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Aurelia Malice - AI-generated fantasy Character

Aurelia Malice

Drow · Cleric (Knowledge Domain) · Level 1 · Noble

Aurelia Malice

I am unfailingly courteous, even when delivering a threat.
AC16
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 9 · 30 ft.
AlignmentLawful EvilGenderFemaleAgeApproximately 120 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionINT
  • HistoryINT
  • InsightWIS
  • IntimidationINT
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Rapiers,
Shortswords,
Hand crossbows,
Light crossbows,
Darts,
Slings,
Quarterstaffs,
Maces,
Spears,
Javelins,
Pikes,
Halberds,
Glaives,
Light hammers,
Greatclubs,
Sickles,
Clubs,
Daggers,
Darts,
Morningstars,
Warhammers,
Flails,
Tridents,
Heavy crossbows,
Longbows,
Shortbows,
Battleaxes,
Greataxes,
Greatswords,
Lances,
Mauls,
Scimitars,
Whips,
War picks,
Warpicks,
Handaxes,
Light hammers,
Spear

Tools

Gaming set

Languages

Common,
Elvish,
Undercommon,
Drow Sign Language,
Abyssal,
Draconic

Features

14 features

Always on

  • Curved Drow Rapier

    When Aurelia takes the Attack action

    Aurelia makes a melee attack with her curved drow rapier. Attack bonus +5, reach 5 ft., one target. Hit: 1d8+3 piercing damage.

  • Light Crossbow

    When Aurelia takes the Attack action

    Aurelia makes a ranged attack with her light crossbow. Attack bonus +5, range 80/320 ft., one target. Hit: 1d8+3 piercing damage.

  • Lolth's Invocation

    When Aurelia uses her action to cast a spell

    Aurelia casts a cleric cantrip or prepared spell using Wisdom and her holy symbol of Lolth.

  • SpellcastingLevel 1

    Aurelia is a 1st-level spellcaster. Her spellcasting ability is Wisdom. She can use a holy symbol of Lolth as her spellcasting focus. She knows three cleric cantrips and prepares three 1st-level cleric spells each day. She has two 1st-level spell slots.

  • Divine Domain, Knowledge DomainLevel 1

    Aurelia follows the Knowledge Domain. She gains the Blessings of Knowledge feature, proficiency in two languages of her choice, and expertise in two chosen skills from Arcana, History, Nature, or Religion. Her domain spells are always prepared and do not count against her prepared spells.

  • Blessings of KnowledgeLevel 1

    Aurelia gains proficiency in the History and Religion skills, and her proficiency bonus is doubled for checks made with those skills.

  • Domain SpellsLevel 1

    Aurelia's Knowledge Domain spells are always prepared: command and identify.

  • Superior DarkvisionDrowAurelia can see in darkness up to 120 feet as if it were dim light, and in dim light as if it were bright light.
  • Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TranceDrowAurelia meditates deeply for 4 hours instead of sleeping, gaining the same benefit that a human does from 8 hours of sleep.
  • Drow MagicDrowAurelia knows the dancing lights cantrip. At 3rd level she can cast faerie fire once per long rest, and at 5th level she can cast darkness once per long rest. Charisma is her spellcasting ability for these spells.
  • Drow Weapon TrainingDrowAurelia is proficient with rapiers, shortswords, and hand crossbows.
  • Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or whatever she is trying to perceive is in direct sunlight.
  • Position of PrivilegeNoble

    Aurelia can secure an audience with other nobles. Commoners also make reasonable efforts to accommodate her and avoid offending her, assuming her status is known.

Spells

6 spells

Spellcasting. Aurelia Malice casts with Wisdom (spell save DC 13, to hit with spell attacks).

Cantrips (at will):

1st level (2 slots): , , , ,

Gear

11 items

Weapons

  • Curved drow rapier
    A curved drow rapier with a spider-shaped guard. Aurelia uses her drow weapon training to wield it despite the cleric class normally lacking rapier proficiency.
  • Light crossbow
    A small crossbow suitable for concealed use.

Armor

  • Leather armor
    Leather armor concealed beneath layered black robes.
  • Shield
    A dark buckler bearing the eight-legged symbol of Lolth.

Gear

  • 20×
    Crossbow bolts
    Ammunition for the light crossbow.
  • Priest's pack
    Includes a backpack, blankets, tinderbox, ten torches, ten days of rations, and a waterskin.
  • Holy symbol
    A spider-shaped holy symbol of Lolth, used as Aurelia's spellcasting focus.
  • Fine clothes
    Finely made dark garments appropriate to a noble of House Malice.
  • Signet ring
    A signet ring bearing the emblem of House Malice.
  • Scroll of pedigree
    A scroll recording Aurelia's lineage and connection to House Malice.

Purse

  • Pouch of gold
    A small purse containing her personal allowance.

Appearance

Aurelia is a statuesque drow woman with obsidian skin, silver-white hair braided with tiny spider charms, and vivid violet eyes. Her robes are cut in the style of a surface-world samurai's formal battle dress, layered over supple leather armor and reinforced with black silk cords. A curved drow rapier hangs at her hip, its guard shaped like a spider's abdomen. Living spiders nest within the folds of her robes, occasionally emerging to crawl across her fingers, collar, or veil. Her holy symbol of Lolth is worn openly at her throat, polished until it gleams like a black jewel.

Mannerisms

Aurelia pauses before answering, as though consulting an unseen spider. She tilts her head when someone lies, keeps one hand near her rapier during conversation, and addresses even allies as though they are witnesses under examination.

Personality

I am unfailingly courteous, even when delivering a threat. I notice every doorway, silence, glance, and change in breathing. I genuinely enjoy solving mysteries, especially when the solution reveals that someone powerful has been pretending to be innocent.

Ideals

Order. Every creature has a place in Lolth's web. Those who reject their assigned place must be corrected, exposed, or destroyed.

Bonds

House Malice gave me purpose, rank, and survival. I will expose every traitor who threatens its standing, even if the traitor is kin.

Flaws

I cannot tolerate unanswered questions, and I mistake suspicion for wisdom. When evidence contradicts my beliefs, I search first for the traitor who planted it.

Quirks

Names individual spiders in her robe colony and consults them aloud.
Keeps a written catalog of suspicious pauses, gestures, and recurring lies.
Uses surface-world samurai terminology incorrectly but with complete confidence.
Places a tiny spider on every object she considers evidence.
Refuses to step on webs, even when they are mundane and harmless.

Background

Aurelia Malice was born beneath the web-shadowed towers of Menzoberranzan, a lesser daughter of House Malice who survived by being useful, beautiful, and absolutely obedient. From infancy she was presented to Lolth's priestesses as an offering of potential, and Aurelia embraced the spider queen's doctrine with a fervor that left no room for doubt. She learned early that her house did not need another warrior. It needed someone who could listen without appearing to listen, smile while measuring weakness, and recognize heresy in the hesitation between words. Under the tutelage of a severe house inquisitor, Aurelia mastered the lore of rival faiths, the etiquette of noble courts, and the quiet arts of extracting truth from those who believed themselves safe. During an investigation into a smuggled surface relic, Aurelia encountered a translated account of samurai and their rigid code of service. She found the imagery absurdly romantic, yet the discipline appealed to her. She adopted the style, reshaping its principles into a personal interpretation of Bushido devoted entirely to Lolth. Her blade became an instrument of judgment, her posture a declaration of authority, and her silence a weapon. On the same investigation, she discovered a colony of unusually intelligent spiders living within an abandoned shrine. Rather than destroy them, she fed them, studied them, and invited them into her robes. Aurelia now considers the colony a sacred investigative corps. Their movements warn her of hidden creatures, their webs reveal disturbances, and their bites occasionally help persuade suspects to become more cooperative. She has been sent beyond Menzoberranzan to uncover concealed dissent, recover dangerous lore, and prove that House Malice's faith is stronger than any secret whispered against it.

“She learned early that her house did not need another warrior.”
From their backstory
Background
Noble

Connections

Species

Drow

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