Skip to content
CreatePricing
Mira Tumbletoe - AI-generated fantasy Character

Mira Tumbletoe

Lightfoot Halfling · Rogue (Thief) · Level 6 · Urchin

Mira Tumbletoe

Cheerful, watchful, and difficult to surprise, Mira treats danger like a rude acquaintance she has no intention of inviting inside.
AC11
HP33/33
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 33 · 25 ft.
AlignmentChaotic GoodGenderFemaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTSTRCONWISCHA

Skills

  • AcrobaticsDEX
  • InvestigationINT
  • PerceptionWIS
  • PersuasionCHA
  • Sleight of HandDEX
  • StealthDEX
  • Thieves' ToolsINT

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools,
Disguise Kit

Languages

Common,
Halfling

Features

16 features

Bonus action

  • Cunning ActionLevel 2

    You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

  • Fast HandsLevel 3

    You can use the bonus action granted by Cunning Action to make a Dexterity check, use thieves' tools to disarm a trap or open a lock, or take the Use an Object action.

Reaction

  • Uncanny DodgeLevel 5

    You can use your reaction to halve the attack's damage against you when a creature you can see hits you with an attack.

Always on

  • Sneak AttackLevel 1

    You can deal extra damage once per turn to one creature you hit with an attack if you have advantage on the attack roll or if another enemy of the target is within 5 feet of it and you do not have disadvantage on the attack roll. The extra damage is 3d6.

  • Thieves' CantLevel 1

    You have learned thieves' cant, a secret mix of dialect, jargon, and code that lets you hide messages in ordinary conversation.

  • ExpertiseLevel 1

    Choose two of your skill proficiencies, or one skill proficiency and your proficiency with thieves' tools. Your proficiency bonus is doubled for any ability check you make that uses the chosen proficiencies.

  • Roguish Archetype: ThiefLevel 3

    You have chosen the Thief archetype. Your talents are honed for climbing, climbing, picking pockets, and exploiting the chaos of a fight.

  • Second-Story WorkLevel 3

    The distance you can jump is increased by a number of feet equal to your Dexterity modifier. When you make a running long jump, the number of feet you can cover increases by your Dexterity modifier.

  • ExpertiseLevel 6

    Choose two more of your skill proficiencies, or one additional skill proficiency and your proficiency with thieves' tools. Your proficiency bonus is doubled for any ability check you make that uses the chosen proficiencies.

  • TraitLightfoot HalflingLucky, when you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • TraitLightfoot HalflingBrave, you have advantage on saving throws against being frightened.
  • TraitLightfoot HalflingHalfling Nimbleness, you can move through the space of any creature that is of a size larger than yours.
  • TraitLightfoot HalflingNaturally Stealthy, you can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
  • TraitLightfoot HalflingSize Small.
  • TraitLightfoot HalflingSpeed 25 feet.
  • City SecretsUrchin

    You know the secret patterns and flow of cities, and can find passage through urban areas that others overlook. You can also call on hidden knowledge of local streets, shortcuts, and shelter.

Gear

11 items

Weapons

  • Rapier
    A finesse melee weapon favored for close work and precise strikes.
  • Shortbow
    A ranged weapon with a quiver of ammunition for ambushes and rooftop work.
  • 2×
    Dagger
    Light blades kept for emergencies and climbing work.

Armor

  • Leather Armor
    A suit of supple armor that does not hinder stealth.

Tools

  • Thieves' Tools
    Tools for opening locks, disarming traps, and making difficult doors behave.
  • Small Knife
    A small blade worn as a keepsake and practical tool.

Gear

  • 20×
    Arrows
    Ammunition for the shortbow.
  • Burglar's Pack
    A backpack built for burglary and survival, including crowbar, hammer, pitons, hooded lantern, oil, rations, and rope.
  • Map of the City
    A rough hand-drawn map of the neighborhood where she grew up.
  • Pet Mouse
    A trained mouse that sleeps in her hood and steals crumbs with alarming confidence.
  • Memento from Parents
    A token from her parents, kept as proof that she once belonged to someone.

Appearance

A slight lightfoot halfling with sun-browned skin, quick hazel eyes, and a mop of dark curls always escaping a practical hood. She wears soft leather armor tailored to move silently, with hidden pockets, brass buttons, and a weathered scarf that doubles as both disguise and keepsake. Her hands are nimble and ink-stained, and she carries herself with the alert poise of someone who never fully trusts a locked door.

Mannerisms

She never enters a room without first counting exits. When nervous, she polishes the same coin between two fingers until it shines. She speaks softly, but punctuates important points with a quick tap of her knuckle against whatever surface is nearest.

Personality

Cheerful, watchful, and difficult to surprise, Mira treats danger like a rude acquaintance she has no intention of inviting inside. She is generous with food, secrets, and favors for the downtrodden, but stingy with trust. Beneath her easy grin is a disciplined problem-solver who thinks three steps ahead and keeps a spare blade where no one expects it.

Ideals

Freedom. No one should be trapped by poverty, cruelty, or the mistakes of the powerful. A good lock exists to keep monsters out, not to keep desperate people in.

Bonds

The old watchman who taught her the city’s hidden ways still receives anonymous gifts from her every winter. She also protects the children of the alley where she was raised, and would rather starve than let harm come to them.

Flaws

Mira cannot resist a locked door, a hidden passage, or a dare delivered in a whisper. She lies smoothly when cornered, but her curiosity often drags her into danger before her caution can catch up. If someone reminds her of the helpless child she used to be, she becomes reckless, as if bravery could erase old fear.

Quirks

She names every lock she fails to open on the first try.
She always leaves one coin on a windowsill as an apology to whatever she had to steal.
She cannot sleep unless she knows where her boots are.

Background

Mira Tumbletoe grew up where the city forgot to clean its alleys, in the tangle beneath a market district that smelled of rain, fish, and chimney smoke. As a child, she learned that a halfling could survive almost anything if she was small enough, quick enough, and polite enough to be underestimated. She sold returns, lifted purses, listened at keyholes, and memorized which tavern keepers left their cellar windows unlatched after midnight. Her first true lesson in thievery was not how to take, but how to vanish before anyone could decide whether to be angry. Her life changed when she found an old watchman after a warehouse fire, trapped under a collapsed beam and unable to reach the street. Mira did not steal from him. She dragged him out instead, and in return he showed her the hidden ways of the city guard, the load-bearing secrets of staircases, rooftops, and walls, and the value of knowing when to run across a beam instead of the floor. Since then, she has used her hands for safer, sharper work, opening locks for friends, slipping through windows to recover stolen heirlooms, and robbing cruel men only when kindness and warnings failed. She still keeps to the shadows, but now she does it with a purpose, to make sure the small folk of the city never stay helpless for long.

“As a child, she learned that a halfling could survive almost anything if she was small enough, quick enough, and polite enough to be underestimated.”
From their backstory
Background
Urchin

Connections

Species

Lightfoot Halfling

Media

0 images

No images yet.

Character Sheet
Ready

Turn Mira Tumbletoe into a sheet

A high-res, share-ready sheet you can post or print.