Rimeira
Rimeira
Sheet
AC 16 · HP 11 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
7 featuresAlways on
- Divine SenseLevel 1
When As an action
Rimeira can open her awareness to detect strong evil, celestials, fiends, and undead within 60 feet, subject to total cover limitations.
- Lay on HandsLevel 1
When As an action
Rimeira touches a creature and restores hit points from her 5-point healing pool, or spends 5 points to cure one disease or neutralize one poison.
- DarkvisionTieflingRimeira can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though she sees darkness as shades of gray.
- Hellish ResistanceTieflingRimeira has resistance to fire damage.
- Infernal LegacyTieflingRimeira knows the thaumaturgy cantrip. At 3rd level, she can cast hellish rebuke once per long rest as a 2nd-level spell. At 5th level, she can cast darkness once per long rest.
- LanguagesTieflingRimeira can speak, read, and write Common and Infernal.
- Military RankSoldier
Rimeira can usually find shelter, food, and basic support among soldiers, former soldiers, and allied military organizations. She can also recognize military rank, structure, and insignia, and invoke her experience to gain access to places or information when her identity and service are accepted.
Gear
9 itemsWeapons
- LongswordA martial melee weapon with a versatile blade, used with one hand while carrying her shield.
- 5×JavelinSimple thrown spears suitable for ranged attacks.
Armor
- Chain mailA suit of interlocking metal armor, providing AC 16.
- ShieldA sturdy shield bearing a stylized snowflake over a military insignia. It provides +2 AC.
Tools
- Gaming setA battered set of bone gaming pieces used by soldiers during long watches.
Gear
- Priest's packA pack containing a blanket, tinderbox, rations, waterskin, mess kit, and other supplies for travel and religious service.
- Insignia of rankA small metal emblem showing her former unit and rank.
- Common clothesA practical set of durable civilian clothing.
Purse
- 10×Gold piecesCoins saved from military pay and campaign rewards.
Appearance
Rimeira is a lean, athletic tiefling woman with pale blue-gray skin, long swept-back ivory horns, and thick white hair usually braided tightly for battle. Her eyes glow a muted blue, and her black tail bears several small silver rings earned during military service. She wears well-maintained chain mail beneath a blue-gray surcoat, carries a longsword and shield, and keeps her old army insignia polished despite the years of neglect from those who once commanded her.
Mannerisms
Rimeira stands at attention whenever someone raises their voice, even in casual conversation. She checks doors, windows, and exits without seeming to notice she is doing it, and she polishes her shield whenever she is anxious.
Personality
Rimeira is disciplined, observant, and quietly compassionate. She speaks with the measured precision of a veteran officer and prefers practical acts of care over emotional declarations. She has little patience for cruelty disguised as tradition, but she is willing to endure personal insult if it allows her to protect someone else. Around trusted companions, her humor is dry and unexpectedly gentle.
Ideals
Protection. Strength exists to shelter the vulnerable, not to dominate them. Like winter ice, a disciplined heart can preserve life without becoming cruel.
Bonds
She carries the cracked insignia of the soldiers who died during the frozen mission and refuses to let their sacrifice be forgotten. She is especially protective of outcasts, conscripts, and anyone judged before being heard.
Flaws
She is slow to trust kindness and often assumes acceptance is conditional. When challenged, she can become rigid and overly formal, hiding hurt behind regulations, rank, and perfectly controlled speech.
Quirks
Background
Rimeira was raised in a frontier settlement where her infernal blood drew suspicion before she had learned to speak. Neighbors watched her too closely, merchants charged her extra, and children were warned not to play near her. The army was the first institution to offer her a place, even if it never truly offered acceptance. She trained hard, obeyed orders, and became a dependable soldier, finding purpose in protecting people who still looked at her as though she were a threat waiting to reveal itself. During a winter reconnaissance mission, Rimeira and her unit became trapped in a frozen wasteland after an avalanche buried their supply route. In the blue silence beneath an ancient glacier, she encountered a primal spirit of winter. It showed her that ice was not merely the weapon of the cold. Ice preserved food, sheltered seeds, held rivers in place, and protected fragile things until spring. It could imprison, but it could also defend. Rimeira emerged with a new understanding of strength, choosing not to answer distrust with vengeance. Now she serves as a paladin devoted to order, protection, and the belief that a person's deeds matter more than their ancestry. She seeks to prove, one saved life at a time, that people are more than the blood in their veins.
“Neighbors watched her too closely, merchants charged her extra, and children were warned not to play near her.”
- Background
- Soldier
Connections
Species
Tiefling
Media
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