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Alinna Darkmane - AI-generated fantasy Character

Alinna Darkmane

Human · Fighter · Level 1 · Criminal

Alinna Darkmane

She is a woman of few words and even fewer kindnesses.
AC18
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 12 · 30 ft.
AlignmentNeutral EvilGenderFemaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • DeceptionCHA
  • IntimidationCHA
  • StealthDEX

Armor

All Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Thieves' Tools,
Dice Set

Languages

Common,
Undercommon

Features

4 features

Bonus action

  • Second WindLevel 1

    You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.

Always on

  • Fighting Style (Defense)Level 1

    While you are wearing armor, you gain a +1 bonus to AC. This is included in your Armor Class.

  • TraitHumanExtra Language
  • Criminal ContactCriminal

    You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.

Gear

8 items

Weapons

  • Longsword
    A versatile blade dealing 1d8 slashing damage.
  • 2×
    Handaxe
    A small axe suitable for throwing or melee, 1d6 slashing.

Armor

  • Chain Mail
    A suit of interlocking metal rings, provides 16 AC.
  • Shield
    A heavy wooden or metal shield, adds 2 to AC.

Tools

  • Crowbar
    Used for prying open doors or chests.

Gear

  • Explorer's Pack
    Backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
  • Dark Common Clothes
    Inconspicuous dark clothing with a hood.

Purse

  • Pouch with 15 Gold Pieces
    Standard gold coins stored in a leather pouch.

Appearance

Alinna has sharp, predatory features and pale skin that contrasts with her dark, matted hair. She wears heavy chain mail that has been painted a dull charcoal color to prevent light glints. A thick scar runs from her left ear to her jawline, a memento of a deal gone sour. Her eyes are a cold, piercing grey, constantly scanning her environment for exits or threats.

Mannerisms

Alinna always sits with her back to a wall and never takes more than two sips of a drink she didn't see poured herself.

Personality

She is a woman of few words and even fewer kindnesses. Alinna views every social interaction as a transaction or a chess move. She is remarkably calm in the face of violence, often displaying a chilling detachment while she works. She respects only strength and competence, viewing empathy as a dangerous liability.

Ideals

Mastery. The world is divided into those who rule and those who serve, and I refuse to be the latter.

Bonds

I still possess a heavy signet ring from the leader I betrayed, it serves as a reminder of how easy it is for the powerful to fall if they are careless.

Flaws

I am convinced that everyone is out to betray me, making me prone to striking first at the slightest hint of suspicion.

Quirks

She obsessively polishes her longsword even when it is already gleaming.
She carries a single weighted coin that she flips when she is bored.

Background

Alinna was raised in the overcrowded slums of Westgate, where she learned early that the only thing protecting a person was their own steel. She spent her youth as an enforcer for a local smuggling ring known as the Black Rats, using her natural martial talent to crush any opposition to their operations. She didn't fight for a cause or a crown, she fought because she was the best at it and it paid better than honest labor. Her tactical mind and ruthless execution earned her a reputation as a cold blooded fixer among the city's elite criminals. Eventually, she realized that serving masters only limited her potential. She orchestrated a silent coup by leaking her syndicate's locations to the authorities while she made off with their primary coffers. Now Alinna wanders the world as a mercenary. She uses her fighter's training and criminal expertise to acquire wealth and power, intending to never again be a pawn in someone else's game. Every kill is just another step toward an empire of her own making.

“She didn't fight for a cause or a crown, she fought because she was the best at it and it paid better than honest labor.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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