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Nael - AI-generated fantasy Character

Nael

Half-Elf · Warlock (The Undead) · Level 5 · Prisoner

Nael

He is quiet and predatory, possessing a charisma that feels more like a threat than a charm.
AC15
HP43/43
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 43 · 30 ft.
AlignmentNeutral EvilGenderMaleAge28
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • DeceptionCHA
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • PersuasionCHA
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Longswords

Tools

Thieves' Tools,
Dice Set

Languages

Common,
Draconic,
Abyssal

Features

7 features

Bonus action

  • Form of DreadLevel 1

    Transform as a bonus action for 1 minute. Gain 1d10 + 5 temporary hit points. Once per turn when you hit with an attack, the target must succeed on a WIS save (DC 17) or be frightened until the end of your next turn. You are immune to the frightened condition.

  • Pact of the Blade (2024 Version)Level 3

    You can conjure a pact weapon as a bonus action. You can use your Charisma modifier instead of Strength or Dexterity for attack and damage rolls with it. The weapon deals necrotic damage.

Always on

  • Eldritch InvocationsLevel 2

    Devil's Sight (see in magical darkness), Mask of Many Faces (cast Disguise Self at will), Pact of the Blade.

  • TraitHalf-ElfDarkvision
  • TraitHalf-ElfFey Ancestry
  • TraitHalf-ElfSkill Versatility
  • Ex-Convict's IntuitionPrisoner

    You can find a safe house or a contact within the criminal underworld in any major city. Your time in prison has granted you a Grim Boon: Gift of the Aetherborn, allowing you to drain vitality from those you slay.

Spells

8 spells

Spellcasting. Nael casts with Charisma (spell save DC 17, to hit with spell attacks).

Cantrips (at will): ,

1st level: ,

2nd level: , , ,

3rd level (2 slots): no spells

Gear

4 items

Weapons

  • Pact Blade (Black Dragon Longsword)
    A longsword made of obsidian-like scales that weeps acidic black ichor.

Armor

  • Studded Leather Armor
    Tattered leather reinforced with blackened studs.

Tools

  • Thieves' Tools
    Worn set of picks and tension wrenches.

Gear

  • Arcane Focus
    A shard of a dragon's tooth etched with necromantic runes.

Appearance

Nael is a gaunt half-elf with pale, sickly skin and eyes that flicker with an unnatural violet light. A jagged, obsidian-colored scar runs from his solar plexus up to his shoulder, often smoking with a faint, wispy miasma. He wears dark, functional silks and worn leather armor that seems to absorb the light around him.

Mannerisms

Nael tends to tilt his head when looking at people, as if observing how they might look as a corpse. He moves with a silent, gliding gait that makes no sound even on gravel.

Personality

He is quiet and predatory, possessing a charisma that feels more like a threat than a charm. Nael rarely raises his voice, instead relying on a cold, steady intensity to dominate conversations. He views others as either tools for his entropy or obstacles to be cleared with surgical precision.

Ideals

Freedom. No cage will ever hold me again, and I will shatter the cages of the world with my own hands.

Bonds

The dragon-lich within me is my only true companion, for its survival is linked to mine.

Flaws

I am deeply detached from the value of living things, seeing mortality as an ending I am destined to hasten.

Quirks

He constantly touches the edge of his scar through his clothing.
He speaks to his sword as if it were a pet.

Background

Born to a forgotten lineage, Nael was once a common thief until he was caught and cast into the darkest oubliette of Argian. In the absolute silence of his cell, something from the void between life and death reached out to him. This entity, a decaying draconic force known as Argian's Entropy, offered him freedom in exchange for becoming its vessel. The pact was sealed by a necrotic scar that nearly claimed his life, burning a permanent doorway into his flesh. Now, Nael walks the world as a revenant of his former self, an agent of inevitable decay who can draw a sword of dragon bone and shadow directly from his own chest. His path is one of reclaiming the power stolen from him in prison, guided by the whispering hunger of the dragon soul that shares his body.

“In the absolute silence of his cell, something from the void between life and death reached out to him.”
From their backstory
Background
Prisoner

Connections

Species

Half-Elf

Media

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