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Sethis Adebayo - AI-generated fantasy Character

Sethis Adebayo

Human · Bard (College of Lore) · Level 4 · Sage

Sethis Adebayo

Warm, curious, and socially fearless, Sethis treats every conversation as a chance to learn something.
AC12
HP28/28
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 28 · 30 ft.
AlignmentChaotic GoodGenderMaleAge31 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Calligrapher's Supplies,
Lute,
Hand drum,
Pan flute

Languages

Common,
Yoruban,
Elvish

Features

14 features

Bonus action

  • Bardic InspirationLevel 1

    When A creature within 60 feet can hear you.

    As a bonus action, grant a nearby ally a d6 they can add to an ability check, attack roll, or saving throw within 1 hour.

Reaction

  • Cutting WordsLevel 3

    When A creature within 60 feet makes an attack roll, ability check, or damage roll.

    Use a reaction and expend a Bardic Inspiration die to subtract the roll from a creature's attack roll, ability check, or damage roll.

Always on

  • SpellcastingLevel 1

    You can cast bard spells using Charisma. You know two cantrips and can prepare eight bard spells of 1st or 2nd level. You can use a musical instrument as a spellcasting focus.

  • ExpertiseLevel 2

    Choose two of your skill proficiencies. Your proficiency bonus is doubled for ability checks using those skills. Chosen skills: Performance and Persuasion.

  • Jack of All TradesLevel 2

    Add half your proficiency bonus, rounded down, to any ability check you make that does not already include your proficiency bonus.

  • Musical ExpertiseLevel 3

    You gain proficiency with three musical instruments of your choice. Chosen instruments: lute, hand drum, and pan flute.

  • Bard SubclassLevel 3

    You gain the College of Lore subclass features.

  • Ability Score ImprovementLevel 4

    You gain a general feat. Chosen feat: Alert.

  • AlertLevel 4

    You gain proficiency in Initiative rolls. Immediately after Initiative is rolled, you can swap your Initiative with a willing ally in the same encounter.

  • ResourcefulHumanWhen you finish a Long Rest, you gain Heroic Inspiration.
  • SkillfulHumanYou gain proficiency in one skill of your choice. Chosen skill: Investigation.
  • VersatileHumanYou gain an Origin feat of your choice. Chosen feat: Alert.
  • You gain one additional language of your choiceHumanChosen language: Elvish.
  • ResearcherSage

    You have studied the lore of the multiverse and can recall useful information about scholarly subjects. If you do not know a piece of information, you generally know where and from whom it can be obtained. Sage training grants proficiency in Arcana and History, proficiency with Calligrapher's Supplies, one additional language, and the Magic Initiate origin feat.

Spells

13 spells

Spellcasting. Sethis Adebayo casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): , , , , ,

2nd level (3 slots): , ,

Gear

8 items

Weapons

  • Dagger
    A small knife with a bone handle, useful for cutting quills and food.
  • Light crossbow
    A light crossbow with 20 bolts.

Tools

  • Lute
    A light wooden lute with a repaired neck and fresh red thread wound around its tuning pegs.
  • Calligrapher's supplies
    A set of ink, quills, sealing wax, a small ruler, and prepared writing sheets.

Gear

  • Traveler's clothes
    A practical set of clothing, carefully mended at the elbows and cuffs.
  • Scholar's pack
    A leather-bound collection of copied notes, local histories, and coded references.
  • Sage's book
    A small collection of scholarly notes and copied documents.

Purse

  • 8×
    Gold pieces
    A modest purse containing 8 gold pieces.

Appearance

A lean, warm-brown-skinned human man with tightly curled black hair, alert dark eyes, and a quick, open smile that reveals one slightly crooked upper canine. He wears a well-fitted charcoal coat over a faded blue waistcoat, both carefully patched at the elbows and cuffs. His boots are plain but meticulously polished, while a weathered silk scarf is clearly his most treasured possession. His lute is old, its polished neck wrapped in fresh red thread, and his fingers are stained with ink from constant note-taking.

Mannerisms

Sethis taps the edge of any book three times before opening it. When improvising a lie, he smiles too broadly and begins speaking with the rhythm of a lecture. He reads menus, gravestones, and tavern notices aloud under his breath.

Personality

Warm, curious, and socially fearless, Sethis treats every conversation as a chance to learn something. He is generous with praise, quick with a joke, and incapable of resisting a beautifully obscure fact. Beneath his confidence is a persistent anxiety that if he stops collecting stories, the people who entrusted them to him will be forgotten.

Ideals

Truth should travel freely. A fact locked away for the comfort of the powerful is only another kind of lie.

Bonds

I carry my family's annotated atlas, and I will recover the lost archive described in its margins. I also owe my freedom to a nameless bookseller who lied to protect me.

Flaws

I cannot leave a mystery alone, even when solving it will put innocent people in danger. I also have a habit of assuming that anyone who dislikes books is hiding something.

Quirks

Keeps a private list ranking the best insults he has ever heard.
Names every stray cat he meets after a historical figure.
Refuses to use a bookmark when a scrap of paper with writing on it is available.
Can identify several books by their smell alone.

Background

Sethis Adebayo was raised above a small copyist's shop in a crowded river district, where his mother repaired ledgers and his father sold pamphlets, maps, and questionable love poems. Sethis learned early that knowledge was not merely something stored in grand libraries. It lived in dockworkers' superstitions, old women's recipes, tavern songs, and the half-legible notes left in the margins of books. He became a tireless reader and an even more tireless listener, translating obscure histories into songs that ordinary people could remember. His scholarly life changed when he discovered a bundle of suppressed correspondence describing a vanished civic archive and the people who had deliberately erased it. The archive supposedly held records proving that several wealthy patrons had used charitable institutions to launder stolen relics. Sethis copied what he could, then fled when the archive's current custodians realized what he had found. Now he travels as a performer, researcher, and occasional investigator, trading songs for lodging while searching for the missing records. His magic emerged through the same habits that shaped his scholarship, careful observation, persuasive words, and an instinct for finding the hidden pattern in a crowded page.

“Sethis learned early that knowledge was not merely something stored in grand libraries.”
From their backstory
Background
Sage

Connections

Species

Human

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