonus Action, you magically become Large for 10 minutes, gaining Advantage on Strength checks and increasing your Speed by 10 feet. You can use this trait once per Long Rest.

Reaction

  • Stone's Endurance

    When You take damage from an attack or other effect

    When you take damage, use your Reaction to reduce the damage by 1d12. You can use this effect a number of times equal to your Proficiency Bonus, regaining all expended uses when you finish a Long Rest.

  • Giant Ancestry, Stone GiantGoliathAs a Reaction when you take damage, reduce that damage by 1d12. You can use this trait a number of times equal to your Proficiency Bonus, regaining all expended uses after a Long Rest.

Always on

  • Fighting StyleLevel 1

    You gain a Fighting Style feat. Avarro has the Defense style, gaining a +1 bonus to Armor Class while wearing armor.

  • Weapon MasteryLevel 1

    You can use the mastery properties of three kinds of Simple or Martial weapons of your choice. Avarro has mastery with the flail, greatsword, and javelin.

  • Powerful BuildGoliathYou count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
  • Goliath SpeedGoliathYour Speed is 35 feet.
  • Military RankSoldier

    You have a military rank from your former service. Soldiers loyal to the institution you served recognize your authority, and you can invoke that rank to secure temporary aid, access to military facilities, and basic support, subject to the discretion of the authorities involved.

Gear

10 items

Weapons

  • Greatsword
    A two-handed martial weapon dealing 2d6 slashing damage.
  • Flail
    A martial weapon dealing 1d8 bludgeoning damage.
  • 8×
    Javelin
    A thrown weapon dealing 1d6 piercing damage, with a normal range of 30 feet and long range of 120 feet.

Armor

  • Chain Mail
    Heavy armor consisting of interlocking metal rings, providing an Armor Class of 16.

Tools

  • Gaming Set
    A simple gaming set used to pass time during watches and military travel.

Gear

  • Dungeoneer's Pack
    A pack containing provisions and gear for underground or hazardous travel.
  • Healer's Kit
    A kit containing supplies for treating wounds and stabilizing the injured.
  • Quiver
    A sturdy quiver suitable for carrying arrows or similar ammunition.
  • Traveler's Clothes
    Practical clothing suited to travel and military service.

Purse

  • 18×
    Gold Pieces
    Coin remaining from his starting equipment and former military pay.

Appearance

A broad-shouldered goliath standing just over seven feet tall, with slate-gray skin marked by pale natural striations across his arms and neck. Years in armor have left his shoulders thick and his hands heavily callused. His black hair is worn in a practical, tightly bound tail, and a short beard frames a mouth that rarely smiles. He smells faintly of oiled leather, iron, and bitter mountain herbs, a scent he considers the proper fragrance of honest work. He wears battered Flaming Fist colors beneath a well-maintained coat of chain mail, with a red-and-gold badge polished brighter than the rest of his equipment.

Mannerisms

Avarro squares his shoulders whenever someone speaks out of turn and silently counts to three before answering a provocation. He checks the buckles of his armor whenever he enters a room, then chooses the seat with the clearest view of every exit.

Personality

Avarro is controlled, observant, and intimidating without needing to raise his voice. He treats every conversation as a negotiation between authority and resistance. He respects competence, rewards loyalty, and has little sympathy for people who mistake kindness for weakness. Beneath his stern discipline is a practical protectiveness toward companions who accept his leadership.

Ideals

Order. Fear is a crude tool, but reliable rules are better. A city survives when everyone knows exactly who may command and who must obey.

Bonds

The Flaming Fist gave me purpose, status, and a name people feared. I will protect its reputation, even when that requires silencing former comrades or punishing those who speak against it.

Flaws

I confuse obedience with virtue and assume that anyone who resists authority must be hiding guilt. I am slow to forgive disorder, mockery, or public humiliation, and I would rather break a person’s will than admit that my own judgment was wrong.

Quirks

Keeps his former Flaming Fist badge polished even when the rest of his gear is dirty.
Names every weapon he carries, but only speaks the names when sharpening them.
Collects written orders and folds them into precise squares before storing them.
Refuses to sit with his back to a door, even among trusted allies.

Background

Avarro Sava grew up among a small goliath traveling clan that valued endurance above comfort and obedience above argument. He learned early that strength was useful, but controlled strength was power. When he reached adulthood, he left the high country and entered the Flaming Fist, drawn to the certainty of its orders and the authority granted to anyone willing to enforce them. His size made him memorable, but it was his patience that made him effective. He could stand in a doorway for an hour without speaking, letting a suspect imagine every consequence of defiance. In Baldur’s Gate, Avarro served as a street enforcer, riot-breaker, and escort for officers whose armor was more decorative than protective. He became known for stepping between danger and his comrades, absorbing blows that would have felled smaller men, then answering with brutal efficiency. He does not pretend the Flaming Fist is noble. To him, law is valuable because it keeps power in the hands of those prepared to wield it. Now active service is behind him, but he maintains his old reputation wherever he travels. He believes every settlement needs someone willing to make obedience feel safer than rebellion, and he intends to be that someone.

“He learned early that strength was useful, but controlled strength was power.”
From their backstory
Background
Soldier

Connections

Species

Goliath

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