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Nerys Pahravan - AI-generated fantasy Character

Nerys Pahravan

Gnome · Wizard · Level 1 · Sage

Nerys Pahravan

I am warm, curious, and relentlessly observant.
AC13
HP8/8
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 8 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge67 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Simple weapons

Tools

Calligrapher's Supplies

Languages

Common,
Gnomish,
Draconic,
Dwarvish

Features

11 features

Always on

  • Ritual AdeptLevel 1

    When A spell in her spellbook has the Ritual tag.

    Nerys can cast this spell as a Ritual when it is in her spellbook, without expending a spell slot.

  • Arcane RecoveryLevel 1

    When After a Short Rest.

    After a Short Rest, Nerys can recover one expended level 1 spell slot. She can use this once per Long Rest.

  • SpellcastingLevel 1

    You know three Wizard cantrips, maintain a spellbook containing six level 1 Wizard spells, and prepare four level 1 or higher Wizard spells. Intelligence is your spellcasting ability. Your spellbook can also serve as a spellcasting focus, and you can replace one Wizard cantrip whenever you finish a Long Rest.

  • Creature TypeGnomeHumanoid.
  • SizeGnomeSmall, approximately 3 to 4 feet tall.
  • SpeedGnome30 feet.
  • DarkvisionGnomeYou can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
  • Gnomish CunningGnomeYou have Advantage on Intelligence, Wisdom, and Charisma saving throws.
  • Rock Gnome LineageGnomeIntelligence is your spellcasting ability for the spells granted by this lineage. You know the Mending and Prestidigitation cantrips.
  • Clockwork ToyGnomeYou can spend 10 minutes casting Prestidigitation to create a Tiny clockwork device, such as a toy, fire starter, or music box. The device has AC 5 and 1 hit point. It stops functioning when you create another device with this trait or when you die.
  • Magic Initiate (Wizard)Sage

    You spent your formative years traveling between manors and monasteries, performing odd jobs in exchange for access to libraries. You learned the rudiments of magic and developed a deep hunger for knowledge.

Spells

12 spells

Spellcasting. Nerys Pahravan casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level (2 slots): , , , , , ,

Gear

9 items

Weapons

  • Quarterstaff
    A simple wooden staff used for travel, defense, and pointing dramatically at suspicious inscriptions.

Tools

  • Calligrapher's Supplies
    Used for copying notes, labeling archival material, and creating careful marginal commentary.

Gear

  • Scholar's Pack
    A portable kit containing writing instruments, reference materials, parchment, and supplies for academic travel.
  • Spellbook
    A personal Tiny spellbook containing six level 1 Wizard spells. It weighs 3 pounds and contains 100 pages.
  • Arcane Focus
    A faceted crystal used as an arcane focus, mounted in a brass setting.
  • Book of History
    A scholarly volume on the legal and political history of three river kingdoms.
  • 8×
    Parchment
    Loose sheets for notes, rubbings, diagrams, and emergency correspondence.
  • Robe
    A durable, ink-stained robe with many hidden pockets.

Purse

  • 8×
    Gold Pieces
    Unspent coin from her years of archival work.

Appearance

A small female rock gnome, 3 feet 5 inches tall, with warm copper-brown skin, bright gray-green eyes, and thick dark auburn hair braided with bits of brass wire. Her eyebrows are perpetually smudged with ink, and a crescent-shaped burn marks one fingertip from an overambitious experiment. She wears layered scholar's robes beneath a fitted traveling coat, with a spellbook strapped securely across her back and a polished crystal arcane focus hanging at her belt.

Mannerisms

Nerys taps the side of her nose with a quill whenever she suspects a lie. She silently mouths difficult words before saying them aloud, and she tends to arrange nearby objects into neat parallel lines while thinking.

Personality

I am warm, curious, and relentlessly observant. I can discuss ancient empires with complete focus, then become equally invested in identifying the owner of a mysterious button. I prefer asking precise questions to making grand declarations, but I am fiercely protective of anyone whose voice has been ignored or erased.

Ideals

Knowledge should reduce suffering. If a discovery cannot be shared, tested, or used to protect people, it is merely another form of hoarding.

Bonds

I carry the unfinished spellbook of my first mentor, who disappeared while investigating the erased archive. I will recover her missing pages and learn what happened to her.

Flaws

When confronted with an incomplete record, I become reckless and intrusive. I will open sealed doors, question grieving strangers, and risk danger to resolve a mystery that might have been wiser left alone.

Quirks

Keeps a running list of unanswered questions on her left forearm in washable ink.
Names every clockwork device after a historical figure, usually inaccurately.
Collects damaged bookmarks and insists they reveal something about their former owners.
Refers to dangerous magical artifacts as if they are shy pets.
Cannot resist correcting dates, even during an argument or an ambush.

Background

Nerys Pahravan was raised in a hillside gnome burrow where every household kept at least one library, two broken clocks, and an argument about the proper use of commas. Her mother repaired astronomical instruments, while her father copied legal histories for distant human courts. Nerys showed an unusual gift for noticing patterns in damaged texts. She could reconstruct missing sentences from the shape of wormholes, the fading of ink, and the habits of individual scribes. By the time she was old enough to travel, she had become less interested in reading books than in discovering why certain books had been deliberately altered. She spent decades moving between monasteries, noble archives, and private collections, working as a cataloger, translator, and occasional chimney-sweeper whenever access to a sealed library required humility. A patient old historian taught her the first principles of wizardry and gave her a blank spellbook with one warning, never trust a text that claims to be complete. Nerys eventually uncovered references to a vanished archive whose records described a magical disaster erased from nearly every surviving history. Now she adventures to locate the missing archive before someone else finds it, while helping ordinary people harmed by secrets kept in the name of scholarship. She considers knowledge a public trust, not a private treasure.

“Her mother repaired astronomical instruments, while her father copied legal histories for distant human courts.”
From their backstory
Background
Sage

Connections

Species

Gnome

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