Vespera Vess Malcor
Vespera Vess Malcor
Sheet
AC 18 · HP 143 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- DeceptionCHA
- InsightWIS
- InvestigationINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
15 featuresBonus action
- Cunning Action
When On your turn
Dash, Disengage, or Hide.
Reaction
- Uncanny Dodge
When When hit by an attack
Halve the damage taken from the triggering attack.
Always on
- Cunning Strike: Poison
When When landing a Sneak Attack
Expend 1d6 Sneak Attack to force a DC 20 CON save or the target is poisoned.
- Sneak AttackLevel 1
Once per turn, deal 9d6 extra damage to one creature you hit with an attack if you have Advantage or an ally is within 5 feet.
- AssassinateLevel 3
Advantage on Initiative rolls. Advantage on attacks against targets that have not acted. On hit during the first turn, deal 17 extra damage.
- Cunning StrikeLevel 5
Sacrifice Sneak Attack dice to apply effects like Trip, Poison, or Withdraw.
- Reliable TalentLevel 7
Any d20 roll of 9 or lower for a proficient skill is treated as a 10.
- Psychic BladesLevel 18
Expend a Bardic Inspiration use to deal 2d6 psychic damage on a weapon hit.
- Death StrikeLevel 17
When you hit a creature that has not acted, they must succeed on a DC 20 CON save or the damage is doubled.
- Slippery MindLevel 15
Gain proficiency in Wisdom and Charisma saving throws.
- Words of TerrorLevel 3
Speak to a creature for 1 minute to cause them to be frightened of you for 1 hour on a failed save.
- ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Short or Long Rest.
- SkillfulHumanYou gain proficiency in one skill of your choice (Acrobatics).
- VersatileHumanYou gain one Origin feat of your choice (Musician).
- AlertCriminal
Add Proficiency Bonus to Initiative rolls. You can swap your initiative with a willing ally.
Spells
4 spellsSpellcasting. Vespera Vess Malcor casts with Charisma (spell save DC 19, to hit with spell attacks).
Cantrips (at will):
1st level (4 slots):
2nd level (2 slots): ,
Gear
4 itemsWeapons
- 2×Serrated Stiletto DaggerA wicked blade designed to tear flesh, 1d4 Piercing.
Armor
- Studded Leather ArmorStylized black leather with minimal coverage but tactical protection.
Tools
- Thieves ToolsTools for picking locks and disarming traps.
Gear
- Fishnet Garb and HeelsFine silk fishnets and high heels that oddly do not hinder movement.
Appearance
Vess is a strikingly attractive woman with short, jagged black hair and a wild, manic gleam in her eyes. Her entire body, from her neck down to her ankles, is covered in solid black ink tattoo sleeves featuring haunting, abstract designs. She wears very minimal attire consisting of leather straps, torn silk, and black fishnets, paired with high-heeled boots that click sharply on the stone. She carries a pair of serrated stiletto daggers that are constantly stained with dark residue.
Mannerisms
She has a habit of tilting her head nearly ninety degrees when listening to people speak, maintaining intense and unsettling eye contact.
Personality
Charismatic and seemingly friendly at first glance, Vess possesses a deep and disturbing volatility. She finds the transition from life to death to be the most beautiful art form and often laughs at inappropriate moments. She speaks with a melodic, breathless whisper that can turn from seductive to predatory in an instant. Her attractiveness is a lure she uses to get within arm's reach of her next masterpiece.
Ideals
Artistry. Every kill is a performance, and the world is my stage for the most beautiful symphony of screams.
Bonds
The city of Atrix is my playground, and I will never let anyone else rule its shadows.
Flaws
I am addicted to the moment of the kill and often take unnecessary risks to prolong the suffering of my prey.
Quirks
Background
Born in the slums of the city-state of Atrix, Vespera discovered her talent for killing before she could even read. She began as a simple street thief but soon found that the gold she stole was less satisfying than the looks of terror in her victims eyes. The tattoos that cover her body are her own ritualistic method of absorbing the souls she has claimed, each sleeve representing a decade of bloody work. She does not kill for survival, but for the exquisite pleasure of the hunt. After rising through the ranks of the city's criminal underworld as its most prolific serial killer, Vespera realized that true terror required more than just a blade. She studied the arts of the College of Whispers, learning to use her natural charisma to fracture the minds of those she didn't immediately slaughter. Now, she operates as a high society nightmare, a woman who can charm a king at a banquet and leave him in pieces in his chambers before the second course is served. She views every person she meets as a canvas, waiting for her serrated stilettos to draw the first stroke of red.
“She began as a simple street thief but soon found that the gold she stole was less satisfying than the looks of terror in her victims eyes.”
- Background
- Criminal
Connections
Species
Human
Media
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