Nyxaria
Nyxaria
Sheet
AC 14 · HP 123 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- ArcanaWIS
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineINT
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
29 featuresReaction
- Cutting WordsLevel 3
When An enemy within 60 feet makes an attack roll, ability check, or damage roll
She can use sharp, surgically cruel commentary to rattle an enemy at the moment it matters most.
Always on
- Bardic Inspiration, Spoken Cadence
When An ally can see or hear her
When Nyxaria inspires an ally, she might do it with a velvet line, a dry insult, or a razor-edged compliment instead of a song.
- Jack of All TradesLevel 2
When Any ability check she makes that lacks proficiency
She can read a room at a glance and exploit a weakness with impossible grace.
- Bardic InspirationLevel 1
You can inspire others through stirring words, music, or performance, granting Bardic Inspiration dice that allies can add to ability checks, attack rolls, or saving throws.
- Bard Spellcasting ProficienciesLevel 1
You gain proficiency in light armor, simple weapons, hand crossbows, longswords, rapiers, and shortswords.
- Song of RestLevel 2
A short performance or rest can help your allies recover extra Hit Dice and reduce fatigue from travel and hardship.
- Bard CollegeLevel 3
You choose a Bard College, gaining its features. Nyxaria follows the College of Lore.
- Bonus ProficienciesLevel 3
Your chosen college grants proficiency in three more skills of your choice.
- Ability Score ImprovementLevel 4
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you gain an Ability Score Improvement or feat.
- Font of InspirationLevel 5
Your Bardic Inspiration die becomes a d8.
- Font of InspirationLevel 5
You regain all expended Bardic Inspiration uses when you finish a short or long rest.
- ExpertiseLevel 3
You gain expertise in two skills of your choice, doubling your proficiency bonus for them.
- Magical SecretsLevel 6
You can choose two spells from any class list, adding them to your bard spells known.
- Bardic Inspiration Die ImprovementLevel 10
The bardic die improves to d10.
- ExpertiseLevel 10
You gain expertise in two more skills of your choice.
- Additional Magical SecretsLevel 10
You can add two additional spells from any class list to your bard spells known.
- Bardic Inspiration Die ImprovementLevel 15
Your Bardic Inspiration die becomes a d12.
- Superior InspirationLevel 15
When a creature rolls your Bardic Inspiration die and gets a 1, it can reroll the die and must use the new roll.
- Peerless SkillLevel 14
You can add a Bardic Inspiration die to any ability check you make, after seeing the roll but before knowing the result.
- Magical SecretsLevel 14
You can choose two more spells from any class list to add to your bard spells known.
- Superior InspirationLevel 20
Your Bardic Inspiration die becomes a d12 if it was not already, and you regain one use of Bardic Inspiration whenever you roll initiative and have no uses remaining.
- CountercharmLevel 3
Your songs and speeches can counter fear and charm effects in nearby allies.
- TraitElf (Drow)Darkvision 120 ft.
- TraitElf (Drow)Fey Ancestry, advantage on saving throws against being charmed, magic can't put her to sleep
- TraitElf (Drow)Trance, she meditates for 4 hours to gain the benefits of a long rest
- TraitElf (Drow)Drow Magic, she knows dancing lights and gains faerie fire and darkness as she advances by level
- TraitElf (Drow)Sunlight Sensitivity, disadvantage on attack rolls and Wisdom (Perception) checks relying on sight while she, her target, or what she tries to perceive is in direct sunlight
- TraitElf (Drow)Drow Weapon Training, proficiency with rapiers, shortswords, and hand crossbows
- By Popular DemandEntertainer
You can usually find a place to perform, and people recognize your talent and are inclined to provide food, lodging, or other small favors in exchange for a performance.
Spells
26 spellsSpellcasting. Nyxaria casts with Charisma (spell save DC 20, to hit with spell attacks).
Cantrips (at will): , , ,
1st level (4 slots): , , , ,
2nd level (3 slots): , , ,
3rd level (3 slots): , , ,
4th level (3 slots): , ,
5th level (3 slots): , ,
6th level (2 slots): no spells
7th level (2 slots):
8th level (1 slot):
9th level (1 slot):
Gear
6 itemsTools
- Disguise kitA disguise kit used to alter her appearance between performances and escapes.
Gear
- CostumeFine performance attire adapted into a modern black leather corset and matching pants, worn as her signature look.
- Pouch of coinsA pouch containing 15 gp in festival earnings and tips.
- Letter of introductionA letter of introduction from one of her former patrons or admirers.
- Fine clothesA set of fine clothes suitable for courtly venues and backstage access.
- Cosmetic kitA collection of stage makeup and personal styling supplies.
Appearance
Nyxaria is a drow elf with polished obsidian skin, sharp red eyes, and long white braids woven with onyx beads that catch the light like tiny stars. She wears a fitted black leather corset and matching high-waisted leather pants, a modern silhouette that gives her a poised, dangerous elegance. Her expression is composed and expectant, with a slow, knowing smile that suggests she has already judged the room and found it wanting. She carries herself like a headline act that knows the audience came for her.
Mannerisms
She holds eye contact a beat too long, tilts her chin when challenged, and punctuates important points with a slow, deliberate smile. When amused, she taps one lacquered nail against her wrist or collarbone like she is counting an invisible beat. In a crowd, she moves as if she already knows where every exit is.
Personality
Composed, sharp-witted, and unapologetically self-possessed, Nyxaria speaks as if every word has been rehearsed for an audience that desperately wants to keep up. She is flirtatious when she wants leverage, elegant when she wants control, and disarmingly honest when she decides someone is worth the risk. She values competence, style, and nerve, and she has very little patience for cruelty disguised as tradition.
Ideals
Freedom. No throne, doctrine, or tradition has the right to own a living soul. Beauty can be a weapon, a refuge, and a declaration of sovereignty all at once.
Bonds
She keeps one small onyx bead from the braids of a sibling she lost in the Underdark, and she will risk everything to protect the few people who helped her become free.
Flaws
She is difficult to intimidate, but far too easy to provoke when someone tries to control, objectify, or silence her. She sometimes mistakes composure for invulnerability, and she will walk into danger if it means keeping the spotlight off someone she cares about. When praised, she can become subtly reckless, chasing perfection as if applause could wash away old fear.
Quirks
Background
Nyxaria was born beneath the earth, where every sound carried danger and every courtesy hid a blade. Among the drow, she learned early that survival belonged to the one who could command attention without seeming to ask for it. She began as a whisper in noble halls, a dancer in clandestine salons, and a singer whose voice could calm a room before the knives came out. But the Underdark was a cage dressed as a cathedral, and Nyxaria wanted an audience, not a master. She fled upward with nothing but her voice, her wit, and a hunger for freedom sharp enough to cut chains. On the surface, she rebuilt herself as a modern icon of performance, style, and control, trading spider-silk shadows for black leather, onyx beads, and a stage presence that can silence a crowd with a glance. As a bard, she weaponizes memory, melody, and story, even if she no longer needs an instrument to do it. Every performance is a declaration that she owns her name, her body, and the room she stands in.
“Among the drow, she learned early that survival belonged to the one who could command attention without seeming to ask for it.”
- Background
- Entertainer
Connections
Species
Elf (Drow)
Media
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