Dan Jones
Dan Jones
Sheet
AC 10 · HP 9 · 30 ft.Saving throws
Skills
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
8 featuresAlways on
- ExpertiseLevel 1
Gain double proficiency bonus in Athletics and Intimidation.
- Sneak AttackLevel 1
Deal an extra 1d6 damage to one creature you hit with an attack if you have Advantage or an ally is within 5 feet. Must use a Finesse or Ranged weapon.
- Thieves' CantLevel 1
You know the secret language of the underworld and one extra language.
- Weapon MasteryLevel 1
You can use the mastery properties of two weapons. Chosen: Shortsword (Vex) and Dagger (Nick).
- ResourcefulHumanGain Heroic Inspiration after a Long Rest.
- SkillfulHumanProficiency in one skill of your choice (Deception).
- VersatileHumanGain one Origin Feat of your choice (Tough).
- Savage AttackerSoldier
Once per turn when you hit with a weapon attack, you can reroll the weapon damage dice and use either total.
Gear
8 itemsWeapons
- 2×ShortswordA light finesse weapon used with Strength or Dexterity.
- ShortbowA ranged weapon for attacking from a distance.
Armor
- Leather ArmorLight armor made of stiffened leather.
Tools
- Thieves' ToolsUsed for picking locks and disarming traps.
Gear
- 20×ArrowsAmmunition for a shortbow.
- Burglar's PackIncludes a backpack, rope, crowbar, and other thieving gear.
- Common ClothesSimple attire for daily life.
- Bone DiceA set of gambling dice for games.
Appearance
Dan is a burly, thick-necked man with broad shoulders and a permanent scowl. His hands are calloused and heavy, looking more like a butcher's than a thief's. He wears dark, oil-stained leather armor and keeps his hair cropped short to stay out of his way while he is working or eating.
Mannerisms
He has a habit of intensely sniffing the air before entering a room and tends to stand too close to people when he wants to intimidate them.
Personality
Dan is thuggish and surprisingly soft-spoken, possessing a calm but menacing aura. He views the world as a pantry and his fellow man as either a tool or an obstacle. He is intensely focused on his own comfort, particularly when it comes to high-quality red meat.
Ideals
Consumption. The finest things in life belong to those with the strength to take them and the stomach to enjoy them.
Bonds
Dan is obsessed with finding the cook who once served the High King, believing the man holds the secret to the ultimate seasoning for a marbled ribeye.
Flaws
Dan is easily distracted by the scent of cooking meat and will jeopardize a mission if he believes there is a prime steak to be stolen nearby.
Quirks
Background
Dan Jones served as a supply sergeant in the infantry for nearly a decade, but he never felt any loyalty to the crown. While his unit was starving on the front lines, Dan was refining his skills in requisitioning the best cuts of beef for himself and selling the surplus on the black market. He mastered the art of moving quietly through camp not to kill enemy spies, but to reach the officer's cold storage unnoticed. When his commanding officer eventually discovered the systematic disappearance of the regimental cattle, Dan vanished into the night with a final rack of ribs and a heavy purse. He now uses his military training and heavy-handed stealth to navigate the criminal underworld. He works for whoever pays well enough to keep him in prime steaks, showing no mercy to those who stand between him and his dinner. He has developed a reputation as a heavy hitter who can slip into a kitchen or vault with equal ease.
“He mastered the art of moving quietly through camp not to kill enemy spies, but to reach the officer's cold storage unnoticed.”
- Background
- Soldier
Connections
Species
Human
Media
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