Lyraia of the Verdant Archive
Lyraia of the Verdant Archive
Sheet
AC 18 · HP 163 · 35 ft.Saving throws
Skills
- Animal HandlingWIS
- ArcanaINT
- HistoryINT
- NatureINT
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
14 featuresBonus action
- Combat Wild ShapeLevel 2
You can use Wild Shape as a Bonus Action. Your AC is 13 plus Wisdom modifier if higher than beast. You gain 3 Temp HP per druid level.
- Moonlight StepLevel 6
Teleport up to 30 feet to an unoccupied space you can see as a Bonus Action.
Always on
- Primal Order (Warden)Level 1
You gain proficiency with Martial weapons and Medium armor.
- Wild Shape (Archdruid)Level 20
At 20th level, you have unlimited uses of Wild Shape. You can also expend uses to regain spell slots.
- Wild ResurgenceLevel 3
Expend a spell slot to regain a use of Wild Shape or vice-versa.
- Elemental Fury (Primal Strike)Level 15
Deal an extra 2d8 Cold, Fire, Lightning, or Thunder damage with weapon/beast attacks.
- Lunar FormLevel 10
Deal 2d6 extra Radiant damage on attacks while in Wild Shape.
- Beast SpellsLevel 18
You can perform somatic and verbal components of Druid spells while in Wild Shape.
- TraitElf (Wood Elf Lineage, Satyr appearance)Darkvision (60 ft.)
- Fey Ancestry (Advantage on saves vsElf (Wood Elf Lineage, Satyr appearance)Charmed)
- TraitElf (Wood Elf Lineage, Satyr appearance)Keen Senses (Proficiency in Perception)
- TraitElf (Wood Elf Lineage, Satyr appearance)Trance (4-hour long rest)
- Wood Elf LineageElf (Wood Elf Lineage, Satyr appearance)Druidcraft (Cantrip), Longstrider (at lvl 3), Pass Without Trace (at lvl 5)
- Magic Initiate (Wizard)Sage
You know Chill Touch, Prestidigitation, and Find Familiar (Level 1). You use Wisdom as the casting ability.
Spells
4 spellsSpellcasting. Lyraia of the Verdant Archive casts with Wisdom (spell save DC 18, to hit with spell attacks).
Cantrips (at will):
1st level (4 slots): no spells
2nd level (3 slots):
3rd level (3 slots): no spells
4th level (3 slots): no spells
5th level (3 slots): no spells
6th level (2 slots):
7th level (2 slots): no spells
8th level (1 slot): no spells
9th level (1 slot):
Gear
4 itemsWeapons
- QuarterstaffA staff of silvered oak.
Armor
- Shield (Wooden)A shield carved from ancient ironwood.
- Scale Mail (Hide/Bone)Scale mail made of organic, non-metallic materials.
Tools
- Calligrapher's SuppliesInks and quills for recording planar shifts.
Appearance
Lyraia stands with a graceful, animalistic posture. Her legs are those of a goat, covered in sleek dark brown fur that terminates in cloven hooves. Her skin is the color of sun-warmed oak, decorated with delicate, swirling tattoos across her slender, powerful upper body. Two spiraling horns rise from her thick mane of chestnut hair. Her eyes glow with a piercing, golden light, reflecting her fey heritage.
Mannerisms
Lyraia moves with a leaping, skipping gait that makes it look as though she is always dancing. She has a habit of tilting her head like an inquisitive owl when listening to someone speak.
Personality
Lyraia is a paradox of scholarly patience and primal ferocity. She speaks with the measured tone of a librarian but possesses the restless energy of a predator. She often observes the world through a lens of natural history, treating even a battlefield as a living classroom. She is deeply protective of the wild spaces and believes that civilization is merely a temporary mold on the bark of the world.
Ideals
Balance. The cycle of life, growth, and decay must be maintained without interference. Freedom. Like the wind through the trees, life must not be shackled by artificial laws.
Bonds
The Verdant Archive. I will preserve the knowledge of the natural world at any cost. My brother Pyrrhos. Our shared blood is the only anchor I have left to the Feywild.
Flaws
I view mortals as short-lived and their achievements as fleeting, often leading me to ignore their problems in favor of the 'long view'.
Quirks
Background
Lyraia was born from the union of an Elven lore-master and an Archfey of the Summer Court. Raised within the 'Verdant Archive', a sprawling library hidden in the roots of a world-tree, she spent her youth translating ancient scrolls while galloping through the Feywild. Her physical form, bearing the horns and hooves of the fey satyrs, initially made her an outsider among her mother's kin. She turned to the study of druidic arts to understand the physical bridge between her two worlds. As she mastered her shifting forms, she realized that knowledge is only half the truth, the rest is the blood and soil. She reached the status of Archdruid not just through meditation, but through defending the ley lines from corruption. She now walks the Material Plane as a guardian of the balance, using her vast intellect and primal strength to ensure the wild remains untamed. Her journey is one of reconcilling the library with the forest, the hoof with the pen.
“Her physical form, bearing the horns and hooves of the fey satyrs, initially made her an outsider among her mother's kin.”
- Background
- Sage
Connections
Species
Elf (Wood Elf Lineage, Satyr appearance)
Media
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