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Maria a sábia - AI-generated fantasy Character

Maria a sábia

Human · Wizard (School of Divination) · Level 13 · Sage

Maria a sábia

Maria is remarkably sharp and quick-witted, often finding humor in situations where others see only gloom.
AC12
HP80/80
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 80 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge42 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InsightWIS
  • InvestigationINT

Armor

None

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows

Languages

Common,
Draconic,
Celestial,
Elvish

Features

7 features

Action

  • The Third EyeLevel 10

    You can use your action to increase your powers of perception. When you do so, choose one of the following benefits, which lasts until you are incapacitated or you take a short or long rest: Darkvision, Ethereal Sight, Greater Comprehension, or See Invisibility.

Always on

  • Arcane RecoveryLevel 1

    Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (7), and none of the slots can be 6th level or higher.

  • Divination SavantLevel 2

    The gold and time you must spend to copy a divination spell into your spellbook is halved.

  • PortentLevel 2

    When you finish a long rest, roll two d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls.

  • Expert DivinationLevel 6

    When you cast a divination spell of 2nd level or higher using a spell slot, you regain one expended spell slot. The slot you regain must be of a level lower than the spell you cast and can't be higher than 5th level.

  • Extra LanguageHumanYou can speak, read, and write one extra language of your choice.
  • ResearcherSage

    When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it.

Spells

8 spells

Spellcasting. Maria a sábia casts with Intelligence (spell save DC 18, to hit with spell attacks).

Cantrips (at will):

1st level (4 slots):

2nd level (3 slots):

3rd level (3 slots):

4th level (3 slots):

5th level (2 slots):

6th level (1 slot):

7th level (1 slot):

Gear

7 items

Weapons

  • Quarterstaff
    A simple melee weapon.
  • Small knife
    A small utility knife.

Tools

  • Ink bottle
    A bottle of black ink.
  • Quill
    A pen for writing.

Gear

  • Component Pouch
    A pouch containing various magical materials.
  • Spellbook
    A book containing your arcane incantations.
  • Common Clothes
    Simple, comfortable traveling clothes.

Appearance

Maria is a woman in her early forties with an observant gaze and an air of quiet confidence. She has dark hair with prominent streaks of silver, usually tied back in a messy bun with a quill stuck through it. Her clothing is practical, consisting of indigo traveling robes that are worn at the hems and peppered with ink stains. She carries a thick, leather-bound spellbook that looks heavily used and stuffed with loose notes.

Mannerisms

She frequently taps her chin with her index finger when pondering a question and has a tendency to tilt her head to the side like a bird when someone is speaking to her.

Personality

Maria is remarkably sharp and quick-witted, often finding humor in situations where others see only gloom. She is a natural observer who treats the world like a living book, constantly analyzing patterns in people and history. She is creative in her problem solving and possesses a warmth that makes her accessible, despite her immense intellect.

Ideals

Knowledge. The pursuit of truth is the highest calling. Understanding the world is the only way to truly live in it.

Bonds

I am driven to find the remaining pieces of the ancient tablet I found as a youth. They are my compass and my curse.

Flaws

I am often so absorbed in the bigger picture that I overlook the immediate danger right in front of me.

Quirks

I talk to my inkpot as if it were a colleague.
I have a habit of correcting the grammar of ancient inscriptions.
I carry a bag of dried berries and eat them whenever I am deep in thought.

Background

Maria was born into a simple life, the daughter of artisans in a quiet village. While her siblings were content with their crafts, she was consumed by an insatiable curiosity that could not be satisfied by local legends. She spent her youth teaching herself to read from discarded scrolls and old ledger books, eventually unlocking the basic principles of magic through sheer observation and logic. This autodidactic approach gave her a unique perspective on the arcane, treating magic as a fundamental language of the universe. The discovery of a broken, glowing stone fragment in a forgotten cellar changed everything. It contained glimpses of a reality beyond the physical world and secrets of time itself. Realizing that the world was far older and more complex than her village allowed, she set out on a journey to piece together the history of this forbidden knowledge. She has spent decades wandering the lands, not seeking power for its own sake, but seeking the truth of that first fragment. She knows that some secrets are hidden for a reason, but she believes that ignorance is a far greater threat than dangerous truth. Now, she acts as a traveling scholar, helping those she meets while keeping one eye fixed on the whispers of the past.

“While her siblings were content with their crafts, she was consumed by an insatiable curiosity that could not be satisfied by local legends.”
From their backstory
Background
Sage

Connections

Species

Human

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