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Kaelen Broadjump - AI-generated fantasy Character

Kaelen Broadjump

Harengon · Ranger (Fey Wanderer) · Level 4 · Guide

Kaelen Broadjump

Stoic and observant, Kaelen masks a deep-seated anxiety with the poise of a fey guardian.
AC16
HP36/36
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 36 · 30 ft.
AlignmentNeutral GoodGenderMaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • NatureINT
  • PerceptionWIS
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Cartographer's Tools

Languages

Common,
Sylvan,
Elvish

Features

12 features

Bonus action

  • Rabbit HopHarengonBonus Action to jump PB x 5 feet without provoking opportunity attacks.

Always on

  • Favored EnemyLevel 1

    You can cast Hunter's Mark twice per long rest without using a spell slot or requiring concentration.

  • Deft Explorer: CannyLevel 1

    Gain Expertise in Stealth. Also learn Elvish and Sylvan.

  • Fighting Style: ArcheryLevel 2

    You gain a +2 bonus to attack rolls you make with ranged weapons.

  • Dreadful StrikesLevel 3

    Once per turn when you hit a creature with a weapon, you can deal an extra 1d4 psychic damage.

  • Otherworldly GlamourLevel 3

    Add your Wisdom modifier to Charisma checks. Gain proficiency in Insight.

  • SharpshooterLevel 4

    Ranged attacks ignore half and three-quarters cover. Attacking at long range doesn't impose disadvantage. Being within 5 feet of a hostile creature doesn't impose disadvantage on ranged attacks.

  • Creature TypeHarengonFey
  • Hare-TriggerHarengonAdd Proficiency Bonus to initiative rolls.
  • Leporine SensesHarengonProficiency in Perception.
  • Lucky FootworkHarengonUse reaction to add 1d4 to failed Dexterity saving throws.
  • Origin Feat: AlertGuide

    You can add your Proficiency Bonus to initiative rolls. You can swap your initiative result with a willing ally at the start of combat.

Spells

6 spells

Spellcasting. Kaelen Broadjump casts with Wisdom (spell save DC 12, to hit with spell attacks).

1st level (3 slots): , , , , ,

Gear

6 items

Weapons

  • Shortbow
    A light wood bow favored by trackers.
  • 2×
    Dagger
    A small concealable blade.

Armor

  • Studded Leather Armor
    Light armor made from leather reinforced with rivets.

Gear

  • 20×
    Arrows
    Arrows for the shortbow.
  • Druidic Focus
    A sprig of ironwood from the city of Sa'Xet.
  • Explorer's Pack
    Contains basic survival equipment.

Appearance

Kaelen is a lean Harengon with dusky lavender fur that smells of crushed mint and mountain air. His long ears are notched with jagged scars, a legacy of the fall of Sa'Xet. He wears practical green leathers reinforced with petals of ironwood that shimmer with a faint bioluminescence. His violet eyes glow softly when he is focused, and he carries a weathered shortbow that looks well-loved despite its age.

Mannerisms

Kaelen often taps a foot in a rapid, rhythmic drumbeat during silence. He avoids eye contact for the first few minutes of meeting someone, instead watching their hands and their weapons.

Personality

Stoic and observant, Kaelen masks a deep-seated anxiety with the poise of a fey guardian. He is rarely still, always twitching his nose or scanning the perimeter. He speaks in a soft, melodic tone and possesses a strange, otherworldly charm that can soothe even the most tense negotiations.

Ideals

Protection. Those who have the strength to stand must be the shield for those who cannot.

Bonds

My brother, Fennel, remains in Sa'Xet with one arm and a broken spirit. I will find a way to restore what my cowardice cost him.

Flaws

I am haunted by my own hesitation. I see every injury my allies take as a direct result of my own failure to be fast enough.

Quirks

Twitches his ears rhythmically when counting or planning.
Always cleans his arrows three times before resting.
Refuses to sleep in a room with a closed window.

Background

Born in the fey city of Sa'Xet, Kaelen was raised to be a sentinel. His father, Thistle, was the Lead Protector, a warrior of legends, and his brother, Fennel, was the city's finest blade. Kaelen was the swiftest of the three, but he lacked their steel, often hesitating to strike in training. During the great Shadowfall when the city was besieged by unseelie blights, that hesitation proved fatal. Kaelen froze as a shadow-stalker lunged. Thistle shoved him clear and paid with his life. In the chaos that followed, Fennel lost his arm saving Kaelen from the same fate. Kaelen carried his brother through the briars to safety, but the weight of his perceived cowardice was heavier than Fennel's limp body. He took his father's shortbow and walked into the world of mortals. He will not return home until he is no longer the rabbit who froze, but the warrior who could stand against the end of the world. Every mile he travels and every monster he fells is a step toward that eventual redemption.

“His father, Thistle, was the Lead Protector, a warrior of legends, and his brother, Fennel, was the city's finest blade.”
From their backstory
Background
Guide

Connections

Species

Harengon

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