Nostrax
Nostrax
Sheet
AC 18 · HP 67 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- PerceptionWIS
- PersuasionCHA
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
19 featuresAction
- Attack
When On his turn, when taking the Attack action.
Nostrax makes two weapon attacks when he takes the Attack action.
Bonus action
- Second WindLevel 1
When Bonus Action, when he has a use available.
Nostrax regains 1d10 + 7 hit points and may then move up to half his Speed without provoking Opportunity Attacks.
Reaction
- Sentinel Interception
When When a creature within Nostrax's reach triggers an Opportunity Attack.
Nostrax makes an Opportunity Attack when a creature within his reach moves away, Disengages, or attacks someone other than Nostrax.
Always on
- Action SurgeLevel 2
When On his turn, when he has a use available.
Nostrax takes one additional action on his turn.
- Fighting Style: DefenseLevel 1
Nostrax chooses the Defense Fighting Style. While wearing armor, he gains a +1 bonus to Armor Class.
- Weapon MasteryLevel 1
Nostrax can use the mastery properties of four Simple or Martial weapons with which he is proficient. His mastered weapons are spear, longsword, handaxe, and shortbow.
- Tactical MindLevel 2
When he fails a saving throw, Nostrax can expend a use of Second Wind to add 1d10 to the roll, potentially turning failure into success.
- Champion: Improved CriticalLevel 3
Nostrax gains the Champion subclass. His weapon attacks score a Critical Hit on a roll of 19 or 20 on the d20.
- Ability Score Improvement: ToughLevel 4
Nostrax gains the Tough feat, increasing his maximum hit points by 14 at level 7.
- Extra AttackLevel 5
Nostrax can attack twice whenever he takes the Attack action on his turn.
- Tactical ShiftLevel 5
Immediately after using Second Wind, Nostrax can move up to half his Speed without provoking Opportunity Attacks.
- Ability Score Improvement: SentinelLevel 6
Nostrax gains the Sentinel feat. When he hits a creature with an Opportunity Attack, its Speed becomes 0 for the rest of the turn. He can also make Opportunity Attacks when creatures within his reach Disengage, and he can make an Opportunity Attack when a creature within reach attacks another target.
- Champion: Remarkable AthleteLevel 7
Nostrax adds his Proficiency Bonus to any initiative roll in which he does not already add it, and he gains a Climb Speed equal to his Speed. He also gains proficiency in the Acrobatics or Athletics skill, choosing Athletics if not already proficient. Because Athletics is already proficient, he gains Acrobatics proficiency through this feature.
- ResourcefulHumanNostrax gains Heroic Inspiration whenever he finishes a Long Rest.
- SkillfulHumanNostrax gains proficiency in one additional skill, Perception.
- VersatileHumanNostrax gains one additional Origin feat, chosen here as Alert.
- AlertHumanNostrax adds his Proficiency Bonus to initiative rolls. If he is surprised at the start of combat, he can switch his initiative with a willing ally in the same combat. The initiative bonus does not stack with Remarkable Athlete, so his initiative uses the Alert bonus.
- TraitHumanHumans speak Common and can learn additional languages. Nostrax also speaks Orcish from his years serving on the border.
- Military RankSoldier
Nostrax can find the hospitality of military organizations, veterans, and sympathetic civilians, and can secure basic shelter and food for himself and his companions when dealing with such groups. His Soldier background grants the Savage Attacker Origin feat, Athletics proficiency, Intimidation proficiency, proficiency with a gaming set, proficiency with land vehicles, and one additional language.
Gear
12 itemsWeapons
- LongswordA martial melee weapon with the Sap mastery property, used with the Defense fighting style and shield.
- SpearA martial weapon with the Slow mastery property, useful for controlling enemies at reach.
- ShortbowA ranged martial weapon with 20 pieces of ammunition.
Armor
- Chain mailHeavy armor, AC 16 before Dexterity and shield bonuses.
- ShieldA shield emblazoned with a white lantern symbol. It grants +2 AC.
Tools
- Gaming setA military gaming set used to pass long watches and negotiate with fellow soldiers.
Gear
- 20×ArrowsArrows for the shortbow.
- Dungeoneer's packA pack containing essential adventuring supplies, including rope, rations, torches, tinder, and a bedroll.
- Healer's kitBasic medical supplies for stabilizing and treating wounded allies.
- Land vehicleA sturdy cart, wagon, or similar military transport that Nostrax knows how to operate.
- Traveler's clothesPlain travel clothing with a faded military cut.
Purse
- 14×Gold piecesMoney saved from service and issued as starting funds.
Appearance
Nostrax is a broad-shouldered human man with weathered bronze skin, close-cropped black hair, and a narrow scar running from his left eyebrow to his cheek. His gray eyes are calm and observant, trained to measure exits, distances, and danger. He wears well-maintained chain mail beneath a faded red surcoat, carries a round shield marked with a simple white lantern, and keeps his spear within easy reach. His movements are disciplined and economical, even when relaxed.
Mannerisms
Nostrax scans every room before sitting, positions himself between strangers and doors, and unconsciously checks the edge of his shield with his thumb when thinking. He addresses companions as if they are a squad, but his voice softens whenever he speaks to children or wounded people.
Personality
Nostrax is patient, protective, and quietly humorous. He prefers clear plans, practical solutions, and people who keep their promises. Though he appears stern at first, he has a gentle instinct for noticing who is frightened, hungry, or being left out. He rarely boasts about his own deeds, but he remembers every person he failed to save.
Ideals
Protection. Strength has value only when it is placed between danger and those who cannot withstand it.
Bonds
The surviving members of Nostrax's old rear guard are his chosen family. He will risk almost anything to protect them, and he still sends part of every reward to the families of soldiers who never came home.
Flaws
Nostrax obeys an internal chain of command even when no one has asked him to, and he can become rigid or controlling when frightened. He is slow to forgive cowardice, especially in himself, and sometimes mistakes self-sacrifice for moral duty.
Quirks
Background
Nostrax was raised in a riverside town that depended on a border garrison for protection. When raiders burned the town's granaries during his adolescence, he joined the army rather than flee inland. He discovered that he was not the strongest recruit or the most charismatic officer, but he was dependable under pressure. He learned to hold a shield wall, repair harness in the rain, and recognize the silence that comes before an ambush. His commanders eventually trusted him with the rear guard, where patience and practical judgment saved more lives than reckless heroics ever could. Years later, Nostrax's unit was ordered to abandon a village while civilians were still trapped behind enemy lines. He disobeyed, leading a small group of soldiers and villagers through a flooded drainage route to safety. The rescue succeeded, but his refusal to follow orders ended his formal military career. Nostrax still wears his old surcoat and carries the lantern-marked shield of his company, not out of loyalty to its commanders, but to the soldiers and civilians who survived because someone chose to stay. Now he travels as an adventurer, seeking causes where courage means more than obedience.
“When raiders burned the town's granaries during his adolescence, he joined the army rather than flee inland.”
- Background
- Soldier
Connections
Species
Human
Media
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