Elarion Vale
Elarion Vale
Sheet
AC 12 · HP 8 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- InvestigationINT
- PerceptionWIS
- ReligionINT
Weapons
Tools
Languages
Features
10 featuresAlways on
- SpellcastingLevel 1
You have learned to cast spells through study and preparation. You know three wizard cantrips of your choice, and you know a number of prepared wizard spells equal to four. You also have two level 1 spell slots, and your Intelligence is your spellcasting ability.
- Ritual AdeptLevel 1
You can cast any ritual spell in your spellbook as a ritual, even if it is not prepared, as long as the spell has the Ritual tag and you can read from your book.
- Arcane RecoveryLevel 1
When you finish a Short Rest, you can recover expended spell slots with a combined level equal to half your wizard level rounded up. At level 1, this lets you recover one level 1 slot, once per Long Rest.
- DarkvisionElfYou can see in dim light within 60 feet of yourself as if it were bright light, and in darkness as if it were dim light.
- Fey AncestryElfYou have Advantage on saving throws you make to avoid or end the Charmed condition.
- Keen SensesElfYou have proficiency in the Perception skill.
- TranceElfYou don’t need to sleep, and you can finish a Long Rest in 4 hours of meditation while remaining conscious.
- High Elf LineageElfYou know the Prestidigitation cantrip, and you can replace it with a different Wizard cantrip whenever you finish a Long Rest.
- Elven Lineage SpellcastingElfChoose Intelligence, Wisdom, or Charisma as the spellcasting ability for your High Elf lineage cantrip; Intelligence chosen.
- Library AccessSage
You have spent years trading labor for access to libraries, monasteries, and private collections. Your reading, note-taking, and memory make you a dependable source of lore, and you can usually find where an obscure piece of knowledge might be hidden.
Spells
15 spellsSpellcasting. Elarion Vale casts with Intelligence (spell save DC 11, to hit with spell attacks).
Cantrips (at will): , , , , , ,
1st level (2 slots): , , , , , , ,
Gear
9 itemsWeapons
- QuarterstaffA sturdy quarterstaff used as both walking stick and arcane focus, carried from her background and class training alike.
- 2×DaggerTwo balanced blades for emergency self-defense.
Tools
- Calligrapher's SuppliesFine tools for copying texts and preserving spell diagrams.
Gear
- Book (history)A reference volume of historical lore gathered during years of study.
- 8×ParchmentBlank pages for notes, diagrams, and copied formulae.
- RobePlain travel robe suited to a wandering scholar.
- SpellbookA spellbook bound in blue cloth and packed with the first six spells of his apprenticeship.
- Scholar's PackA scholar's pack with supplies for travel and study.
Purse
- 13×Gold PiecesCoin saved from tutoring and copying work.
Appearance
A slender high elf with pale-gold skin, silver hair worn in a loose scholar’s knot, and sharp gray-green eyes that miss nothing. He dresses in practical robes covered with ink stains and stitched pockets for notes, scrolls, and chalk. A brass-lensed monocle hangs from a cord at his throat, and his spellbook is wrapped in faded blue cloth marked with dozens of tabs and annotations.
Mannerisms
Speaks softly at first, then becomes increasingly precise when excited. He often gestures with a quill, even when none is in hand, and pauses before answering as though mentally indexing a library. When thinking, he taps two fingers against his chin and quietly mouths spell names under his breath.
Personality
Patient, inquisitive, and quietly intense. He listens longer than most people expect, asks unusually specific follow-up questions, and treats obscure facts like precious gems. He is polite to almost everyone, but his patience vanishes when someone destroys books, spreads falsehoods, or dismisses learning as useless.
Ideals
Knowledge should be earned, preserved, and shared. No civilization should be allowed to lose its wisdom simply because time is cruel or arrogant rulers are careless. The world is bigger than any one empire, and truth is worth more than comfort.
Bonds
He carries a hand-copied index of every book, archive, and scholar who ever treated him with patience, and he intends to repay that debt by protecting knowledge wherever he finds it. He is also sworn to recover the missing folio that first proved to him that arcane power could be understood, not merely inherited.
Flaws
He can become so absorbed in an argument or manuscript that he ignores danger, hunger, and common sense. He also has a bad habit of correcting people mid-sentence, especially when they are wrong in public. When he feels uncertain, he hides behind precision, and that can make him seem aloof or condescending even when he means well.
Quirks
Background
Elarion Vale was born beneath the boughs of an ancient elven grove, but he never fit the slow cadence of his kin. While other elves memorized songs and family lineages, Elarion hunted for patterns in the margins of old histories, fascinated by the way mortal kingdoms rose and collapsed like ill-made towers. His earliest teachers called him distracted, then gifted, then impossible. He called himself curious, which was enough to keep him in trouble and out of the hunting parties he was expected to join. As a young adult, he began traveling between manor libraries and quiet monasteries, trading repair work, transcription, and patient companionship for access to shelves no one else bothered to dust. There he found his true obsession, the structure of magic itself. He pored over diagrams of force lines, school distinctions, and ritual forms until the concepts stopped being theory and became habit. When he finally coaxed a spark of practical wizardry from ink and breath, he did not celebrate like a conqueror. He took notes, improved the notation, and cast again. Now he roams the world as a newly-minted wizard, convinced that every ruin is a footnote to a larger book, and that somewhere in the pages of history lies a spell that can explain why the multiverse remembers what it does.
“His earliest teachers called him distracted, then gifted, then impossible.”
- Background
- Sage
Connections
Species
Elf
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