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Vespera 'The Inked' Vile - AI-generated fantasy Character

Vespera 'The Inked' Vile

Human · Rogue / Bard (Assassin / College of Whispers) · Level 20 · Criminal

Vespera 'The Inked' Vile

Vespera is deceptively charismatic, masking her murderous intent with a seductive, manic charm.
AC18
HP143/143
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 143 · 30 ft.
AlignmentChaotic EvilGenderFemaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons with the Finesse property,
Longswords,
Shortswords,
Hand Crossbows

Tools

Thieves' Tools,
Disguise Kit,
Poisoner's Kit,
Viol

Languages

Common,
Thieves' Cant,
Abyssal

Features

16 features

Bonus action

  • Cunning ActionLevel 2

    Take a Bonus Action on each of your turns in combat to Dash, Disengage, or Hide.

Reaction

  • Uncanny DodgeLevel 5

    When an attacker that you can see hits you with an attack, you can use your Reaction to halve the attack's damage.

Always on

  • Sneak AttackLevel 1

    Deal an extra 9d6 damage to one creature you hit with an attack roll if you have Advantage on the roll or if an ally is within 5 feet of the target.

  • AssassinateLevel 3

    You have Advantage on Initiative rolls and Attack rolls against any creature that hasn't taken a turn in the combat yet. On a hit, deal extra damage equal to your Rogue level.

  • Psychic BladesLevel 18

    When you hit a creature with a weapon attack, expend one Bardic Inspiration use to deal an extra 2d6 psychic damage.

  • Words of TerrorLevel 20

    Speak to a humanoid alone for 1 minute to seed paranoia. On a failed save, the target is frightened of you or another creature for 1 hour.

  • EvasionLevel 7

    When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed and only half damage if you fail.

  • Reliable TalentLevel 11

    Whenever you make an Ability Check that lets you add your Proficiency Bonus, you can treat a d20 roll of 9 or lower as a 10.

  • Envenom WeaponsLevel 13

    When you use the Poisoner's Kit to apply poison to a weapon, the poison's saving throw DC uses your Intelligence score modifier and the poison ignores resistance.

  • Slippery MindLevel 15

    You gain proficiency in Wisdom and Charisma saving throws.

  • Death StrikeLevel 17

    When you hit a creature with an attack that is enhanced by your Assassinate feature, the target must make a Constitution saving throw (DC 22). On a failure, the damage of the attack is doubled.

  • ElusiveLevel 18

    No attack roll has Advantage against you while you aren't Incapacitated.

  • ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
  • SkilledHumanYou gain proficiency in one skill of your choice (Persuasion).
  • VersatileHumanYou gain one Origin feat of your choice (Tough).
  • AlertCriminal

    You gain a +6 bonus to Initiative and you can swap your Initiative with a willing ally.

Spells

5 spells

Spellcasting. Vespera 'The Inked' Vile casts with Charisma (spell save DC 19, to hit with spell attacks).

Cantrips (at will): ,

1st level (4 slots): ,

2nd level (2 slots):

Gear

5 items

Weapons

  • 2×
    Serrated Stiletto Daggers
    A pair of cruel, notched blades designed to tear flesh as they are withdrawn.

Armor

  • Studded Leather Armor
    Concealed beneath minimal silk wraps and fishnets.

Tools

  • Thieves' Tools
    Fine picks and tension wrenches.
  • Poisoner's Kit
    Vials and herbs for crafting lethal toxins.
  • Viol
    A stringed instrument used for macabre performances.

Appearance

Vespera is a striking woman with short, jagged black hair and an unhinged intensity in her eyes. Her skin is a canvas of black ink, featuring intricate tattoo sleeves that flow across her entire body. She wears minimal, provocative attire consisting of black silk wraps, intricate fishnet stockings, and high-heeled boots that click rhythmically. She carries a pair of serrated stiletto daggers prominently at her hips.

Mannerisms

She tilts her head sharply to the side when she is curious, and she tends to lick her lips whenever she sees a exposed neck.

Personality

Vespera is deceptively charismatic, masking her murderous intent with a seductive, manic charm. She finds beauty in the architecture of a scream and speaks with a musical lilt that belies her cruelty. She is highly impulsive and views the world of Atrix as a gallery for her violent art.

Ideals

Art. The moment of death is the ultimate creative expression. Chaos. Rules are for those too boring to feel the rush of the kill.

Bonds

My daggers are the only things I can trust, they never lie. I am obsessed with the sound of a heartbeat stopping.

Flaws

I cannot resist a target that challenges my artistic vision, even if it puts me in unnecessary danger.

Quirks

She hums low, discordant tunes while cleaning her daggers.
She often talks to her tattoos as if they are distinct entities.

Background

Born into the gutters of Atrix, Vespera learned early that beauty was a weapon as sharp as any blade. She spent her youth as a high-end infiltrator for criminal syndicates, using her allure to get close to powerful targets before leaving them in a pool of their own blood. The black ink covering her body is more than just decoration, each design represents a soul she has harvested for the shadows. Her descent into true madness came when she realized that her victims' final gasps were more melodic than any song, leading her to study the College of Whispers to weaponize her victims' own fears. She no longer kills for money or politics. She kills because the silence between screams is the only thing she cannot stand. Now at the peak of her lethal craft, she stalks the high society of Atrix as a living nightmare wrapped in silk and ink.

“The black ink covering her body is more than just decoration, each design represents a soul she has harvested for the shadows.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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