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Niawen Adeyemi - AI-generated fantasy Character

Niawen Adeyemi

Aasimar · Paladin (Oath of Devotion) · Level 3 · Sage

Niawen Adeyemi

Niawen is gentle, observant, and unfailingly polite, with the deliberate patience of someone accustomed to handling fragile books and frightened people.
AC18
HP25/25
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 25 · 30 ft.
AlignmentLawful GoodGenderFemaleAge29 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalCHA

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Calligrapher’s Supplies

Languages

Common,
Celestial,
Gaelic

Features

20 features

Action

  • Oath of Devotion: Sacred WeaponLevel 3

    You can expend one use of Channel Divinity when you take the Attack action to imbue a held melee weapon with positive energy for 10 minutes. You add your Charisma modifier to attack rolls with it, with a minimum bonus of +1, and each hit can deal its normal damage type or Radiant damage. The weapon sheds bright light in a 20-foot radius and dim light for 20 feet beyond that.

Bonus action

  • Radiant Soul

    When Bonus Action, once per Long Rest

    As a Bonus Action, invoke aasimar radiance for 1 minute. You gain a Fly Speed equal to your Speed, and once on each of your turns, one target you hit with an attack takes extra Radiant damage equal to your Proficiency Bonus. The transformation ends early if you end it as a Bonus Action or become Incapacitated.

  • Paladin’s SmiteLevel 2

    When After hitting a creature with an attack

    Immediately after hitting with a weapon attack or Unarmed Strike, cast Divine Smite as a Bonus Action. This free casting can be used once per Long Rest.

  • Lay On HandsLevel 1

    When Bonus Action, touch

    As a Bonus Action, touch a creature and restore up to 15 total Hit Points from your healing pool, or spend 5 points to remove the Poisoned condition.

  • Divine Sense

    When Bonus Action, Channel Divinity

    As a Bonus Action, detect Celestials, Fiends, Undead, and consecrated or desecrated places and objects within 60 feet for 10 minutes.

  • Channel Divinity: Divine SenseLevel 3

    As a Bonus Action, you can open your awareness to detect Celestials, Fiends, and Undead within 60 feet for 10 minutes, knowing their locations and creature types. You also detect consecrated or desecrated places and objects within that range.

Always on

  • Sacred Weapon

    When When taking the Attack action

    When taking the Attack action, expend one Channel Divinity use to empower a held melee weapon for 10 minutes, adding Charisma to its attack rolls and allowing Radiant damage.

  • SpellcastingLevel 1

    You can cast prepared Paladin spells using Charisma as your spellcasting ability. You can use a Holy Symbol as a Spellcasting Focus. You have three level 1 spell slots, and you can prepare four Paladin spells after a Long Rest.

  • Weapon MasteryLevel 1

    Choose two proficient weapons. You can use the mastery properties of those weapons, and you can change your choices whenever you finish a Long Rest. Niawen has chosen Longsword and Javelin.

  • Fighting Style: DefenseLevel 2

    You gain the Defense Fighting Style feat. While wearing armor, you gain a +1 bonus to Armor Class.

  • Channel DivinityLevel 3

    You can use Channel Divinity twice. You regain one expended use when you finish a Short Rest and regain all expended uses when you finish a Long Rest. Your Channel Divinity effect is Divine Sense.

  • Oath of DevotionLevel 3

    You swear the Oath of Devotion, following the tenets of letting your word be your promise, protecting the weak without fear, and making honorable deeds an example to others.

  • Oath of Devotion SpellsLevel 3

    You always have Protection from Evil and Good and Shield of Faith prepared as Oath of Devotion spells.

  • Celestial ResistanceAasimarYou have Resistance to Necrotic damage and Radiant damage.
  • DarkvisionAasimarYou have Darkvision with a range of 60 feet.
  • Healing HandsAasimarAs a Magic action, touch a creature and restore Hit Points equal to twice your Proficiency Bonus. Once you use this trait, you cannot use it again until you finish a Long Rest.
  • Light BearerAasimarYou know the Light cantrip. Charisma is your spellcasting ability for it.
  • Celestial RevelationAasimarAt 3rd level, choose one revelation. Niawen has Radiant Soul, which grants a Fly Speed equal to her Speed for 1 minute and extra Radiant damage equal to her Proficiency Bonus once per turn when she hits with an attack. Once used, this trait cannot be used again until a Long Rest.
  • Creature TypeAasimarYou are a Humanoid.
  • ResearcherSage

    Researcher. When you attempt to learn or recall a piece of lore, if you do not know the information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, sage, or other learned person or creature.

Spells

9 spells

Spellcasting. Niawen Adeyemi casts with Charisma (spell save DC 11, to hit with spell attacks).

Cantrips (at will): ,

1st level (3 slots): , , , , , ,

Gear

11 items

Weapons

  • Longsword
    A martial weapon that deals 1d8 Slashing damage and has the Sap mastery property.
  • 6×
    Javelin
    A simple ranged weapon that deals 1d6 Piercing damage and has the Slow mastery property.

Armor

  • Chain Mail
    Heavy armor that sets the wearer’s base Armor Class to 16.
  • Shield
    A shield that grants a +2 bonus to Armor Class.

Tools

  • Calligrapher’s Supplies
    Used for writing and illuminating careful copies of text.

Gear

  • Holy Symbol
    A divine emblem used as a spellcasting focus.
  • Priest’s Pack
    A pack containing a backpack, bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Book of History
    A scholarly volume documenting the history of a vanished coastal kingdom.
  • 8×
    Parchment
    Clean sheets suitable for notes, copied passages, and formal correspondence.
  • Robe
    A simple scholar’s garment worn beneath or over armor.

Purse

  • 17×
    Gold Pieces
    Starting currency remaining from the Paladin and Sage equipment packages.

Appearance

Niawen is a broad-shouldered aasimar woman with warm brown skin, softly luminous amber eyes, and thick dark hair worn in rounded braids threaded with small brass beads. Her celestial heritage shows in the faint gold sheen beneath her skin, most visible across her hands and collarbones when she invokes divine power. She carries herself with careful restraint, but her armor and equipment make her occupy more space than she realizes. Within a minute of meeting her, people often notice the clean scent of beeswax, old paper, and crushed mint that clings to her robes and armor.

Mannerisms

Niawen smooths the edge of her shield whenever she is thinking. She speaks softly and precisely, then repeats the final few words of an important statement under her breath as though filing them away. When anxious, she unconsciously arranges nearby objects into straight lines.

Personality

Niawen is gentle, observant, and unfailingly polite, with the deliberate patience of someone accustomed to handling fragile books and frightened people. She rarely raises her voice. Instead, she asks questions until others discover the contradiction in their own claims. In battle, her quiet manner becomes firm and protective. She does not seek admiration, but she does expect promises to be kept.

Ideals

Truth. Mercy without truth becomes indulgence, and truth without mercy becomes cruelty. I seek the kind of justice that can survive examination.

Bonds

I carry the last surviving page from the Chronicle of the Dawn Treaty, and I will recover the missing pages before anyone can rewrite the truth they contain.

Flaws

When someone presents a confident conclusion without evidence, I become insufferably determined to correct them, even when the correction is tactless or dangerous.

Quirks

Keeps a tiny index of memorable promises in a waterproof notebook.
Names every stray animal she meets after a historical figure.
Smells books before opening them, then pretends she did not.
Can recite the opening line of dozens of treaties but often forgets people’s birthdays.

Background

Niawen grew up in a hilltop archive where her mother copied legal records and her father repaired bindings. As an aasimar child, she was treated with a mixture of reverence and suspicion, especially after a halo-like glow appeared around her hands whenever she became frightened. The archivists taught her that miracles were not answers. They were questions written in a language the living had not yet learned to read. Niawen took that lesson seriously, becoming a patient student of history, arcana, and the quiet evidence hidden in damaged manuscripts.

“The archivists taught her that miracles were not answers.”
From their backstory
Background
Sage

Connections

Species

Aasimar

Media

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