Tavra
Tavra
Sheet
AC 20 · HP 224 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
29 featuresBonus action
- Second WindLevel 1
Tavra can use a bonus action to regain 1d10 + fighter level hit points. She can do this once per short or long rest.
Always on
- Fighting StyleLevel 1
Choose one fighting style. Tavra favors Defense, gaining a +1 bonus to AC while wearing armor.
- Action SurgeLevel 2
On her turn, Tavra can take one additional action. She can use this feature twice before a rest, and regains all uses after a short or long rest.
- Remarkable AthleteLevel 2
She has advantage on initiative rolls.
- Improved CriticalLevel 3
Tavra can choose to roll one additional weapon damage die once per turn on a critical hit. She scores a critical hit on a roll of 19 or 20.
- Ability Score ImprovementLevel 4
At the listed fighter levels, Tavra has gained seven Ability Score Improvements or feats. In this build, those improvements are represented by her exceptional final ability scores and battlefield training.
- Extra AttackLevel 5
Tavra can attack twice, instead of once, whenever she takes the Attack action on her turn.
- Ability Score ImprovementLevel 6
She has a third Ability Score Improvement or feat.
- Remarkable AthleteLevel 7
Tavra has advantage on Strength and Dexterity checks made to avoid being knocked prone.
- Ability Score ImprovementLevel 8
She has a fourth Ability Score Improvement or feat.
- IndomitableLevel 9
Tavra can reroll a failed saving throw once per long rest.
- Additional Fighting StyleLevel 10
She gains an additional fighting style option, if the campaign or DM allows multiple styles, though this build keeps the Defense style as her primary stance.
- Extra AttackLevel 11
She can attack three times, instead of once, whenever she takes the Attack action on her turn.
- Ability Score ImprovementLevel 12
She has a fifth Ability Score Improvement or feat.
- IndomitableLevel 13
Tavra can reroll a failed saving throw twice per long rest.
- Ability Score ImprovementLevel 14
She has a sixth Ability Score Improvement or feat.
- Superior CriticalLevel 15
When Tavra scores a critical hit, her weapon attack deals three weapon damage dice instead of one additional die.
- Ability Score ImprovementLevel 16
She has a seventh Ability Score Improvement or feat.
- IndomitableLevel 17
Tavra can reroll a failed saving throw three times per long rest.
- SurvivorLevel 18
At the start of her turn, if Tavra has at least 1 hit point and is below half her hit point maximum, she regains 5 hit points.
- Ability Score ImprovementLevel 19
She has a final Ability Score Improvement or feat.
- Extra AttackLevel 20
Tavra can attack four times, instead of once, whenever she takes the Attack action on her turn.
- TraitGoliathPowerful Build
- TraitGoliathStone's Endurance
- TraitGoliathMountain Born
- TraitGoliathNatural Athlete
- LanguagesGoliathCommon and Giant
- TraitGoliathLarge, mountain-bred physique adapted for brutal terrain and heavy loads
- WandererOutlander
You have an excellent memory for maps and geography, and can always recall the general layout of terrain, settlements, and travel routes you have seen before.
Gear
7 itemsWeapons
- LongswordA reliable martial weapon favored for close-quarters drills and battlefield discipline.
- LongbowA backup ranged weapon kept ready for open-field exercises and patrol work.
Armor
- Plate ArmorPlate armor fitted for a goliath frame, polished but clearly maintained for hard training rather than ceremony.
- ShieldA heavy shield with reinforced edges and a plain training emblem.
Gear
- Explorer's PackA set of field gear containing bedroll, mess kit, tinderbox, torches, rations, waterskin, rope, and similar travel necessities.
- Hunting TrophyA keepsake from her homeland, used as a reminder of the trail she came from.
- Training ClothesModern training clothes tailored for her immense build, including reinforced athletic wear and practical boots.
Appearance
Tavra is a towering female goliath with stone-gray skin, faint mineral striations, and a broad, powerfully built frame that reads as both warrior and instructor at a glance. She wears modern athletic training clothes adapted for her enormous size, usually a fitted dark sports top, reinforced shorts or training leggings, wrapped knuckles, and heavy boots. Her deep brown eyes are steady and appraising, her hair kept practical and bound back for training. Even at rest, she carries herself like someone ready to demonstrate perfect form or absorb a brutal hit without moving an inch.
Mannerisms
She speaks in short, deliberate sentences, often pausing before a key word as if weighing the exact shape of it. When she evaluates someone, she goes very still, then gives a single slow nod if they have impressed her. In training, she taps two fingers against her forearm to set a rhythm, and she rarely repeats herself unless a student has truly earned the correction.
Personality
Quiet, exacting, and unshakably patient, Tavra leads by example rather than speech. She respects effort, consistency, and people who can endure discomfort without complaint. Beneath her severe training instructor demeanor is a deeply protective mentor who will quietly shoulder more than her share of hardship if it keeps others standing.
Ideals
Discipline. A strong body matters, but a strong will matters more. True mastery is earned by repetition, restraint, and the patience to keep going after everyone else has stopped.
Bonds
She remains loyal to the few teachers who believed in her before the rest of the clan did, and she keeps a worn token from her first mentor on a cord hidden beneath her gear. Tavra also feels responsible for every student who survives her training, because she sees each of them as a promise that discipline can lift a person beyond their beginning.
Flaws
Tavra struggles to accept work that looks improvised or lazy, even when it may be the faster path to a solution. She can become so focused on endurance, repetition, and correctness that she misses emotional nuance until long after the moment has passed. She also underestimates how intimidating her silence can be, which sometimes makes allies think she is judging them when she is simply thinking.
Quirks
Background
Tavra was born in a high mountain hold where size was praised above all else and every child was measured against the shadows of their elders. As a goliath of stone giant ancestry, she did not merely inherit endurance, she inherited an impossible standard. Her clan expected a warrior who could dominate through overwhelming force, but Tavra discovered early that raw strength without discipline was only noise. She watched bigger, louder fighters burn themselves out in a single reckless charge, then outlasted them through patience, balance, and brutal conditioning. By the time she was grown, she had turned her body into a living lesson, strength guided by precision, stamina sharpened into a weapon.
“As a goliath of stone giant ancestry, she did not merely inherit endurance, she inherited an impossible standard.”
- Background
- Outlander
Connections
Species
Goliath
Media
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