Shadow Across the Moon
Shadow Across the Moon
Sheet
AC 13 · HP 18 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- DeceptionCHA
- InvestigationINT
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
12 featuresBonus action
- Cunning ActionLevel 2
You gain the Cunning Action feature, allowing you to take a bonus action each turn to Dash, Disengage, or Hide.
Always on
- Sneak AttackLevel 1
You are trained to strike where foes are least prepared. Once on each of your turns, you deal extra damage to one creature you hit with an attack if you have Advantage on the attack roll or if another enemy of the target is within 5 feet of it and that enemy is not Incapacitated. The extra damage is 1d6.
- Rogue Weapon and Armor TrainingLevel 1
You can use Dexterity instead of Strength for your melee attacks, and you are adept with light armor and a wide range of rogue weapons, making you a precise and versatile skirmisher.
- Expertise and Thieves' CantLevel 1
You gain proficiency with thieves' tools and one of the following: Deception, Insight, Intimidation, Investigation, Perception, Persuasion, Sleight of Hand, or Stealth. You also know Thieves' Cant, a secret mix of dialect, code words, and signals used by criminals.
- Roguish ArchetypeLevel 3
You choose a Roguish Archetype, which grants you subclass features that define your style of rogue.
- ThiefLevel 3
You gain the Thief's classic hands-on knack for opportunistic burglary, quick object use, and clever infiltration. In play, this represents the rogue's ability to turn ordinary tools, movement, and timing into an advantage during a heist or escape.
- TraitTabaxiDarkvision
- TraitTabaxiFeline Agility
- TraitTabaxiCat's Claws
- TraitTabaxiCat's Talent
- LanguagesTabaxiCommon and Tabaxi
- Criminal ContactCriminal
You have a reliable network of underworld contacts who can help you gather information, secure illicit goods, or find temporary shelter, as long as you do not betray their trust.
Gear
9 itemsWeapons
- RapierA finesse melee weapon for precise strikes.
- ShortbowA ranged weapon for striking from the shadows.
- 2×DaggerA second light blade for close quarters.
Armor
- Leather ArmorProtective but flexible armor suited to stealth.
Tools
- Thieves' ToolsA set of specialized tools for opening locks and disabling traps.
- CrowbarA metal pry bar useful for forcing doors and lifting locks.
Gear
- 20×ArrowsAmmunition for the shortbow.
- Burglar's PackA pack of adventuring gear with tools for infiltration and survival.
- Hooded Dark ClothesDark, hooded common clothes suitable for blending into shadows.
Appearance
A sleek tabaxi woman with smoke-gray fur, silver rosettes, and bright amber eyes that catch the light like coin glinting in a dark alley. She wears a fitted black leather jerkin, soft-soled boots, fingerless gloves, and a hood lined with moon-blue thread. Her tail is long and expressive, often flicking with barely contained impatience, and she carries herself like a shadow that has learned to smile.
Mannerisms
She speaks softly when planning a heist and purrs when amused. In tense moments, her tail goes perfectly still, and she unconsciously tests door latches, window frames, or ring clasps with one gloved fingertip as if every object might be hiding a secret.
Personality
Quick-witted, alert, and fond of dry humor, Shadow treats danger as a puzzle and arrogance as a personal challenge. She is courteous in a catlike, evaluative way, as if every conversation is a rooftop crossing where balance matters more than speed.
Ideals
Freedom. No one should be owned, threatened, or trapped by people who use law, wealth, or fear as shackles. The best use of a stolen key is opening a prison door.
Bonds
She keeps a hidden list of the innocents and small-time crooks she has helped escape the old syndicate, and she will risk her life before letting that list be discovered.
Flaws
She cannot resist proving that she can get into any place she is told is impossible to enter, even when caution would be wiser. When frightened or cornered, she becomes sharper, colder, and a little too willing to lie to people who trust her.
Quirks
Background
Shadow Across the Moon was born in a city that loved tabaxi curiosities when they were amusing and feared them when they were not. She learned early that alleys had rules, rooftops had currents, and every locked door was really a question waiting to be answered. Her first real teachers were not guildmasters or priests, but pickpockets, fences, and watchful fence-post sentries who noticed how quickly a cat could vanish when the bell rang. By the time she was grown, she could cross a market without being remembered, and that skill made her useful to people who lived by secrets. She entered the criminal trade reluctantly at first, working as a messenger, scout, and lock-picker for a smugglers' ring that paid in food and silence. The work taught her how to move unseen, how to read a mark's fear, and how to survive when better folk called survival dishonorable. One night she learned that the ring planned to sell out a neighborhood of poor families to protect its own profit. Shadow did what her conscience demanded, not what her employers ordered. She burned the ledgers, stole the names of the guilty, and vanished into the moonlit maze of the city. Now she walks the line between outlaw and hero, using the same skills that once served thieves to protect people who have no one else.
“She learned early that alleys had rules, rooftops had currents, and every locked door was really a question waiting to be answered.”
- Background
- Criminal
Connections
Species
Tabaxi
Media
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