Finnan Fingers Greenbottle
Finnan Fingers Greenbottle
Sheet
AC 14 · HP 10 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- DeceptionCHA
- InsightWIS
- InvestigationINT
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
8 featuresAlways on
- ExpertiseLevel 1
Double proficiency bonus for Stealth and Sleight of Hand.
- Sneak AttackLevel 1
Deal 1d6 extra damage once per turn to a target hit with an attack using finesse or ranged weapon if you have advantage or if an ally is within 5 feet of the target.
- Thieves' CantLevel 1
Hidden code language used to convey messages in seemingly normal conversation.
- LuckyLightfoot HalflingReroll 1s on attack, check, or save.
- BraveLightfoot HalflingAdvantage on saves vs being frightened.
- Halfling NimblenessLightfoot HalflingMove through space of creature larger than you.
- Naturally StealthyLightfoot HalflingAttempt to hide even when obscured by creature one size larger.
- Criminal ContactCriminal
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.
Spells
Spellcasting. Finnan Fingers Greenbottle casts with N/A ( to hit with spell attacks).
Gear
10 itemsWeapons
- RapierFinesse weapon, 1d8 piercing damage.
- ShortbowRanged weapon, 80/320 ft, 1d6 piercing damage.
- 2×DaggerFinesse, light, thrown weapon. 1d4 piercing.
Armor
- Leather ArmorLight armor providing 11 + Dex modifier AC.
Tools
- Thieves' ToolsSet of tools for picking locks and disarming traps.
Gear
- 20×ArrowsProjectiles for a shortbow.
- Burglar's PackA backpack containing tools for breaking and entering.
- CrowbarGrants advantage on Strength checks to open things.
- Dark Common ClothesInconspicuous dark clothing with a hood.
- Belt PouchContains 15 gold pieces.
Appearance
Finnan is a lithe halfling with a messy shock of sandy blonde hair and mischievous hazel eyes. He wears snug, dark leather armor over muted green garments that help him blend into shadows. He has remarkably dexterous fingers that never seem to stay still and he wears a thin silver ring in his left ear.
Mannerisms
Finnan tends to stand on his tiptoes when talking to taller folk. He often glances over his shoulder at every entrance when entering a new building.
Personality
Finnan is incredibly talkative and prone to using humor to deflect tension. He is fiercely observant and possesses a nervous energy that translates into high agility. While he is a thief by trade, he maintains a certain sense of professional pride and despises those who are cruel for no reason.
Ideals
Freedom. No one should be allowed to lock another person up or tell them where they can go.
Bonds
I still send a portion of my earnings to the orphans living in the cellar where I grew up.
Flaws
I am a sucker for a pretty face and an even bigger sucker for a shiny gold trinket. My greed often outweighs my caution.
Quirks
Background
Finnan Greenbottle did not grow up in the pastoral fields of the Shire. He was raised in the smog-choked gutters of the lower city, where he quickly learned that his small stature was a gift from the gods. As an orphan, he was taken in by a local gang known as the Velvet Shadows. They taught him how to whisper to locks and how to move through a room like a draft of cold air. Finnan spent his youth lifting purses from distracted merchants and slipping through transom windows that were thought to be too small for any man. His quick wit often got him out of trouble when his hands failed him. After a heist went sideways and his mentor was arrested, Finnan decided it was time to leave the city and try his luck on the open road. He carries his tools and his secrets with him, looking for the score that will finally grant him a life of luxury and peace.
“He was raised in the smog-choked gutters of the lower city, where he quickly learned that his small stature was a gift from the gods.”
- Background
- Criminal
Connections
Species
Lightfoot Halfling
Media
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