Sheshan Mirza
Sheshan Mirza
Sheet
AC 18 · HP 164 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionINT
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
30 featuresAction
- Turn the Unholy
When Fiends or undead within 30 feet
As an action, Sheshan presents her holy symbol and forces fiends and undead within 30 feet to make a Wisdom saving throw or flee for up to 1 minute, ending the effect if they take damage.
- Lay on HandsLevel 1
When Touching a creature
As an action, Sheshan touches a creature and restores hit points from her Lay on Hands pool, or spends 5 points to cure a disease or neutralize a poison.
- Purity of SpiritLevel 15
Sheshan can use an action to emit an aura of sunlight for 1 minute. Bright light shines in a 30-foot radius, dim light for another 30 feet, and hostile creatures within the bright light have disadvantage on saving throws against being frightened.
- Holy NimbusLevel 20
Sheshan can use an action to gain the benefits of the holy avenger transformation for 1 hour. She gains resistance to bludgeoning, piercing, and slashing damage, emits a 30-foot aura granting allies advantage on saving throws, and her melee weapon attacks deal an extra 2d8 radiant damage. Once used, this feature cannot be used again until a long rest.
Bonus action
- Sacred Weapon
When After presenting her holy symbol
As a bonus action, Sheshan imbues one melee weapon with holy power for 1 minute. She adds +1 to attack rolls with it, and it emits bright light in a 20-foot radius.
Reaction
- Stone's EnduranceGoliathAs a reaction, reduce incoming damage by 1d12 + Constitution modifier. Usable once per short or long rest.
Always on
- Divine SmiteLevel 2
When A successful melee weapon attack
When Sheshan hits with a melee weapon attack, she expends a spell slot to deal radiant damage in addition to the weapon's damage.
- Divine SenseLevel 1
Paladins choose Divine Sense, allowing them to detect celestials, fiends, and undead within 60 feet, as well as the location of consecrated or desecrated places and objects until the end of their next turn. Usable 6 times per long rest.
- Sacred Oath, Oath of DevotionLevel 3
Sheshan chooses the Oath of Devotion, swearing to honesty, courage, compassion, and duty. She gains oath spells and Channel Divinity options.
- Channel DivinityLevel 3
Sheshan can use Channel Divinity once per short or long rest. Sacred Weapon adds her Charisma modifier to attack rolls with one weapon for 1 minute and causes it to emit bright light. Turn the Unholy forces fiends and undead within 30 feet to flee on a failed Wisdom saving throw.
- Oath SpellsLevel 3
Sheshan's divine oath grants her oath spells that are always prepared and do not count against her prepared spells: protection from evil and good, sanctuary, lesser restoration, zone of truth, beacon of hope, dispel magic, freedom of movement, guardian of faith, commune, and flame strike.
- SpellcastingLevel 2
Sheshan gains the ability to cast paladin spells using Charisma as her spellcasting ability.
- Fighting Style, DefenseLevel 2
Sheshan's fighting style is Defense, granting a +1 bonus to AC while wearing armor.
- Ability Score ImprovementLevel 4
Sheshan gains an Ability Score Improvement. She increases Strength by 2.
- Ability Score ImprovementLevel 8
Sheshan gains an Ability Score Improvement. She increases Constitution by 2.
- Ability Score ImprovementLevel 12
Sheshan gains an Ability Score Improvement. She increases Intelligence by 2.
- Ability Score ImprovementLevel 16
Sheshan gains an Ability Score Improvement. She increases Wisdom by 1 and Charisma by 1.
- Ability Score ImprovementLevel 19
Sheshan gains an additional Ability Score Improvement. She increases Strength by 1 and Charisma by 1.
- Divine HealthLevel 3
Sheshan gains a pool of divine energy that restores on a long rest. She can use it to cure one disease, neutralize one poison, or remove effects as allowed by the paladin's restorative features.
- Divine HealthLevel 3
Sheshan is immune to disease.
- Aura of ProtectionLevel 6
Sheshan adds her Charisma modifier to all saving throws, including death saving throws, while she is conscious. Allies within 10 feet gain the same bonus.
- Aura of CourageLevel 10
Sheshan and friendly creatures within 10 feet cannot be frightened while she is conscious.
- Improved Divine SmiteLevel 11
Sheshan's weapon attacks deal an extra 1d8 radiant damage on every hit.
- Cleansing TouchLevel 14
Sheshan can use her action to end one spell on herself or on one willing creature she touches. She can do so 6 times per long rest.
- Aura of DevotionLevel 7
Sheshan gains immunity to charm while she is conscious. Allies within 30 feet gain advantage on saving throws against being charmed.
- SpeedGoliath30 feet.
- Powerful BuildGoliathSheshan counts as one size larger when determining carrying capacity and the weight she can push, drag, or lift.
- Mountain BornGoliathSheshan has resistance to cold damage and is naturally acclimated to high altitudes, including elevations above 20,000 feet.
- Natural AthleteGoliathSheshan is proficient in Athletics.
- Rustic HospitalityFolk Hero
Common folk instinctively recognize Sheshan as one of their own and will shelter, feed, and protect her when possible, hiding her from the law or other pursuers unless her actions threaten them.
Spells
17 spellsSpellcasting. Sheshan Mirza casts with Charisma (spell save DC 15, to hit with spell attacks).
1st level (4 slots): , , , ,
2nd level (3 slots): , , ,
3rd level (3 slots): , ,
4th level (3 slots): , ,
5th level (2 slots): ,
Gear
11 itemsWeapons
- LongswordA versatile martial melee weapon used one-handed with the shield.
- 5×JavelinSimple thrown weapons used for hunting and battlefield skirmishing.
Armor
- Plate armorHeavy armor, AC 16. Sheshan's armor bears numerous repaired dents and a polished sunburst on the breastplate.
- ShieldA sturdy shield emblazoned with the mark of Torm and the red cord of Sheshan's clan. Grants +2 AC.
Tools
- Mason's toolsA set of artisan's tools chosen as mason's tools, used to repair walls, bridges, and village homes.
- Farmer's tools and clothingA small iron shovel, a cooking pot, and a common set of clothes from her mountain home.
Gear
- Priest's packIncludes a backpack, bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- CarriageA sturdy wagon used to transport supplies between remote settlements.
- HorseA trained draft horse that pulls Sheshan's carriage and carries supplies.
- Clan bannerThe repaired banner of Sheshan's village, carried during festivals and moments of crisis.
Purse
- 10×Gold piecesA purse containing the Folk Hero starting wealth.
Appearance
Sheshan is a towering goliath woman with pale gray skin, dark blue war paint across her cheeks, and long black hair threaded with silver and red cord. Her broad shoulders carry the weathered strength of a mountain climber, while her deep-set amber eyes have a patient, searching intensity. She wears battered plate armor polished only where repeated use has worn it smooth, bearing a sunburst emblem over her heart. A chipped ivory token from her village hangs beside her holy symbol.
Mannerisms
Sheshan pauses before answering difficult questions, touching two fingers to the scar over her left eyebrow. She speaks in a low, deliberate voice and rarely interrupts. When someone is frightened, she quietly positions herself between them and the perceived threat. Before entering a village, she checks the nearest well, bridge, and roofline as if inspecting a fortress.
Personality
Sheshan is patient with ordinary people and severe with those who exploit them. She listens carefully, remembers names and family details, and prefers practical kindness over grand speeches. Her confidence is quiet rather than showy, shaped by the belief that courage means remaining present after fear has arrived.
Ideals
Justice. The law matters only when it protects those with the least power. I will honor rightful laws, challenge corrupt ones, and never confuse obedience with virtue.
Bonds
I carry my village's shield until every stolen grain store and unjust levy has been restored. I will risk my life for the farmers and laborers who stood beside me when powerful people believed they were helpless.
Flaws
I judge hesitation harshly, especially in myself. When authority abuses the powerless, my anger can turn a careful plan into a public confrontation. I also distrust easy comfort, convinced that anyone who has never had to struggle for bread cannot truly understand justice.
Quirks
Background
Sheshan was born among the high crags where her goliath clan measured adulthood by endurance, judgment, and the courage to stand between danger and the vulnerable. She was never the strongest climber of her generation, but she possessed an unusual gift for reading people and remembering every story told around the winter fires. When a band of armed tax collectors seized her village's grain stores, Sheshan organized the farmers, shepherds, and stonecutters into a disciplined resistance. She confronted the collectors without killing them, forced them to return the food, and became a folk hero whose name was carried down from pass to pass. The victory revealed a deeper injustice. The collectors had acted under orders from a corrupt lord who had been exploiting remote settlements for years. Sheshan left home to bring that lord's crimes before a lawful court, carrying her clan's sun-marked shield and swearing an oath to uphold truth, protect the helpless, and meet cruelty with measured mercy. A traveling priest of Torm taught her the formal rites of the paladin, but the heart of her faith remains rooted in the old mountain custom that every strong person must become shelter for someone weaker. She now travels as a stern guardian, village advocate, and reluctant symbol of hope, seeking the day when her people no longer need heroes because justice has become ordinary.
“The collectors had acted under orders from a corrupt lord who had been exploiting remote settlements for years.”
- Background
- Folk Hero
Connections
Species
Goliath
Media
0 imagesNo images yet.
Turn Sheshan Mirza into a sheet
A high-res, share-ready sheet you can post or print.