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Shadow Across the Moon - AI-generated fantasy Character

Shadow Across the Moon

Tabaxi · Rogue (Thief) · Level 3 · Criminal

Shadow Across the Moon

Quick-witted, alert, and fond of dry humor, Shadow treats danger as a puzzle and arrogance as a personal challenge.
AC13
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 18 · 30 ft.
AlignmentChaotic GoodGenderFemaleAge26 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTSTRCONWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InvestigationINT
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools

Languages

Common,
Tabaxi,
Thieves' Cant

Features

12 features

Bonus action

  • Cunning ActionLevel 2

    You gain the Cunning Action feature, allowing you to take a bonus action each turn to Dash, Disengage, or Hide.

Always on

  • Sneak AttackLevel 1

    You are trained to strike where foes are least prepared. Once on each of your turns, you deal extra damage to one creature you hit with an attack if you have Advantage on the attack roll or if another enemy of the target is within 5 feet of it and that enemy is not Incapacitated. The extra damage is 1d6.

  • Rogue Weapon and Armor TrainingLevel 1

    You can use Dexterity instead of Strength for your melee attacks, and you are adept with light armor and a wide range of rogue weapons, making you a precise and versatile skirmisher.

  • Expertise and Thieves' CantLevel 1

    You gain proficiency with thieves' tools and one of the following: Deception, Insight, Intimidation, Investigation, Perception, Persuasion, Sleight of Hand, or Stealth. You also know Thieves' Cant, a secret mix of dialect, code words, and signals used by criminals.

  • Roguish ArchetypeLevel 3

    You choose a Roguish Archetype, which grants you subclass features that define your style of rogue.

  • ThiefLevel 3

    You gain the Thief's classic hands-on knack for opportunistic burglary, quick object use, and clever infiltration. In play, this represents the rogue's ability to turn ordinary tools, movement, and timing into an advantage during a heist or escape.

  • TraitTabaxiDarkvision
  • TraitTabaxiFeline Agility
  • TraitTabaxiCat's Claws
  • TraitTabaxiCat's Talent
  • LanguagesTabaxiCommon and Tabaxi
  • Criminal ContactCriminal

    You have a reliable network of underworld contacts who can help you gather information, secure illicit goods, or find temporary shelter, as long as you do not betray their trust.

Gear

9 items

Weapons

  • Rapier
    A finesse melee weapon for precise strikes.
  • Shortbow
    A ranged weapon for striking from the shadows.
  • 2×
    Dagger
    A second light blade for close quarters.

Armor

  • Leather Armor
    Protective but flexible armor suited to stealth.

Tools

  • Thieves' Tools
    A set of specialized tools for opening locks and disabling traps.
  • Crowbar
    A metal pry bar useful for forcing doors and lifting locks.

Gear

  • 20×
    Arrows
    Ammunition for the shortbow.
  • Burglar's Pack
    A pack of adventuring gear with tools for infiltration and survival.
  • Hooded Dark Clothes
    Dark, hooded common clothes suitable for blending into shadows.

Appearance

A sleek tabaxi woman with smoke-gray fur, silver rosettes, and bright amber eyes that catch the light like coin glinting in a dark alley. She wears a fitted black leather jerkin, soft-soled boots, fingerless gloves, and a hood lined with moon-blue thread. Her tail is long and expressive, often flicking with barely contained impatience, and she carries herself like a shadow that has learned to smile.

Mannerisms

She speaks softly when planning a heist and purrs when amused. In tense moments, her tail goes perfectly still, and she unconsciously tests door latches, window frames, or ring clasps with one gloved fingertip as if every object might be hiding a secret.

Personality

Quick-witted, alert, and fond of dry humor, Shadow treats danger as a puzzle and arrogance as a personal challenge. She is courteous in a catlike, evaluative way, as if every conversation is a rooftop crossing where balance matters more than speed.

Ideals

Freedom. No one should be owned, threatened, or trapped by people who use law, wealth, or fear as shackles. The best use of a stolen key is opening a prison door.

Bonds

She keeps a hidden list of the innocents and small-time crooks she has helped escape the old syndicate, and she will risk her life before letting that list be discovered.

Flaws

She cannot resist proving that she can get into any place she is told is impossible to enter, even when caution would be wiser. When frightened or cornered, she becomes sharper, colder, and a little too willing to lie to people who trust her.

Quirks

She counts exits whenever she enters a room, even at festivals or funerals.
She steals shiny trinkets only to return them later in more inconvenient places.
She cannot stop balancing on ledges, railings, or chair backs when thinking.
She names every lock she defeats, usually with mocking nicknames.

Background

Shadow Across the Moon was born in a city that loved tabaxi curiosities when they were amusing and feared them when they were not. She learned early that alleys had rules, rooftops had currents, and every locked door was really a question waiting to be answered. Her first real teachers were not guildmasters or priests, but pickpockets, fences, and watchful fence-post sentries who noticed how quickly a cat could vanish when the bell rang. By the time she was grown, she could cross a market without being remembered, and that skill made her useful to people who lived by secrets. She entered the criminal trade reluctantly at first, working as a messenger, scout, and lock-picker for a smugglers' ring that paid in food and silence. The work taught her how to move unseen, how to read a mark's fear, and how to survive when better folk called survival dishonorable. One night she learned that the ring planned to sell out a neighborhood of poor families to protect its own profit. Shadow did what her conscience demanded, not what her employers ordered. She burned the ledgers, stole the names of the guilty, and vanished into the moonlit maze of the city. Now she walks the line between outlaw and hero, using the same skills that once served thieves to protect people who have no one else.

“She learned early that alleys had rules, rooftops had currents, and every locked door was really a question waiting to be answered.”
From their backstory
Background
Criminal

Connections

Species

Tabaxi

Media

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