The Silver Emperor
The Silver Emperor
Sheet
AC 11 · HP 62 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
18 featuresBonus action
- Commander's Reposition
When A tactical opening appears during combat.
As a bonus action, command one allied creature within 60 feet that can hear you. It can use its reaction to move up to half its speed without provoking opportunity attacks.
Reaction
- Arcane DeflectionLevel 2
When You are hit by an attack or fail a saving throw.
As a reaction when hit by an attack or when failing a saving throw, gain +2 AC against the attack or +4 to the saving throw. Afterward, you cannot cast spells other than cantrips until the end of your next turn.
Always on
- Tactical WitLevel 2
When You roll initiative.
Add your Intelligence modifier to initiative rolls.
- SpellcastingLevel 1
You are a 15th-level spellcaster. You use Intelligence as your spellcasting ability. You can prepare wizard spells from your spellbook and use an arcane focus or component pouch to cast them.
- Arcane RecoveryLevel 1
Once per day after a short rest, you can recover expended spell slots with a combined level equal to or less than 7. No slot can be 6th level or higher.
- Arcane Tradition, School of War MagicLevel 2
You choose the School of War Magic as your arcane tradition. Your tradition features are listed below.
- Power SurgeLevel 6
You can store magical energy when you successfully end a spell using Dispel Magic or Counterspell, or when a creature fails its saving throw against one of your spells. You can store a maximum of 5 surges, and a stored surge can add 5 force damage to one damaging spell.
- Durable MagicLevel 10
While maintaining concentration on a spell, you gain a +2 bonus to AC and all saving throws.
- Deflecting ShroudLevel 14
When you use Arcane Deflection, you can cause up to three creatures within 60 feet to take force damage equal to half your wizard level, rounded up. Each creature must be targeted by a separate attack roll or saving throw that triggered your Arcane Deflection.
- Ability Score ImprovementLevel 4
Your Intelligence score increases by 2, raising it to 18.
- Ability Score ImprovementLevel 8
Your Intelligence score increases by 2, raising it to 20.
- Ability Score ImprovementLevel 12
Your Intelligence score increases by 2, raising it to 22.
- Constructed ResilienceWarforgedYou have advantage on saving throws against being poisoned, resistance to poison damage, immunity to disease, and you do not need to eat, drink, or breathe. You do not need to sleep and magic cannot put you to sleep.
- Sentry's RestWarforgedDuring a long rest, you spend at least six hours inactive and motionless, remaining conscious and able to see and hear normally.
- Integrated ProtectionWarforgedYou gain a +1 bonus to Armor Class. You can only benefit from armor if you are proficient with it, and donning or doffing armor takes one hour.
- Specialized DesignWarforgedYou gain proficiency in one skill and one tool of your choice. Your skill proficiency is Arcana and your tool proficiency is smith's tools.
- LanguagesWarforgedYou can speak, read, and write Common and one additional language.
- Military RankSoldier
You retain the respect and authority associated with your former military rank. Soldiers and veterans recognize your service and may offer you access to camps, mess halls, military facilities, or basic support, subject to the circumstances.
Spells
21 spellsSpellcasting. The Silver Emperor casts with Intelligence (spell save DC 19, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level (4 slots): , ,
2nd level (3 slots):
3rd level (3 slots): , , ,
4th level (3 slots): ,
5th level (2 slots): , ,
6th level (1 slot): no spells
7th level (1 slot): ,
8th level (1 slot):
9th level (1 slot): no spells
Gear
10 itemsWeapons
- Light crossbowA light crossbow with 20 bolts
Gear
- SpellbookA leather-bound spellbook containing prepared spells and arcane notes
- Component pouchA small pouch containing material spell components
- Arcane focusA polished silver arcane focus shaped like a miniature commander's baton
- Scholar's packA scholar's pack containing a backpack, a book of lore, ink, a pen, parchment, a little bag of sand, and a small knife
- 20×Crossbow boltsA case containing 20 crossbow bolts
- Insignia of rankA ceremonial military insignia from the former army
- TrophyA trophy taken from a fallen enemy officer
- Common clothesA set of common clothes
Purse
- Belt pouchA belt pouch containing 10 gp
Appearance
The Silver Emperor is a tall, broad-shouldered warforged constructed from brushed silver alloy, dark iron joints, and polished brass fittings. His face is a smooth, regal mask with a narrow grille where a mouth would be, and a crownlike crest of overlapping metal plates frames his head. Arcane formulae glow faintly beneath translucent panels in his chest and forearms. He is meticulously groomed, constantly polishing his armor and adjusting the alignment of the silver plates at his collar before speaking. His wizardly robes are midnight blue, reinforced with silver thread, and cut to leave his integrated armor visible.
Mannerisms
He pauses before answering as though consulting an invisible tactical map. When irritated, he taps two fingers against his chest in a steady marching rhythm. He regularly inspects the straightness of his collar plates and polishes his fingertips with a soft square of blue cloth.
Personality
The Silver Emperor is formal, observant, and unfailingly composed. He addresses companions by functional titles until they have earned personal names, then remembers every detail of their preferences and capabilities. He has a dry, understated sense of humor and treats spell preparation like the issuing of military orders. Beneath his imperious bearing is a sincere desire to protect others from the confusion and waste he witnessed in wartime.
Ideals
Order. A disciplined mind can turn chaos into survival, and every person under my command deserves a plan strong enough to bring them home.
Bonds
He carries the unit standard of the soldiers who followed him, even though the banner is folded inside his spellbook. He is determined to find the surviving families of his old company and ensure that their sacrifices are remembered accurately.
Flaws
He mistakes disagreement for insubordination and can become coldly authoritarian when plans change without his approval. He also values maintaining his immaculate appearance more than is practical, sometimes stopping in the middle of danger to realign a bent collar plate or remove soot from his polished hands.
Quirks
Background
The Silver Emperor was assembled during the final years of a border war, not as a common infantry construct but as a command platform designed to coordinate entire formations through enchanted battle maps and predictive arcane calculations. His original designation was Unit S-III, but his polished silver plating and imperious battlefield presence earned him the soldiers' more affectionate title. He served as a strategist, standard bearer, and occasional duelist, learning that victory depended as much on morale and timing as it did on force. When the war ended, his command structure dissolved, leaving him with military protocols, a damaged chain of command, and an unanswered question about what purpose remained for a weapon that had outlived its war.
“He served as a strategist, standard bearer, and occasional duelist, learning that victory depended as much on morale and timing as it did on force.”
- Background
- Soldier
Connections
Species
Warforged
Media
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