Aurelia Malice
Aurelia Malice
Sheet
AC 16 · HP 9 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionINT
- HistoryINT
- InsightWIS
- IntimidationINT
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
14 featuresAlways on
- Curved Drow Rapier
When Aurelia takes the Attack action
Aurelia makes a melee attack with her curved drow rapier. Attack bonus +5, reach 5 ft., one target. Hit: 1d8+3 piercing damage.
- Light Crossbow
When Aurelia takes the Attack action
Aurelia makes a ranged attack with her light crossbow. Attack bonus +5, range 80/320 ft., one target. Hit: 1d8+3 piercing damage.
- Lolth's Invocation
When Aurelia uses her action to cast a spell
Aurelia casts a cleric cantrip or prepared spell using Wisdom and her holy symbol of Lolth.
- SpellcastingLevel 1
Aurelia is a 1st-level spellcaster. Her spellcasting ability is Wisdom. She can use a holy symbol of Lolth as her spellcasting focus. She knows three cleric cantrips and prepares three 1st-level cleric spells each day. She has two 1st-level spell slots.
- Divine Domain, Knowledge DomainLevel 1
Aurelia follows the Knowledge Domain. She gains the Blessings of Knowledge feature, proficiency in two languages of her choice, and expertise in two chosen skills from Arcana, History, Nature, or Religion. Her domain spells are always prepared and do not count against her prepared spells.
- Blessings of KnowledgeLevel 1
Aurelia gains proficiency in the History and Religion skills, and her proficiency bonus is doubled for checks made with those skills.
- Domain SpellsLevel 1
Aurelia's Knowledge Domain spells are always prepared: command and identify.
- Superior DarkvisionDrowAurelia can see in darkness up to 120 feet as if it were dim light, and in dim light as if it were bright light.
- Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
- TranceDrowAurelia meditates deeply for 4 hours instead of sleeping, gaining the same benefit that a human does from 8 hours of sleep.
- Drow MagicDrowAurelia knows the dancing lights cantrip. At 3rd level she can cast faerie fire once per long rest, and at 5th level she can cast darkness once per long rest. Charisma is her spellcasting ability for these spells.
- Drow Weapon TrainingDrowAurelia is proficient with rapiers, shortswords, and hand crossbows.
- Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or whatever she is trying to perceive is in direct sunlight.
- Position of PrivilegeNoble
Aurelia can secure an audience with other nobles. Commoners also make reasonable efforts to accommodate her and avoid offending her, assuming her status is known.
Spells
6 spellsSpellcasting. Aurelia Malice casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will):
1st level (2 slots): , , , ,
Gear
11 itemsWeapons
- Curved drow rapierA curved drow rapier with a spider-shaped guard. Aurelia uses her drow weapon training to wield it despite the cleric class normally lacking rapier proficiency.
- Light crossbowA small crossbow suitable for concealed use.
Armor
- Leather armorLeather armor concealed beneath layered black robes.
- ShieldA dark buckler bearing the eight-legged symbol of Lolth.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow.
- Priest's packIncludes a backpack, blankets, tinderbox, ten torches, ten days of rations, and a waterskin.
- Holy symbolA spider-shaped holy symbol of Lolth, used as Aurelia's spellcasting focus.
- Fine clothesFinely made dark garments appropriate to a noble of House Malice.
- Signet ringA signet ring bearing the emblem of House Malice.
- Scroll of pedigreeA scroll recording Aurelia's lineage and connection to House Malice.
Purse
- Pouch of goldA small purse containing her personal allowance.
Appearance
Aurelia is a statuesque drow woman with obsidian skin, silver-white hair braided with tiny spider charms, and vivid violet eyes. Her robes are cut in the style of a surface-world samurai's formal battle dress, layered over supple leather armor and reinforced with black silk cords. A curved drow rapier hangs at her hip, its guard shaped like a spider's abdomen. Living spiders nest within the folds of her robes, occasionally emerging to crawl across her fingers, collar, or veil. Her holy symbol of Lolth is worn openly at her throat, polished until it gleams like a black jewel.
Mannerisms
Aurelia pauses before answering, as though consulting an unseen spider. She tilts her head when someone lies, keeps one hand near her rapier during conversation, and addresses even allies as though they are witnesses under examination.
Personality
I am unfailingly courteous, even when delivering a threat. I notice every doorway, silence, glance, and change in breathing. I genuinely enjoy solving mysteries, especially when the solution reveals that someone powerful has been pretending to be innocent.
Ideals
Order. Every creature has a place in Lolth's web. Those who reject their assigned place must be corrected, exposed, or destroyed.
Bonds
House Malice gave me purpose, rank, and survival. I will expose every traitor who threatens its standing, even if the traitor is kin.
Flaws
I cannot tolerate unanswered questions, and I mistake suspicion for wisdom. When evidence contradicts my beliefs, I search first for the traitor who planted it.
Quirks
Background
Aurelia Malice was born beneath the web-shadowed towers of Menzoberranzan, a lesser daughter of House Malice who survived by being useful, beautiful, and absolutely obedient. From infancy she was presented to Lolth's priestesses as an offering of potential, and Aurelia embraced the spider queen's doctrine with a fervor that left no room for doubt. She learned early that her house did not need another warrior. It needed someone who could listen without appearing to listen, smile while measuring weakness, and recognize heresy in the hesitation between words. Under the tutelage of a severe house inquisitor, Aurelia mastered the lore of rival faiths, the etiquette of noble courts, and the quiet arts of extracting truth from those who believed themselves safe. During an investigation into a smuggled surface relic, Aurelia encountered a translated account of samurai and their rigid code of service. She found the imagery absurdly romantic, yet the discipline appealed to her. She adopted the style, reshaping its principles into a personal interpretation of Bushido devoted entirely to Lolth. Her blade became an instrument of judgment, her posture a declaration of authority, and her silence a weapon. On the same investigation, she discovered a colony of unusually intelligent spiders living within an abandoned shrine. Rather than destroy them, she fed them, studied them, and invited them into her robes. Aurelia now considers the colony a sacred investigative corps. Their movements warn her of hidden creatures, their webs reveal disturbances, and their bites occasionally help persuade suspects to become more cooperative. She has been sent beyond Menzoberranzan to uncover concealed dissent, recover dangerous lore, and prove that House Malice's faith is stronger than any secret whispered against it.
“She learned early that her house did not need another warrior.”
- Background
- Noble
Connections
Species
Drow
Media
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