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Tomas Kanda - AI-generated fantasy Character

Tomas Kanda

Human · Paladin · Level 1 · Criminal

Tomas Kanda

Tomas is practical, dryly funny, and unusually attentive to small signs of fear.
AC18
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 12 · 30 ft.
AlignmentChaotic GoodGenderMaleAge32 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationINT
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Thieves' tools,
One type of gaming set

Languages

Common,
Japanese

Features

9 features

Action

  • Divine SenseLevel 1

    When As an action when searching for supernatural evil

    As an action, detect nearby celestials, fiends, and undead within 60 feet, subject to total cover. Usable 3 times per long rest.

  • Lay on HandsLevel 1

    When When touching a creature in need of healing or cleansing

    As an action, restore hit points from a healing pool totaling 5 hit points, or cure one disease or neutralize one poison by spending 5 hit points.

Always on

  • Ability Score IncreaseHumanYour ability scores each increase by 1.
  • AgeHumanHumans reach adulthood in their late teens and commonly live less than a century.
  • AlignmentHumanHumans tend toward no particular alignment.
  • SizeHumanMedium.
  • SpeedHumanYour base walking speed is 30 feet.
  • LanguagesHumanYou can speak, read, and write Common and one extra language of your choice.
  • Criminal ContactCriminal

    You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances, though you do not know the exact location of the network or its members.

Gear

10 items

Weapons

  • Longsword
    A plain martial weapon chosen for close fighting, a longsword with a worn leather grip.
  • 5×
    Javelin
    Light throwing spears carried in a leather bundle.

Armor

  • Chain mail
    Interlocking steel armor, maintained despite dents and discoloration from years of travel.
  • Shield
    A sturdy wooden shield faced with painted brass, bearing a simple sunburst.

Tools

  • Crowbar
    A metal bar useful for prying boards, crates, and stubborn doors.
  • Gaming set
    A set of marked bone dice used for gambling and reading the habits of other players.
  • Thieves' tools
    A compact set of picks, wires, and tension tools from his former life.

Gear

  • Holy symbol
    A small brass emblem representing Tomas's personal devotion and oath.
  • Common clothes, dark
    Plain dark clothing suited to blending into crowds and traveling unnoticed.

Purse

  • 15×
    Gold pieces
    Loose coin saved from honest pay, old winnings, and carefully returned theft.

Appearance

A broad-shouldered human man with weathered brown skin, close-cropped black hair, and a practical beard kept short around a strong, slightly crooked jaw. His front teeth are uneven from years of hard living, and they show whenever he laughs, which is sudden, loud, and more generous than people expect. He wears a battered chain shirt beneath a plain tabard, carries a shield marked with a simple brass sun, and keeps his old thieves' tools tucked beside his holy symbol. Before speaking, he takes a quiet breath through his nose and clears his throat once, as if making certain his words will not come out harsher than intended.

Mannerisms

He pauses and clears his throat before difficult statements, rubs the edge of his shield with his thumb when thinking, and leans close when someone speaks softly. His laugh exposes his uneven front teeth and usually arrives at the least solemn possible moment.

Personality

Tomas is practical, dryly funny, and unusually attentive to small signs of fear. He distrusts grand speeches but remembers who was left outside in the rain. He prefers useful work to ceremony, honest apologies to excuses, and a locked door to a spoken promise.

Ideals

Mercy. A good person uses strength to make room for the powerless, not to demand obedience from them.

Bonds

He will protect the surviving family of the debtor whose son was injured by his old crew. He also keeps contact with one former accomplice who is trying to leave the criminal life.

Flaws

He assumes authority figures are hiding a racket until they prove otherwise. When someone vulnerable is threatened, he becomes reckless and may ruin a careful plan simply because waiting feels like complicity.

Quirks

He can identify several common locks by sound alone.
He keeps one gambling die from his old crew and rolls it before making a dangerous choice.
He gives food to stray dogs but pretends it is only because they make useful guards.
He mutters brief apologies to doors before forcing them open.

Background

Tomas Kanda grew up in a crowded riverside district where honest work was scarce and small crimes were treated as a kind of neighborhood tax. He learned early how to move quietly, read a locked door, and tell when a hungry person was lying. His crew never robbed the poor, at least not deliberately. They skimmed from merchants who cheated their workers, officials who sold permits, and gamblers who thought desperation was entertainment. Tomas was the one who kept insisting that rules mattered, even while breaking them. He called it having standards. Everyone else called it irritating conscience. The crew finally crossed a line when their leader arranged the death of a debtor's son to frighten the family into surrendering a business. Tomas helped expose the plan, but not before the boy was badly injured. At the bedside, Tomas made a promise to protect people who had no leverage, no connections, and no one willing to stand in the doorway for them. A traveling priest saw the sincerity beneath the criminal habits and taught him that devotion was not obedience to every institution, but the courage to defend what was right. Tomas took up the shield, kept his thieves' tools, and began walking the road as a paladin whose law is mercy and whose favorite targets are people certain they cannot be punished.

“He learned early how to move quietly, read a locked door, and tell when a hungry person was lying.”
From their backstory
Background
Criminal

Connections

Species

Human

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