Khrzava Mtembe
Khrzava Mtembe
Sheet
AC 18 · HP 11 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresAction
- Breath WeaponDragonbornAs an action, exhale lightning in a 5-foot-wide, 30-foot-long line. Creatures in the area make a DC 11 Dexterity saving throw, taking 2d6 lightning damage on a failed save, or half as much on a successful save. Once used, this trait cannot be used again until a short or long rest.
Bonus action
- Second WindLevel 1
When On his turn when he needs to recover from injury.
Khrzava uses a bonus action to regain 1d10 + 1 hit points. He can use this once per short or long rest.
Always on
- Breath Weapon
When As an action, when a line of lightning can catch one or more creatures.
Khrzava exhales destructive energy in a 5-foot-wide, 30-foot-long line. Creatures in the area make a Dexterity saving throw against DC 11, taking 2d6 lightning damage on a failed save, or half as much on a successful one. After using this feature, he cannot use it again until he finishes a short or long rest.
- Fighting Style: DefenseLevel 1
You adopt a particular style of fighting as your specialty. Khrzava has chosen Defense, granting a +1 bonus to AC while wearing armor.
- Draconic AncestryDragonbornLightning ancestry, determining the damage type and shape of Breath Weapon.
- Damage ResistanceDragonbornResistance to lightning damage.
- Draconic LanguageDragonbornYou can speak, read, and write Common and Draconic.
- Ability Score IncreaseDragonbornStrength increases by 2 and Charisma increases by 1.
- Military RankSoldier
You belong to a military organization that can provide assistance, identify your rank or affiliation, and offer you a place to rest or recover, though it will not risk its life or reputation for you without good reason.
Gear
11 itemsWeapons
- LongswordA balanced one-handed martial weapon with a broad, practical blade.
- Light CrossbowA compact ranged weapon with a wooden stock and metal bow.
Armor
- Chain MailA well-maintained suit of interlocking metal plates, useful against ordinary weapons but imposing disadvantage on Dexterity (Stealth) checks.
- ShieldA sturdy iron-rimmed shield bearing the faded mark of Khrzava's former company. While wielded, it grants +2 AC.
Tools
- Gaming SetA set of carved bone knucklebones used for games of chance.
Gear
- 20×Crossbow BoltsAmmunition for the light crossbow.
- Dungeoneer's PackA pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Insignia of RankA small metal insignia identifying his former military company.
- Trophy from a Fallen EnemyA broken unit pennant taken from the gorge campaign.
- Common ClothesPlain, serviceable clothing suitable for travel and camp life.
Purse
- 10×Gold PiecesStandard starting currency from the soldier background.
Appearance
A broad-shouldered bronze-scaled dragonborn with dark umber eyes, a blunt swept-back pair of horns, and several pale scars crossing his left jaw. His scales are marked with charcoal bands along the neck and forearms. He carries himself with the balanced, economical posture of a trained soldier, every movement measured and deliberate.
Mannerisms
Khrzava checks doorways, windows, and ceiling beams whenever he enters a room. He keeps his shield close even while resting, and speaks in short, deliberate sentences, as though every conversation were a report.
Personality
Quiet, observant, and dependable, Khrzava prefers practical solutions over displays of courage. He has a dry sense of humor and a habit of treating small domestic tasks with military seriousness. Though emotionally guarded, he is unexpectedly gentle with frightened animals, inexperienced recruits, and anyone who reminds him of the civilians he failed to save.
Ideals
Duty is measured by who is still standing when the plan fails. I protect the people in front of me, not the banners above them.
Bonds
I will find the soldiers who survived the gorge and make sure none of them are forgotten.
Flaws
I distrust officers, nobles, and anyone who speaks confidently about sacrifice from a safe distance. When someone gives an order I dislike, I may obey outwardly while looking for a way to prove it foolish.
Quirks
Background
Khrzava Mtembe was hatched in a river fortress where dragonborn companies guarded the caravan roads between inland markets and the coast. His clutch was raised among armorers, scouts, and engineers, and he learned early that a shield was not merely protection. It was a promise that the person behind it would not be abandoned. Khrzava joined the garrison before he was fully grown, serving as a line soldier and caravan escort. He became known for holding formation under pressure, especially when fear spread faster than any shouted order. During a border campaign, his unit was ordered to protect a retreating column through a narrow gorge. The command failed, the officers scattered, and Khrzava stayed with the wounded until nightfall, using his breath weapon to drive off attackers and buying time for civilians to escape. The fortress survived, but the company was dissolved after its commanders blamed the rank and file. Khrzava left with his military insignia, a dented shield, and little faith in grand causes. Now he travels as a sword for hire, choosing contracts according to practical need, while quietly searching for the missing survivors of his old unit.
“His clutch was raised among armorers, scouts, and engineers, and he learned early that a shield was not merely protection.”
- Background
- Soldier
Connections
Species
Dragonborn
Media
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