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Vespera Vane - AI-generated fantasy Character

Vespera Vane

Human · Rogue / Bard (Assassin / College of Whispers) · Level 20 · Criminal

Vespera Vane

She is a masterful social chameleon who alternates between disarming charisma and sudden, terrifying outbursts of violence.
AC18
HP143/143
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 143 · 30 ft.
AlignmentChaotic EvilGenderFemaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • PerformanceCHA
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons with the Finesse or Light property,
Hand Crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools,
Poisoner's Kit,
Lute

Languages

Common,
Thieves' Cant,
Abyssal,
Elvish

Features

16 features

Bonus action

  • Cunning ActionLevel 2

    Bonus action to Dash, Disengage, or Hide.

  • Envenom WeaponsLevel 13

    You can use your Poisoner's Kit as a bonus action. When you deal Sneak Attack damage, you can change the damage type to Poison or Necrotic.

Always on

  • ExpertiseLevel 1

    Double proficiency bonus for Stealth, Sleight of Hand, Deception, Performance, Perception, and Insight.

  • Sneak AttackLevel 1

    Deal an extra 9d6 damage to one creature you hit with an attack if you have advantage or if another enemy of the target is within 5 feet of it.

  • Weapon MasteryLevel 1

    Nick (Daggers), Vex (Shortsword).

  • AssassinateLevel 3

    Advantage on Initiative rolls. On your first turn of combat, your hits deal extra damage equal to your Rogue level (17).

  • Psychic BladesLevel 18

    Spend one Bardic Inspiration to deal 2d6 psychic damage when hitting with a weapon attack.

  • Words of TerrorLevel 18

    If you speak to a humanoid alone for 1 minute, you can seed paranoia, causing them to be Frightened for 1 hour.

  • Cunning StrikeLevel 5

    When you deal Sneak Attack damage, you can trade 1d6 or more damage to apply effects like Poisoned, Prone, or Disarm.

  • Reliable TalentLevel 7

    Any d20 roll for a proficient skill that results in a 9 or lower is treated as a 10.

  • Death StrikeLevel 17

    When you hit a creature on your first turn of combat, it must make a CON save (DC 20) or double the damage of your attack.

  • ResourcefulHumanGain Heroic Inspiration when you finish a Long Rest.
  • Skill VersatileHumanProficiency in Acrobatics.
  • TraitHumanMedium Size
  • TraitHuman30ft Speed
  • Criminal Contacts / AlertCriminal

    You have a reliable connection to other criminals. You also have the Alert feat, giving you +6 to Initiative and the ability to swap your initiative with a willing ally.

Spells

6 spells

Spellcasting. Vespera Vane casts with Charisma (spell save DC 19, to hit with spell attacks).

Cantrips (at will): ,

1st level (4 slots): ,

2nd level (2 slots): ,

Gear

4 items

Weapons

  • 2×
    Serrated Stiletto Daggers
    Vicious, sharp blades designed for deep piercing. Uses Nick mastery.

Armor

  • Fine Studded Leather (Minimalist)
    Delicate straps and reinforced fishnets providing protection.

Tools

  • Poisoner's Kit
    Used to create and apply deadly toxins.

Gear

  • Burglar's Pack
    Contains rope, pitons, and survival gear.

Appearance

Vespera is a striking woman with short, jagged black hair and an uncomfortably wide, knowing smile. Her skin is nearly entirely obscured by elaborate sleeves of black ink tattoos featuring chaotic geometry and predatory symbols. She wears minimal, provocative attire consisting of high-heeled boots, fishnet stockings, and strategic leather straps that provide movement and armor without sacrificing her seductive allure. Her eyes are bright and twitchy, giving her a perpetually unhinged, predatory look.

Mannerisms

She tends to tilt her head sharply like a curious bird when people talk, and she constantly adjusts her heels despite having perfect balance.

Personality

She is a masterful social chameleon who alternates between disarming charisma and sudden, terrifying outbursts of violence. Vespera treats murder like a fine art, often whispering jokes or sweet nothings into her victims' ears before the final strike. She has a high-pitched, melodic laugh that sounds musical until one notices it never reaches her cold, calculating eyes.

Ideals

Entropy. The only honest thing in this world is the sound of a heart stopping.

Bonds

My serrated stilettos are my only children and my only friends.

Flaws

I am addicted to the moment of realization in a victim's eyes, I cannot help but linger and play with my food.

Quirks

Compulsively sharpens her daggers against her own leather straps.
Humming lullabies while cleaning blood from her hands.
Counting her tattoos when she is bored or anxious.

Background

Born in the gutters of Atrix, Vespera discovered early on that beauty was a weapon as sharp as any blade. She worked as an high-end escort and socialite while secretly thinning the city's nobility. Every kill was marked with a new addition to her black ink tattoos, a visual ledger of her descent into madness. She found her true calling when she began blending her lethal rogue training with the psychic arts of the College of Whispers, allowing her to destroy her targets mentally before physically ending them. She has no loyalty to anyone but her stilettos, viewing the world as a grand gallery where blood is the only pigment worth using. After decades of systematic slaughter, she has become a living urban legend in Atrix, a monster that hides in plain sight behind a beautiful, painted face.

“She worked as an high-end escort and socialite while secretly thinning the city's nobility.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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