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wizzzaaa - AI-generated fantasy Character

wizzzaaa

Aarakocra · Warlock (The Great Old One) · Level 8 · Guild Artisan

wizzzaaa

Wizzzaaa is cheerful, inventive, and intensely attentive to small details.
AC12
HP36/36
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 36 · 25 ft., fly 50 ft.
AlignmentChaotic GoodGenderMaleAge28 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons

Tools

Leatherworker's tools

Languages

Common,
Auran,
Dwarvish,
Deep Speech

Features

23 features

Action

  • Mortal ReminderLevel 1

    When Wizzzaaa scores a critical hit.

    As an action, Wizzzaaa can frighten a creature and other creatures within 30 feet when he scores a critical hit with an attack.

Reaction

  • Entropic WardLevel 5

    When A creature Wizzzaaa can see makes an attack roll against him.

    As a reaction, Wizzzaaa imposes disadvantage on an attack roll made against him by a creature he can see. If the attack misses, he has advantage on his next attack against that creature before the end of his next turn.

Always on

  • Awakened MindLevel 1

    When Wizzzaaa can see the target within 30 feet.

    Wizzzaaa can telepathically communicate with a creature he can see within 30 feet, provided it knows at least one language.

  • Bestow Curse

    When Wizzzaaa uses his Great Old One patron feature.

    Wizzzaaa can cast Bestow Curse without using a spell slot once per long rest.

  • Flight

    When Wizzzaaa is not wearing medium or heavy armor.

    Wizzzaaa flies at a speed of 50 feet. He cannot fly while wearing medium or heavy armor.

  • Otherworldly Patron, The Great Old OneLevel 1

    Wizzzaaa knows Common, Auran, and two additional languages from his background and pact-bound studies. He can read and write the languages he knows.

  • Pact MagicLevel 1

    Wizzzaaa knows three cantrips and can cast warlock spells using Charisma as his spellcasting ability. He regains expended spell slots after a short or long rest.

  • Eldritch InvocationsLevel 2

    Wizzzaaa learns two eldritch invocations. His invocations are Agonizing Blast and Book of Ancient Secrets.

  • Pact of the TomeLevel 3

    Wizzzaaa can choose a point within 60 feet and create a spectral hand that can manipulate objects, open doors, retrieve items, and perform other simple tasks. He can use this feature once per short or long rest.

  • Book of ShadowsLevel 3

    Wizzzaaa learned the cantrips Guidance, Message, and Shape Water from his Book of Shadows. He can also record ritual spells in the book, and cast those rituals if they are written there.

  • Ability Score ImprovementLevel 4

    Wizzzaaa increases his Wisdom score by 2, raising it from 13 to 15.

  • Mystic Arcanum, 3rd LevelLevel 6

    Wizzzaaa learns a sixth warlock cantrip and can replace one known warlock spell whenever he gains a warlock level.

  • Mystic Arcanum, 4th LevelLevel 7

    Wizzzaaa learns a seventh warlock cantrip and can replace one known warlock spell whenever he gains a warlock level.

  • Ability Score ImprovementLevel 8

    Wizzzaaa increases his Wisdom score by 1, raising it from 15 to 16.

  • Ability Score IncreaseAarakocraDexterity increases by 2 and Wisdom increases by 1.
  • AgeAarakocraAarakocra mature by age 3 and usually do not live past 30.
  • AlignmentAarakocraMost aarakocra are good, though they are generally chaotic and prone to wandering.
  • SizeAarakocraMedium.
  • SpeedAarakocra25 feet walking speed.
  • FlightAarakocraWizzzaaa has a flying speed of 50 feet. He cannot fly while wearing medium or heavy armor.
  • TalonsAarakocraUnarmed strikes deal 1d4 slashing damage.
  • LanguagesAarakocraCommon, Auran, and one language of choice.
  • Guild MembershipGuild Artisan

    Wizzzaaa can identify members of artisan guilds by their symbols and customs, and can secure lodging, food, and limited assistance from guild members when necessary. He is also expected to pay a modest amount for such help.

Spells

17 spells

Spellcasting. wizzzaaa casts with Charisma (spell save DC 11, to hit with spell attacks).

Cantrips (at will): , , , , , ,

1st level: ,

2nd level: ,

3rd level: ,

4th level (2 slots): ,

5th level: ,

Gear

9 items

Weapons

  • Light crossbow and 20 bolts
    A simple ranged weapon for self-defense and spellcasting practice, with a case holding twenty bolts.

Tools

  • Leatherworker's tools
    A leatherworker's tool kit used for crafting, repair, and identifying leather goods.

Gear

  • Arcane focus, driftwood astrolabe
    A spellcasting focus used to channel pact magic.
  • Dungeoneer's pack
    A pack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
  • Fine clothes
    A set of finely made travel clothes, guild-marked with blue-dyed feather motifs.
  • Letter of introduction
    Proof of guild membership and a symbol recognized by other artisans.
  • Book of Shadows
    A magical book containing three additional cantrips and space for ritual spells.
  • Ritual scribing kit
    A small pouch holding soot, colored chalk, a feather quill, and scraps of treated leather for magical diagrams.

Purse

  • Pouch with 15 gp
    A pouch containing the customary starting funds of a guild artisan.

Appearance

Wizzzaaa is a lean male aarakocra with russet-and-cream feathers, a narrow black beak, and bright amber eyes. He wears a patched indigo coat over light traveling clothes, with dozens of tiny brass tags sewn into the hems. A leatherworker's tool roll hangs at his hip beside an arcane focus carved from polished driftwood. Within a minute of meeting him, most people notice that he compulsively straightens every loose feather along his wrists whenever he is thinking. His wings are broad and well groomed, though several flight feathers are dyed blue at the tips in the style of his former guild.

Mannerisms

He tilts his head sharply when listening, clicks his beak twice before answering difficult questions, and constantly smooths or realigns the feathers on his wrists. When excited, he spreads his wings slightly without realizing it.

Personality

Wizzzaaa is cheerful, inventive, and intensely attentive to small details. He enjoys repairing broken objects, collecting unusual materials, and asking strangers what they would build if given unlimited resources. He is generous toward anyone who works with their hands, but his friendly curiosity can become unnerving when he begins discussing dreams, voices, or patterns that no one else noticed.

Ideals

Creation is freedom. Every useful thing deserves the chance to become something stranger and better, and no tyrant has the right to decide what a craft may become.

Bonds

The guild that sheltered him is being pressured by a wealthy rival who wants to steal its trade secrets and drive its members into poverty. Wizzzaaa has sworn to protect the guild's people and recover the missing master pattern book that contains generations of their designs.

Flaws

Wizzzaaa is dangerously curious about forbidden knowledge and often treats obvious supernatural warnings as invitations to investigate. He also becomes stubborn and evasive when anyone suggests abandoning a project he has promised to finish.

Quirks

Names every important tool and apologizes to it after dropping it.
Collects broken buckles, cracked lenses, and unusual bits of metal for future projects.
Sleeps perched on furniture whenever possible.
Refers to his patron as the Quiet Customer.
Becomes distracted by elegant knots and will pause conversations to inspect them.

Background

Wizzzaaa was raised among high cliff roosts where leatherworking was treated as a practical art, useful for harnesses, wing guards, instrument straps, and the delicate bindings that kept valuable maps from tearing in the wind. He descended from the aarakocra settlements to apprentice with a lowland guild, where his patient hands became famous for repairing damaged books and crafting cases for magical instruments. His odd habit of whispering to finished pieces was considered harmless until a ruined brass astrolabe answered him in a voice that came from somewhere beyond the stars.

Background
Guild Artisan

Connections

Species

Aarakocra

Media

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